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Expanding the Trading Post

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Tai

Tai

Posts: 10,746 Opal Posts by user Forum Profile RuneMetrics Profile
I like the idea of sending a trade offer through the Trading Post, but it'd need to be only for people in the same world (Would love the quick hop button being an option on their name like add friend/join FC) and in a bank, for obvious reasons. (I'll give you 13 unnoted sharks for your 13 noted sharks at bandos hehehe)

But the automatic trading - there needs to be a downside. I'd think a tax could be a good idea, where you end up paying 5-15% more than everyone else, to be able to get the items without having to actually spend time doing the trading. Would take some gold out of the game too, which isn't a bad thing.

Possibly charge X% of the total on buy offers upfront? I.E., post that you're buying 100 Adamantite Bars for 2,300 each and you'll be charged 230,000 (refundable if you cancel in time) gold for the bars, then an additional, non-refundable 5-15% (11.5-34.5K) as a listing fee. This would allow odd items, such as teleport scrolls, low-end seeds, quest items etc.. to be purchased with ease, but would prevent the automatic buying from being too good for items like bars, seeds, hides, things of that nature. When you add 15% to the cost of an adamantite bar for example, you're looking at quite a difference in the cost of the skill overall, which would keep everything fair. (A 10% tax on addy bars at 2.3K each would double the price of smithing, making it alright for some, but favorable for most to manually purchase bars)


Basically - I think manual trading being made easier is perfectly fine. Quick hopping is great, trading between banks is great. But automatic trading should not rule overall, but it should be an option for the places where it's needed, or for people that have a little too much money. It'd be great to have automatic trading when you only need a few of something, but I don't think it'd be good for the game overall for automatic trading to just be the go-to.

13-Dec-2014 05:18:03

Tai

Tai

Posts: 10,746 Opal Posts by user Forum Profile RuneMetrics Profile
Also, if there's any way to either remove the 'busy'ness of viewing the trading post, allowing people searching for items to see trade requests they've been sent, that'd be great. That, or to give some kind of alert to players who have other players attempting to trade them even when they're busy.

13-Dec-2014 05:19:21

Diane Meyer

Diane Meyer

Posts: 856 Gold Posts by user Forum Profile RuneMetrics Profile
Gregndaddy said :
I don't want to play Lazyscape, I want to play Old School Runescape. The more you have to work for something, the more you appreciate it. Turn the trading post into a carbon-copy of Zy83z. By that I mean have buy/sell offers, buy/sell price graph, meet up in person, and it works even if you log out.

A GE would completely kill the atmosphere of the game. Nobody would be chatting it up in banks anymore. You can't find incredible deals (or gauge other players) because everything is so readily available. Massive inflation will follow the GE's implementation. The price gap between materials and products will significantly widen, to the point that only the extremely rich can afford to level anything.
I like the volatile pricing, the
c
h
a
t
effects
in crowded areas, the meeting up with a total stranger, the "accepted trade." Even if you get trolled, or shorted, or whatever, it comes with the package; you're taking a risk, and so is the person you're meeting up with. It gives an extra element of uncertainty and makes the game that much more fun.

Remember, Runescape is an adventure, not an automated, regulated, predictable-to-the-point-of-being-linear time sink.

13-Dec-2014 05:20:07

Diane Meyer

Diane Meyer

Posts: 856 Gold Posts by user Forum Profile RuneMetrics Profile
Diane Meyer said :
Gregndaddy said :
I don't want to play Lazyscape, I want to play Old School Runescape. The more you have to work for something, the more you appreciate it. Turn the trading post into a carbon-copy of Zy83z. By that I mean have buy/sell offers, buy/sell price graph, meet up in person, and it works even if you log out.

A GE would completely kill the atmosphere of the game. Nobody would be chatting it up in banks anymore. You can't find incredible deals (or gauge other players) because everything is so readily available. Massive inflation will follow the GE's implementation. The price gap between materials and products will significantly widen, to the point that only the extremely rich can afford to level anything.
I like the volatile pricing, the
c
h
a
t
effects
in crowded areas, the meeting up with a total stranger, the "accepted trade." Even if you get trolled, or shorted, or whatever, it comes with the package; you're taking a risk, and so is the person you're meeting up with. It gives an extra element of uncertainty and makes the game that much more fun.

Remember, Runescape is an adventure, not an automated, regulated, predictable-to-the-point-of-being-linear time sink.


Beautifully written. I feel the same.

13-Dec-2014 05:21:04

Narragansett

Narragansett

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
The quick trade option sounds viable, however the items would need to be exchanged to each respective persons bank. It would be unfair if someone were to receive sharks for coins while they are on a slayer assignment. I still believe meeting at a common area and trade centers Vwest at World 1 and Vwest Bsales at World 29/30 gave a great vibe and enviornment. Trading and merchanting are important unofficial skills in the game that really shouldn't be weeded out. New School Runescape allows for quick merchanting along with many other features that make the game faster paced. Trading was a foundation of OSRS, if the GE is what you are after, give New School a shot.

13-Dec-2014 06:09:44

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