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Today I realised. . .

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Hguoh

Hguoh

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Solanumtinkr said :
Today I realised The Temple of the Ancients is made of Ice or has thick sheets of it around it, has no one thought to melt it all with magic and drown the lot then search for the Godsword at their leisure?


Few things to consider:

1. Given enough water to drown them all, you'd also have submerged the entire area necessitating some form of water breathing or set up to drain the water afterwards in order to actually search down there.

2. You'd not only need to melt the ice, but keep it from freezing once more. Otherwise, you'd need to have quite the excavation set up to get the new ice out of the way (assuming the combatants wouldn't be resuscitated after removal from the ice.

3. I don't think the spiritual creatures need to breath (and your mass drowning could very well make more of them).

4. You'd need some way to keep the armies within as the water levels rose (TWW showed that they are capable of setting aside their conflict and leaving when given sufficient reason).

5. Even assuming that it works perfectly, it's entirely possible that the actual Godsword hasn't been down there in a long time and your efforts would be for not.

27-Jul-2017 03:34:55 - Last edited on 27-Jul-2017 03:35:46 by Hguoh

Solanumtinkr

Solanumtinkr

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Hguoh said :


Few things to consider:

1. Given enough water to drown them all, you'd also have submerged the entire area necessitating some form of water breathing or set up to drain the water afterwards in order to actually search down there.

2. You'd not only need to melt the ice, but keep it from freezing once more. Otherwise, you'd need to have quite the excavation set up to get the new ice out of the way (assuming the combatants wouldn't be resuscitated after removal from the ice.

3. I don't think the spiritual creatures need to breath (and your mass drowning could very well make more of them).

4. You'd need some way to keep the armies within as the water levels rose (TWW showed that they are capable of setting aside their conflict and leaving when given sufficient reason).

5. Even assuming that it works perfectly, it's entirely possible that the actual Godsword hasn't been down there in a long time and your efforts would be for not.
1)We have breathing apparatus so that is not a problem.

2)Possibly a problem, but considering it seems a Guardian of Guthux froze the dungeon, then another should be able to control the situation. And if we once we get out we could refreeze it into a giant ice cube.

3)I doubt there will be many if any more spiritual creatures than there are now. The Drowned Tomb, sounds like it might be fun :P We'd need better apparatus and move faster though.

4)Plenty of snow and such up top, if Tsunami is slapping them in the face through that top entrance, I don't care how strong they are, they won't be able to get past it. And if they really could act together very easily that dungeon would never have been frozen in the first place. 1 boss fight maybe, but that would be it.

5)I also think it is not there any more, but it would answer the question once and for all. And if it is there, well that changes everything.

None of those points are deal breakers, you just won't need huge armies to do it.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

27-Jul-2017 08:01:06

A Mighty

A Mighty

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Actually there was more than one edition. I definitely remember being a noob and buying the Herald and seeing an article about the redesigned Varrock, which is no longer there. Also During As a First Resort you can see a cutscene featuring an issue of the Herald with the headline of Oo'glog being open for business.

EDIT: Just checked OSRS and the version of the Herald on there is the one I remember from being a noob :D So they did indeed print more than one edition :)

I'd like Jagex to release another edition of the Herald but that's probably super low on the TDL :P (Maybe the Ninjas could do it??)
To those cursed by war and pest, Come into the light of Armadyl and rest. This is the law of Armadyl.

28-Jul-2017 15:34:22 - Last edited on 28-Jul-2017 15:43:01 by A Mighty

Lego Miester
Nov Member 2023

Lego Miester

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Darelzel said :
... that if we decided right away we didn't trust Vanstrom and decided to fight him in the pub in Canifis, so much of the bad things that happened in the Myreque quests wouldn't have happened. Many of the Myreque members killed would still be alive, and so on...


He would've killed you since your best silver weapon at that point was probably an unenchanted sickle.

A Mighty said :
Today I realized that the Varrock census should have been taken again 3 years ago but it never was :D


Alas every time they send the census guy out to the bad part of Varrock he doesn't come back and they have to wait for him to respawn. They've been trying for years...
Headcanon Haven, where everything is made up and the points don't matter.
OSRS Lore: Xeric
Slepe Tight - Slepe Lore

29-Jul-2017 16:17:25 - Last edited on 29-Jul-2017 16:22:49 by Lego Miester

Deltaslug

Deltaslug

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Marine Doge said :
Edcy said :
And all those Meiyerditch citizens, couldn't they just be teleported out? Or does the time the quests happen occur upon time before discovery of teleportation?

A couple problems there:
Would take waaay too many runes to teleport everyone
Would take waaay too much time to teleport everyone
You're asking everyone to drop everything and come with you to some new place that's safe for them but, what are they gonna do when they get there? Logically it makes sense, but it'd be a bit of an emotional decision for the citizens - they don't know any other life, how would they survive back in "normal" society, how will they find work in their current condition, all that jazz.


Other explanations:
- not everyone is magically inclined enough to even use the Home Teleport spell (I think there are few Men NPCs who lament that they don't know that spell. The 1 in the Karamja Jungle near Musa Point for example)

- there are people who have been living in that ghetto all their lives, even born there. They might not even know that such a spell exists.

- people who are tossed in there (or lived there a long time) might have a Teleblock cast on
them so they couldn't teleport out anyways

- their inability to cast the spell could even be psychological (given how hopeless and miserable their situation is, they created a mental tele-block on themselves within their own psyches)

- the people are so anemic/weak that if they tried to cast it, they would die a permanent death (no respawn)

29-Jul-2017 17:25:59

Maiden China

Maiden China

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Lego Miester said :
Darelzel said :
... that if we decided right away we didn't trust Vanstrom and decided to fight him in the pub in Canifis, so much of the bad things that happened in the Myreque quests wouldn't have happened. Many of the Myreque members killed would still be alive, and so on...


He would've killed you since your best silver weapon at that point was probably an unenchanted sickle.
needing a flail is mostly a gameplay thing, I imagine. You dont need one for count draynor or dessous and the barrows brothers' army implies they didnt need silver weapons at all to be effective against the vampyres
Carn

03-Aug-2017 06:47:39

Hguoh

Hguoh

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Maiden China said :
Lego Miester said :
Darelzel said :
... that if we decided right away we didn't trust Vanstrom and decided to fight him in the pub in Canifis, so much of the bad things that happened in the Myreque quests wouldn't have happened. Many of the Myreque members killed would still be alive, and so on...


He would've killed you since your best silver weapon at that point was probably an unenchanted sickle.
needing a flail is mostly a gameplay thing, I imagine. You dont need one for count draynor or dessous and the barrows brothers' army implies they didnt need silver weapons at all to be effective against the vampyres


Draynor was one of two vampires on the wrong side of the Salve, strongly indicating that he had somehow survived crossing the Salve, which could very well explain his apparent weakness.

Dessous was described ancient and decrepit, and even he had to be tricked into drinking blood tainted with garlic from a blessed silver pot in order to weaken him enough to actually kill him.

The former relies on the vampire being in the right location or being able to lure it to the right location in order for it to work. The latter requires a significant amount of preparation, knowledge that the target is a vampire in the first place, and only works on a vampire hungry and impulsive enough to actually drink it and already weak enough to bring it into a state where you can kill it.

03-Aug-2017 10:58:23 - Last edited on 03-Aug-2017 16:44:45 by Hguoh

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