Alright, so my idea on how Corp should be introduce is by doing a mini quest.
The quest requirements would be: Regicide, Making History, Pirate Pete (RFD Part), and at least 150 qp. (Some hard quests I could think of.)
Item Req.: Gold Ring, hammer, chisel, lantern, charcoal, papyrus.
The Start Point would be at the outpost where you start "Making History"
Talk to the guy and he will tell you he has heard of some rumors of an ancient cavern that has opened up and that the only way to go into it, you have to find the 3 missing artifacts.
The artifacts could be located in 3 spots, but they have to be in places where difficult quests have to be complete.
Once the artifacts are found you will go back to the outpost and he will tell you to go to the wizards guild for some magic to put it together. (66 magic req.)
After the 3 pieces are held together with magic you will need to take the artifact back to the outpost, he will then tell you to take it to a very holy altar.
Now you will head to Entrana where all the monks need to get together and bless it.
Head back to the outpost and he will tell you to meet him at the cave entrance. (This is how you get to corp, location can be decided)
Once you enter the cave (w/ a lantern) there is a door with a piece missing. Use your artifact on it. Also the outpost man will see it very bright rock and he will take it. Once he takes it the cave starts to shake violently and you and the making history guy will run out.
(He will craft the rock into a Ring of Light, bring him a golden ring, chisel, and hammer)
He then will say to get some charcoal and papyrus and map the dungeon out.
Go back in and walk in all areas and map it out(like in Legends Quest)
Take the map back, and he will thank you. He will then tell you about the beast that is locked inside and that only the strongest of people can face it, and then he says that you look like a mighty warrior and gives you permission to go inside and kill it.
*Mini Ques
25-Jul-2014 18:23:23