i wasnt around when he was first released, so this guy is a whole new thing to me! what i read so far, i like, but i do want to provide some balancing things.
the DragonFire Shield is currently the best-in-slot shield. it gives the most offense of any shield, the most defense of any shield, and absorbs dragonfire. if you're not using it, you're poor or stupid. variety! we need variety! i feel you should add these new shields and not nerf them too hard. im not sure what they used to do, but if one is super offensive, it shouldnt be super defensive. if one can absorb dragonfire, it should have some kind of drawback, to make it less useful in pvp.
with weapons, there is at least some variety. barrows sets to do lots of damage and provide defense, godswords to do reliable heavy hits, whips to do reliable light damage. crossbows or the dark bow, one is fast and low damage, one is slow but huge damage. magic has teleblock in normal book, ice barrage in ancients. offense has plenty of variety, but there is none in the shield slot. its either you have DFS, or you have nothing.
otherwise, id vote for 110+ combat, if hes really as hard as he sounds, and 200+qp. i think he should drop a pet for us, since those just came out and thatd be super fun to have. and for where he should be, id like to see him not in the wilderness. how about another empty area? a good one is right between Draynor and Lumbridge, fenced in areas with nothing in em. no cows, no wheat, no chickens. put a dude named Joe right there with a cave and a sign, he can say "dont go down there, kid, i hear something big growling!" to ineligible people, or "i hear something growling down there, why dont you go see what it is, champ?" to people with the requirements to fight the boss.
i think itd make new players curious for whats down there, and give them a reason to play the game longer. if its so close to the start, why are the requirements so huge?
26-Jul-2014 03:47:40
- Last edited on
26-Jul-2014 03:48:53
by
BigPuppo