Forums

The Story of Player Character

Quick find code: 341-342-70-65088936

Aquamancer
May Member 2011

Aquamancer

Posts: 2,047 Mithril Posts by user Forum Profile RuneMetrics Profile
Anthuny said :
Aquamancer said :
This clearly implies that the Adventurer used to attend to school as a child. Their school performance is unknown,
but seeing that poor children tend to get lower grades than richer children
, we can assume that the Adventurer didn't do well at school.


I was interested in reading this thread, but I couldn't read more than a couple of paragraphs beyond that statement. I just kept coming back to it. That's... no. Just no. No, no, no. It's too stupid. I'm out. Abandon thread.


I made some research on that, and unfortunately, that is the case. While of course there can be and are exceptions from the rule, in general, the better the income of the parents of the children is, the better grades the children gets. Let me quote the article Poverty on section Characteristics-Education from W*kipedia (why is 'I' cencored?):

Research has found that there is a high risk of educational underachievement for children who are from low-income housing circumstances . This is often a process that begins in primary school for some less fortunate children. Instruction in the US educational system, as well as in most other countries, tends to be geared towards those students who come from more advantaged backgrounds. As a result, children in poverty are at a higher risk than advantaged children for retention in their grade, special deleterious placements during the school's hours and even not completing their high school education.

01-Jan-2014 07:19:21

Azelkor

Azelkor

Posts: 851 Gold Posts by user Forum Profile RuneMetrics Profile
To be honest, I believe that there is no defined storyline for the player, because there was never one intended. Be beauty of role-playing games is that we each get to create our own story. We have the flexability to be an old, venerable, mage, a wild and savage warrior, a princess, a king, a cleric, a crusader, a knight, or a tradesman. Having no storyline is what makes this game great. If our characters were defined for us, then the game would lose its magic. We have the liberty to be whatever we in ourselves to be. Respectfully, I must disagree and speculate that any implication to any character back-story is completely coincidental. The only defined thing about the player, is that we are the world guardian. Even this irritates me, because what if someone wanted their character to be someone who wanted to watch the world burn? Other than being the world guardian, I do not believe that there is any direct back story related to our character.

06-Jan-2014 14:45:37

Ms Live Wire

Ms Live Wire

Posts: 3,075 Adamant Posts by user Forum Profile RuneMetrics Profile
Love this thread!

Regarding official Jagex comments on the backstory of "The Adventurer":

I think it's like "A long time ago in a galaxy far, far away..." George Lucas once said he wasn't going to reveal just how long ago and far away Star Wars takes place. (Then again, just how many Star Wars movies Lucas said he was going to make depended on the day of the week... ;) )

But hints have been dropped. For example, Robert J. Sawyer, writing for Ace Books (which in turn published some books for Lucasfilm), wrote a novella depicting an expedition of humans from Earth in the 25th century getting warped eons into the past and across vast stretches of space, into a certain "long ago and far away" galaxy.

Sawyer bowed out of the project, but posted what he'd written as fan fiction--obviously non-canonical, but still intriguing. (If anyone finds this interesting, visit Alien Exodus on Wookiepedia).

But I digress..

24-Jan-2014 04:59:47

Ms Live Wire

Ms Live Wire

Posts: 3,075 Adamant Posts by user Forum Profile RuneMetrics Profile
As for our Adventurer: I like to think of him/her as a messiah figure, summoned from our realm by powers even higher than Jas* to guide Gelinor to the next level...[EDIT: Or preventing Gudrik's vision that "Gielinor will go out in flames."]

...by finding beads, slaying dragons, and saving the world.

24-Jan-2014 05:04:13 - Last edited on 25-Jan-2014 03:46:05 by Ms Live Wire

Eren Lapucet

Eren Lapucet

Posts: 1,658 Mithril Posts by user Forum Profile RuneMetrics Profile
I think there is a large possibility that the Player Character grew up as a Saradomist. Meaning possibly his family, and his/her own views, at the very least until a certain point that they may have switched factions after learning so much about the various Gods during their career.

I say this b/c 1) Misthalin, where the player likely grew up, is Saradomist, 2) Ashdale, where the adventurer either started their career or took a vacation to, is Saradomist, and 3) Even though the player technically helps various factions throughout their career, their most long-standing one [and the one they prob began with early] is the Templar Knights, which is a top-secret, Saradomist only faction. It would be strange that the player isn't really Saradomist, or working undercover or something. Also, the player by nature is a good guy, so before they do their God-research in their mid-adventuring career, it makes sense that they would be aligned to the "Good God" in the eyes of the people.

Now, even though it was mentioned several times in this thread that Jagex wants players to come up with their own back-stories and what not, all the information we learned can help as a sort of starting point. Anything that we feel shouldn't be included, can be left out. But for the regular player that doesn't come up with an intricate story for their character, I think the player being a Saradomist (and possibly slowly becoming Godless) is the best default for the story, and most appropriate lore/canon-wise.
I'm too Unaligned to have a forum signature.

24-Jan-2014 18:41:33 - Last edited on 25-Nov-2016 17:16:59 by Eren Lapucet

Ms Live Wire

Ms Live Wire

Posts: 3,075 Adamant Posts by user Forum Profile RuneMetrics Profile
Eren Lapucet said :
I think there is a large possibility that the Player Character grew up as a Saradomist.


Also supporting your idea: Back before the official RS Wiki was released and there was a game-manual, there was a page describing the backstory of Runescape. The manual added something to the effect of "This is the information your character would have learned in school growing up." As the "stuff we learned in school" information favoured Saradomin*, that points to a Saradominist upbringing.

However, in my own personal imagination, my character wasn't necessarily born on Gelinior, so it's all moot. Isn't "Fanon Discontinuity" wonderful? :D

EDIT: There's probably a better term than "Fanon Discontinuity" for "Ignoring parts of the canon that you don't like/doesn't make sens to you" but I don't know what it is.





*The manual cautioned that this was backstory only as your character would have learned it, and that as he/she completed quests, they might receive a different perspective.

24-Jan-2014 23:09:27 - Last edited on 24-Jan-2014 23:18:47 by Ms Live Wire

Emdax
May Member 2022

Emdax

Posts: 978 Gold Posts by user Forum Profile RuneMetrics Profile
I think this game is unique because, I think the jmods wanted us to guess about our past. Allow me to explain... I think since this is an mmorpg it would usually contain alot of lore especially when it's based on around the medieval times, most medieval games contain classes and monsters that we can play through. In RuneScape though we can only be human, something we all are in real life (please don't troll-answer this true fact). It is up to us to decide how our adventurer's life looked like. I picture mine as a person born in Lumbridge, since that's where my tutorial started (Unstable foundations). According to Tower of Life I think my mother said:" Experience only teaches fools." I've adapted this considering that I dedicate most of my RuneScape time in Soul Wars calling, wilderness battles, clan wars etc. etc... Every character has their own story, it just depends on how they forge into it in a lorical-like view. I apologise for a few grammar mistakes...

~ There must be Peace and War, Liberty and Control, Order and Chaos, Equality and Individuality,
there must be... Balance! ~

17-Feb-2014 13:09:15

Quick find code: 341-342-70-65088936 Back to Top