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Dev Blog: Abyssal Weapons

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Frost Mages

Frost Mages

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Formerly Joy said :
Thank you ^_^

I am happy that people are still agreeing. The proposed Abyssal Dagger is currently in danger of being underused in PvP and PvM. A small, but very balanced and easy to accept tweak can make it a perfect weapon. Not only that, but a fun and unique one at that.

I am keeping the needs of the Hybridding and PvP community in mind. I am willing to meet common grounds so I accept Ronan's feedback on the damage, but he did not give me his feedback on the accuracy and high drain rate. Which I feel is unable to be reasonably disputed. They asked for a PvP weapon. Without the 50% accuracy and a 30-35% Drain Rate it is not that which they have asked.

Please give this minor buff ^^

poke unit said :
Personally agree with what Joy has written and stated throughout this entire thread. The Abyssal Dagger definitely needs some form of improvement to make it more worthwhile over a dragon dagger which will be significantly cheaper, max more and have 4 specs.

The idea of giving it a +50% accuracy boost on special, but retaining the -15% damage reduction seems reasonable, especially if it would max 96 according to Jagex's calculations without the reduction in place. The accuracy boost would make the Abyssal dagger a low alpha, but highly accurate and consistant spec weapon that could be a lot of fun. I personally feel that changing the special attack % from 50% to 35% might also be worthwhile. It would provide you with two immediate specs, with the potential of a third shortly/straight after.

Without the +50% accuracy boost on special and maybe 35% special instead of 50%, the Abyssal dagger would be left feeling incredibly lacking imho.

Gotta add in the fact that this is meant to be a "PVP" orientated weapon, for the PVP community. So I personally believe it should get some needed buffs, with the best interests of the PVP/hybrid community in mind.

10-Jun-2015 03:02:59

Frost Mages

Frost Mages

Posts: 72 Iron Posts by user Forum Profile RuneMetrics Profile
Formerly Joy said :
Old School did a strawpoll back when Mod Alfred was going to design a weapon live. Abyssal Dagger won and he drew the art being used for the current model. The team has said they can do a different weapon, but the stats would be kept the same. It would be counterproductive and by no means ideal. Especially considering that takes dev time.

Perhaps another time if it's what the community wants? Personally, I love the Abyysal Dagger and want it to pass, but I also want it to be buffed appropriately. This includes an addition of plus 50% accuracy on the Special Attack and a 30-35% Drain Rate. This will make it a true upgrade to the Dragon Dagger and worthy of being used by any and all PK'ers.

That was the goal of making the Abyssal Weapons in the first place. :)

Ms ScoobyDoo said :
Why a dagger? Why not something a bit more flamboyant such as a rapier. :P :O :P

10-Jun-2015 03:03:18

Formerly Joy

Formerly Joy

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Guys, sadly without any active feedback from moderators I really am getting worn out. I am incredibly passionate about the Abyssal Dagger. I personally believe that we will never see such a brilliant chance to revive Hybrids again. This is it. It must be done right. I thought about posting this to my 68,000 subscribers, but it shouldn't take a community icon to defend an update. It's obvious that a good 8/10, or more, agree that the Abyssal weapons are both missing something. We simply aren't happy, yet.

I admit again, I can't save the Abyssal Bludgeon, but I can save the Abyssal Dagger. By adding 50% bonus accuracy to the Special Attack and lower the drain rate to 30 or 35% we can successfully create a balanced upgrade to the Dragon Dagger. Jagex asked for a viable PvP weapon. Currently, neither fit this niche. The above I've been so desperately fighting for can do it... Please Jagex, I really gave it my best. I tried to represent the 100's of PK'ers I know. I tried to represent the PK'er in myself since the beginning of this game.

I used nothing, but facts. I used nothing, but best intentions. I even used common grounds and agreed to Mod Ronan's confirmation. The DPS is fine, but what isn't is the accuracy and overly punishing drain rate for the proposed Spec. These must be added. I've truly given this my all and hope Ronan will take one last peak.

10-Jun-2015 03:09:18

Formerly Joy

Formerly Joy

Posts: 2,401 Mithril Posts by user Forum Profile RuneMetrics Profile
I tweeted Ronan again in hopes for any attention on the matter. Casual players, hardcore PK'ers, and I are holding our stance, and we're the majority by far. The Dagger does need some TLC. The Bludgeon too, but I don't have a proposal for it.

Adding accuracy and lowering the drain rate will not overpower. Refusing to do so will only add "just another" item to the game. It won't be dead content by any means, but it will be guaranteed sold into the underused bin. Which isn't what Jagex asked for. They asked for a viable PvP weapon.

10-Jun-2015 03:22:07

dubomb2112

dubomb2112

Posts: 698 Steel Posts by user Forum Profile RuneMetrics Profile
I’m pleased to see there has yet to be numerous legitimate demand for any significant changes to the current proposal for the abyssal dagger by jagex, on this thread. I look forward to voting yes to the current proposal as outlined in the first page of this blog, with perhaps minor alterations. As I have previously mentioned in this thread the current proposal is a viable alternative to the original drain effect, which I view as equally viable.

Of course if popular request by the community truly demands it the current proposal could be modified after its introduction to runescape, similar to the recent changes to the bandos godsword.
Survival of the fittest

10-Jun-2015 04:05:43

Formerly Joy

Formerly Joy

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It's currently not a viable proposal if it's truly meant to be a utility in PvP. Or PvM for that matter. I also don't believe the Bludgeon is either. The last time we heard "if the community demand it later..." was Divine Spirit Shield.

It is now, or never. I'd rather see it done right and please and thank you. I've provided nothing, but facts, and had nothing, but an array of respectful agreements. A few minor disagreements, but for the most part I see a good 80% or more people in my viewpoint. They will either say the Dagger, or the Bludgeon, or both, need additions.

Dagger personally needs:
50% Accuracy
30-35% Drain Rate

Everything else about it kept as is.

10-Jun-2015 04:51:12

poke unit

poke unit

Posts: 386 Silver Posts by user Forum Profile RuneMetrics Profile
Formerly Joy said :
Finally, to add to the above. The Armadyl Godsword will remain the strongest 1-Tick powerhouse in game. This will not be replaced by any means, or even challenged. Meanwhile the Abyssal Dagger will keep on par to items such as the Dragon Dagger, Dark Bow, and possibly the Granite Maul due to its inaccuracies. Although the Granite Maul is capable of exceeding 120 damage all in 1-Tick.

Remember, the Abyssal Dagger and Dragon Dagger are divided into 2 hitsplats. This isn't an AGS which will impose all damage without a chance to counter eat. Not only is my proposal to add the 50% accuracy and 30-35% drain rate completely necessary, but it's proven completely balanced, and it's proven to be countered with ease.


^ This

The proposed buffs Joy suggests will simply bring the Abyssal dagger more in-line with what you'd expect of a level 70 dragon dagger (so to speak). It SHOULD be better than a level 60 dragon dagger in some regard, even if it isn't alpha damage.

Other spec weapons will remain as they were and ags above all else, ags will still remain #1.

It would make for a great alternative hybrid K0 weapon, as it has would have the accuracy and damage to be consistent, but able to eaten out of as you can eat between the 2 hits (not OP), unlike ags which can easily pull off ridiculous 1 hit/tick k0's that aren't able to be eaten out of (OP).

10-Jun-2015 05:34:14 - Last edited on 10-Jun-2015 05:39:43 by poke unit

Fappp

Fappp

Posts: 341 Silver Posts by user Forum Profile RuneMetrics Profile
dubomb2112 said :
I’m pleased to see there has yet to be numerous legitimate demand for any significant changes to the current proposal for the abyssal dagger by jagex, on this thread. I look forward to voting yes to the current proposal as outlined in the first page of this blog, with perhaps minor alterations. As I have previously mentioned in this thread the current proposal is a viable alternative to the original drain effect, which I view as equally viable.

Of course if popular request by the community truly demands it the current proposal could be modified after its introduction to runescape, similar to the recent changes to the bandos godsword.


^^^^ This.

Couldn't have put it better myself.

10-Jun-2015 06:15:09

dubomb2112

dubomb2112

Posts: 698 Steel Posts by user Forum Profile RuneMetrics Profile
Fappp, thanks dude! and nice name by the way!

Yes I am quite keen on the current special as I believe the accuracy of the abyssal dagger, as is, once implemented will speak for itself! I am sure the current special attack proposed in this blog will be viable!

Additionally, as I stated, a chance will surely exist to modify the special attack of the weapon if, to the rs community, it is not satisfactory. We have seen adjustments to weapons, soon after introduction and to long standing ones, within the past year. So surely then the vocal few who advocate this as the last chance to get the abyssal dagger "right" are mistaken!
Survival of the fittest

10-Jun-2015 06:26:26

Life Cycle

Life Cycle

Posts: 1,137 Mithril Posts by user Forum Profile RuneMetrics Profile
Scrap the Bludgeon and make it a maul with slow attack speed that will be useful to mains. Fix dragon dagger to what JOY has been saying for awhile now. Bet if you do that, they will both pass in poll.

READ THIS COMMENT JAGEX
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10-Jun-2015 06:52:17

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