If I had to cash out some of my work, I might summarize it like this:
Planar theory is the search for the best metaphors for explaining the planar phenomena - planes and the relations among them, the abyss, the void, shadow realms, pocket dimensions, portals, and teleportation.
Planes (understood as planes rather than mere planets) are temporal-spatial-causal manifolds set within the higher-dimensional manifold that we call the multiverse.
Each world has a shadow realm. Each world has a spirit plane. These might be the same thing.
There are many metaphors for grasping the relations among the planes and the abyss; not all of them need to be spatial metaphors.
The void is an extremely difficult concept to address because it has not been developed consistently.
Obviously much more can be said of the planar phenomena, but I think planar theory is best developed if supplemented by theories of magic and anima. Unfortunately I think Jagex is making a mistake by treating the topics of worlds and anima according to the metaphors of cheese and oil, so I've proposed some headcannon for enriching our understanding of magic and anima: three main periods of magic, each providing its own concepts and paradigm for treating various phenomena.
07-May-2017 14:47:35
- Last edited on
07-May-2017 15:14:23
by
AttilaSquare