Forums

Dev blog: PDC & Poll #12 Thread is locked

Quick find code: 380-381-10-65435465

BigRedJapan
Apr Member 2023

BigRedJapan

Posts: 550 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Xp is something which will need to be adjusting during the testing process so it will be difficult to give accurate xp rates before it is made.

We've been working on how we can make this work and this is what we have so far.

Each agility course will be a course that runs around the rooftops of a city. You will need to cross numerous agility obstacles to complete the course. Each obstacle you complete will give you agility xp. If you complete the whole course, you will receive a bonus amount of xp. If you fail an obstacle you will fall to the streets below and have to start the curse again.

Throughout the world you may also find some hidden shortcuts that take you to some rooftops of famous landmarks. Each week you will be able to find these and locations and collect a bonus amount of XP based on your current agility level.
Along the agility courses you may also be lucky enough to find a Mark of Grace, collect enough of these to trade them at Rogues Den for a new agility outfit*

***;b>Agility courses</b>
• Draynor Village – level 10
• Al Kharid – level 20
• Varrock – level 30
• Canifis – level 40
• Falador – level 50
• Seers – level 60
• Pollnivneach – level 70
• Rellekka – level 80
• Ardougne – level 90

<b>Agility suit</b>
• Weight reduction effects
• Graceful hood, cape, body, legs, gloves and boots

More to follow later today.


Doing a great job Mat!

29-Oct-2013 16:28:49 - Last edited on 29-Oct-2013 16:29:15 by BigRedJapan

Mod Mat K

Mod Mat K

Jagex Moderator Forum Profile Posts by user
Don't worry, we'll balance out the courses so it is comparable with other courses rather than better than them. We'll also make sure we don't devalue any existing content I'll put together some prospective weights for you mull over.

Here are the first draft of the rooftop courses.

Red dots are the start and stop points, the glowing bits are the obstacles.









29-Oct-2013 17:49:40

Reminiscon

Reminiscon

Posts: 3,528 Adamant Posts by user Forum Profile RuneMetrics Profile
This actually looks half decent. I was disappointed with the top 5, but did feel like Storm Atronach and Roof-Jumping had potential. I might just vote yes. Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

29-Oct-2013 18:00:36

Ed Elric

Ed Elric

Posts: 5,041 Rune Posts by user Forum Profile RuneMetrics Profile
I'm a little disappointed that Roof-Jumping passed over Soul Snatchers or Storm Atronach. Unfortunately I was also slightly to late to vote. Anways I feel like the vote got divided between Soul Snatchers and Storm Atronach since they were both very relevant to pvm/combat lovers. I'd like to see both of these re-polled some day but oh well I'll look forward to the agility update. Hopefully some new better courses.

29-Oct-2013 19:54:21

cheekykent

cheekykent

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Don't worry, we'll balance out the courses so it is comparable with other courses rather than better than them. We'll also make sure we don't devalue any existing content I'll put together some prospective weights for you mull over.

Here are the first draft of the rooftop courses.

Red dots are the start and stop points, the glowing bits are the obstacles.



It would be cool if you could aim to make them more of a circuit thing where the start and finish are relatively close together. I have some suggestions.

For Al-Kharid you could make it start at the Scimitar shop, go left and then continue as in the picture.

For Draynor you could make it start at the building with the quest logo. Either just make it shorter of have it go to the building up north and back at the start instead of making you walk from the finish to the start.

Pollniveach is weird. Either keep this the only other one which goes north to south (nice to go from carpet to carpet, but not really fun to train) or change it around altogether. It would be insane if you could make it start on the witch's house on top of the mountain, go down by some sort of rope (kinda like at the end of ape atoll course) and make a circuit from there.

Maybe in Relekka when you're at the building with the two stairs you could make it go across the market stalls? Or just scrap it altogether. It looks like the worst course imo.

Seers is also kinda hard to make something out of. But I recall some high roofs in Seers so it does have some potential. I'm not sure what else to make of it.

Then there's also some other towns where you could make a course.

Lletya
A perfect town for a rooftop course would be Lletya. It wouldn't hurt to have an area with high quest requirements for a high level course. A good agility course related to the elves seems very fitting as well. Perhaps you could even find a way to link the armour to it.

Yanille
Burgh de Rott
Nardah

Look good t

29-Oct-2013 21:09:41

Growlie 06

Growlie 06

Posts: 242 Silver Posts by user Forum Profile RuneMetrics Profile
Love the blue prints, a bit concerned with xp rates but will have to wait and see.

Very disappointed with the bonus xp once a week, not a fan of the old D&ds. Made the skills quicker/easier to level. Please don't follow in the footsteps on the main game.

29-Oct-2013 21:16:32

Quick find code: 380-381-10-65435465 Back to Top