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Phlegmy

Phlegmy

Posts: 121 Iron Posts by user Forum Profile RuneMetrics Profile
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, due to this 6 hour afk splash prevention.


Please explain how your proposed future rise in nature rune price will at all help out those fletching, smithing, and crafting. A rise in nature rune price will mean less profit while alching, or superheating.

28-Nov-2014 01:18:49

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, due to this 6 hour afk splash prevention.


Nats used to be at 300 each? That doesn't really mean anything, with more coming into the game due to more 91 rcers/more players, the prices drop over time. I do not agree with the bows/d hide/platebodies becoming easier to sell. They have all been a very stable price for a long time and all constantly have buy AND sell offer. Splashing didn't effect them.

28-Nov-2014 01:20:24

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Phlegmy said :
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, due to this 6 hour afk splash prevention.


Please explain how your proposed future rise in nature rune price will at all help out those fletching, smithing, and crafting. A rise in nature rune price will mean less profit while alching, or superheating.


This is a great point, and further proof that most people are narrow minded and don't think of the big picture. He's only thinking about his own profit crafting nature runes and not about anything else.

28-Nov-2014 01:22:27

Rob Zombie
Jun Member 2011

Rob Zombie

Posts: 3,829 Adamant Posts by user Forum Profile RuneMetrics Profile
Phlegmy said :
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, there will be more demand for them, due to this 6 hour afk splash prevention. Yes, smoke battlestaff will drop in price and make smoke devils less profitable, but atleast they're dealing with the afkers. Fair trade. Its for the best.


Please explain how your proposed future rise in nature rune price will at all help out those fletching, smithing, and crafting. A rise in nature rune price will mean less profit while alching, or superheating.


Most people will turn to alching as their training method now, as a result, Bows, crafting items, smith items will be easier to sell due to the increasing demand.
Comped on Rs3 Dec 2012 |
Maxed OSRS April 2015
| Hexis Clan |
@AcidBubbleRs

28-Nov-2014 01:22:30

Rob Zombie
Jun Member 2011

Rob Zombie

Posts: 3,829 Adamant Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :
Phlegmy said :
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, due to this 6 hour afk splash prevention.


Please explain how your proposed future rise in nature rune price will at all help out those fletching, smithing, and crafting. A rise in nature rune price will mean less profit while alching, or superheating.


This is a great point, and further proof that most people are narrow minded and don't think of the big picture. He's only thinking about his own profit crafting nature runes and not about anything else.


Im thinking about the overall health of this game. 6 hour afking is not how this game is meant to be played.
Comped on Rs3 Dec 2012 |
Maxed OSRS April 2015
| Hexis Clan |
@AcidBubbleRs

28-Nov-2014 01:23:47

Rob Zombie
Jun Member 2011

Rob Zombie

Posts: 3,829 Adamant Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :
Phlegmy said :
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, due to this 6 hour afk splash prevention.


Please explain how your proposed future rise in nature rune price will at all help out those fletching, smithing, and crafting. A rise in nature rune price will mean less profit while alching, or superheating.


This is a great point, and further proof that most people are narrow minded and don't think of the big picture. He's only thinking about his own profit crafting nature runes and not about anything else.


Jjozzie said :
I'm amazed of the ignorance in this thread.

The staff went from 6.5m to 3m in a day. Anyone who is saying "who cares about staff price", you obviously aren't 93+ slayer. I have 8 staves in my bank atm collected from slayer and they're worth under half of what they were yesterday, and this is the most valuable slayer drop you could of gotten by far, and now it's halfed in price. (notice I said "slayer drop", before anyone says visage/arma hilt from avansies task/3rd age from a clue they got on slayer etc).


You obviously care about your profit
Comped on Rs3 Dec 2012 |
Maxed OSRS April 2015
| Hexis Clan |
@AcidBubbleRs

28-Nov-2014 01:25:22

Phlegmy

Phlegmy

Posts: 121 Iron Posts by user Forum Profile RuneMetrics Profile
Rob Zombie said :
Phlegmy said :
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, there will be more demand for them, due to this 6 hour afk splash prevention. Yes, smoke battlestaff will drop in price and make smoke devils less profitable, but atleast they're dealing with the afkers. Fair trade. Its for the best.


Please explain how your proposed future rise in nature rune price will at all help out those fletching, smithing, and crafting. A rise in nature rune price will mean less profit while alching, or superheating.


Most people will turn to alching as their training method now, as a result, Bows, crafting items, smith items will be easier to sell due to the increasing demand.


With a rise in nature rune prices, and other ways to train magic this is not a given. Alching is comparably low experience per hour and if you have to pay more for nature runes this method becomes inefficient to use. I personally would never dream of alching for days getting minimal experience per hour.

28-Nov-2014 01:25:23

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Rob Zombie said :
Jjozzie said :
Phlegmy said :
Rob Zombie said :
Jjozzie said :
qbnk said :
The biggest issues of osrs are being fixed and rc will be worth training again thank you jagex, best news for me! :)


Please elaborate on this. Training Rc now is more profitable then it was a few months ago due to pure essence halving in price and nats staying the same. Astrals aren't effected and nor are air runes. Is there some other profitable way of rcing that I'm missing?


Nats were around 230-240 for a while, then they started decreasing all of a sudden to 210 ea, thats a huge difference when your making 500k nats or over 1m nats. Even with fletching, bows will become easier to sell, crafting items become easier to sell, smithing items become easier to sell, due to this 6 hour afk splash prevention.


Please explain how your proposed future rise in nature rune price will at all help out those fletching, smithing, and crafting. A rise in nature rune price will mean less profit while alching, or superheating.


This is a great point, and further proof that most people are narrow minded and don't think of the big picture. He's only thinking about his own profit crafting nature runes and not about anything else.


Im thinking about the overall health of this game. 6 hour afking is not how this game is meant to be played.


Says who? I actually want an answer to this. Also if you were thinking about the overall health of the game, you left out high level Slayers. Which I don't think it would be too far from the truth to say Slayer is one of, if not THE most popular skills?

Original message details are unavailable.
You obviously care about your profit


Duh? Anyone that kills Smoke devil boss is going to be disappointed with this. What do you do to make gp, out of curiosity?

28-Nov-2014 01:27:36 - Last edited on 28-Nov-2014 01:30:43 by Jjozzie

Rob Zombie
Jun Member 2011

Rob Zombie

Posts: 3,829 Adamant Posts by user Forum Profile RuneMetrics Profile
@jjozzie, Says Half the rs players, and apparently jagex, Since they're going to prevent afking for 6 hours.

Duh? Anyone that kills Smoke devil boss is going to be disappointed with this. What do you do to make gp, out of curiosity?

Same with rcers and nature runes. Afk splashing shouldnt stay just to make smoke devils more profitable. I am not wanting afk splashing to be removed just because i want more profit from rcing, I do not like it because its not how this game should be played. It does more harm than good.
Comped on Rs3 Dec 2012 |
Maxed OSRS April 2015
| Hexis Clan |
@AcidBubbleRs

28-Nov-2014 01:37:16 - Last edited on 28-Nov-2014 01:38:49 by Rob Zombie

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