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RE: Treasure Hunter & RunePass

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Big Storms

Big Storms

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Other than that though all your suggested changes are valid, and I completely agree with them. Action bars and presets are such an important mechanic, especially endgame, that it is really unfair to ask money to unlock more of them.
I do like to add the loyalty point system to this: we both have been members for such a long time that we have accrued enough points to buy pretty much anything. Yet the system is completely flawed and locks out new players. It simply needs to be completely revised, with aura’s (giving the benefits they do) being obtainable though in game play.

What saddens me though is that the MTX (live events) team even dislikes making these changes , as is apparent from what Mod Osborne mentioned about Elite Skilling outfits during the last livestream: he mentioned that monetization like this has a different audience thus is a method the MTX team is unwilling to give up. Yet it is the least they can do and it always frustrates me that even when the community makes all sorts of compromises, even those get thrown aside..

Other than this there is another big point that needs addressing: the revenue targets. Hearing this word during the livestream really raised alarm bells for me. It indicates that the main aim towards the investors is meeting the revenue requirements they set for the game, which basically comes down to short term profit. While every company focuses on making revenue, these targets completely focus on siphoning short term money rather than creating a stable game (long term revenue).
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms

05-Jul-2018 11:40:19

Big Storms

Big Storms

Posts: 3,932 Adamant Posts by user Forum Profile RuneMetrics Profile
They encourage milking and do not take into account how this affects the long term health of the game. Furthermore, it seems these targets are set unreasonably high (since we know the game makes profit, yet the MTX has still drastically increased). Perhaps targets are even increased every time they are met, which would be the most fearful of situations, for that is the sheer definition of milking a game. From the community perspective it definitely looks like they are testing how far they can go with these promotions before the community revolts.

The profit made though these targets seems to not have a stable division in what ends up in the pockets of the investors and what ends up being used to improve the game. Rather, the investment in the game seems rather static, with the frequency and quality of updates not improving based on the profit made, with most of the profit ending up being siphoned by the investors.
I have no idea how to change this and it is a poor position to be in. All I can suggest is changing the targets as such that it also takes long term health of the game into account: include the people playing and the frequency and quality of updates within the targets. Ideally instead of siphoning most profit it should be invested into the game, yet this again is idealistic thinking.

Well these are my thoughts on the situation and normally (given the history of how thing go with MTX) I wish to not even bring myself down bothering with them. I’d rather focus on the game itself and the content the developers spend so much effort into making them. But I do wish this game to have a healthy future. I hope that is not a too idealistic wish to have in an environment where we only have seen an increase of MTX with no end in sight…
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms

05-Jul-2018 11:40:34

kingjbr

kingjbr

Posts: 237 Silver Posts by user Forum Profile RuneMetrics Profile
My honest opinion and this is mostly and sorry about coming across as negative but its down to Jaqex's erosion of trust and breaking of promises for me personally over the years.

But when they say things like this "COULD" replace or limit promotions i read it as alongside all the promotions we've been having as its in a company 2 streams of income is better then one there just diversifying.

When they say "IF" it does well honestly they could be making a extra £100 on this promotion and probably see it as success if its a easy avenue they could create and expand on as it don't cost much to reuse old assets (as demonstrated this month)

Once Jaqex gets a sniff of a way they can make more money its here to stay classic case treasure hunter is still here because its easier to make mtx then decent content that we all desperately want.

One of the main problems is when you look at the homepage in my view you look at the updates and see that majority are mtx/th/money grabbing as a new player your only gonna get the impression is this company is now after only one thing compared to there quality updates they used to bring out.

Mobile is been spouted as there number one reason for lack of content come on you make so much money of us just hire temporary new staff problem solved.

Just get content out there communicate with the players and keep with your promises not to much to ask for to keep me and a lot of people happy like you used to do you wanted constructive feedback theirs some more you say you read again no actual proof but worth a shot

05-Jul-2018 12:09:07

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
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Treasure Hunter keys expire 12 months after purchase.

I do encourage you to check the screenshots I included on the previous page, as well as to browse through Mod Osborne's posts on Reddit -- and watch the livestream if you have not already, though I am getting the impression you have -- to get a sense of why I have written my posts the way I have. If you continue to interpret things differently then that is obviously perfectly fine.

Thanks for your posts!


Correct me if I am wrong please. I saw 2 screen shots from Elite Stacks but not you. If these were the screenshots you meant then read them again carefully. Osborne (1) did not promise anything he said "IF" and (2) what he tried to see that they could "pull back" something like TH and he told the users to get that from the Live Stream.

What it turned out from the Live Stream was Osborne apparently said the "pull back" was a week of no TH promotion, which we are getting as of this second. So TH is being pulled back with a no promotion week. Pretty clear to me and again please read the important word "IF" before Osborne went on to the "pull back" part. It was not any promise to begin with.


No one in this thread has claimed that Mod Osborne's statements were promises. You seem to have severe difficulty following the conversation and staying on topic. Either that or you're deliberately misconstruing posts.

Either way, try reading more carefully and post a reply that's actually relevant instead of posting nonsensical platitudes about how jagex getting more money is always a good thing no matter how much damage is done to the game in the process.


OP clearly said Jagex lied but did not provide any evidence on RECENT UPDATE that Jagex lied. Please stay on topic and don't deliberately misconstruct posts.

05-Jul-2018 15:34:23

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
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The changes you suggest for the monetization of runescape are admirable Mexk, but I have to sadly say they are also a bit naïve and idealistic. First of all and as other have pointed out; runepass was never mentioned as a possible replacement of Treasure Hunter. Instead, Mod Osborne said it “might” serve as a replacement of TH “promotions”. Keywords are “might” and “promotions”. Jagex specifically saying only promotions might be replaced already indicates TH is here to stay sadly (since it is such a good model for getting revenue). And the word “might” in my opinion indicates even that is not really going to happen.

Second and a bit of a repeat of my first point: asking for the removal of TH is simply something they will not listen to. It is harsh but it just makes too much money. The investors will not allow this to be adjusted, for that would too drastically affect those (dreaded) targets. Do not get me wrong, I have never indulged in buying a single spin (TH key, there is no difference) and would love the system to be removed. But I do not even see how they are currently capable of doing this, since it is their main monetization method.
I do however have the idealistic hope that at least the frequency can be decreased, though again I have pretty much given up on experience already, as that has pretty much been killed off already by the current promotions (it is beyond saving in my opinion).


Yes, financially TH is extremely hard, if even possible at this stage, for Jagex to remove or just run less often. It is also legally and ethically wrong, if not unlawful, to do so.

However, what TH
PROMOTIONS
and items they put on such promotions are up to Jagex, not the consumers and the Laws. That's something they can look at... again, it is the TH PROMOTIONS they can pull back and the selection of items they can toy with assuming that will not affect their financials negatively. :)

05-Jul-2018 15:43:45 - Last edited on 05-Jul-2018 16:20:11 by Dilbert2001

Aria Ventus
Dec Member 2023

Aria Ventus

Posts: 1,625 Mithril Posts by user Forum Profile RuneMetrics Profile
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I think you can have up to 6 action bars for free. There is no need to have more then 3 bars to be efficient at pvm. I don't really know anyone with hundreds of action bars on their screen.


There are a lot of abilities for specific scenarios. It depends on playstyles and preferences regarding whether or not players want to keep editing bars for slayer or certain bosses.
~ Princess of Wind ~

05-Jul-2018 15:51:54

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