Today I realised that if the Lumbridge chef had plied the Duke with enough alcohol he could have made the cake out of scrambled eggs and he would have been none the wiser
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716
Anyway, on the topic of this thread. My solution for the hostage situation in Kindred Spirits:
Simply kill all the hostages yourself. No more hostages needing to be saved, job done and you can go home without a piece of your soul being stolen.
Did Sliske even have the area teleblocked? I honestly don't remember. If not, couldn't you just tele-other people out? What, so they all have Accept Aid off or something (actually, that's sadly believable...)?
Magic in general tends to be forgotten as a solution, esp. things like the healing spells and utility spells like Telegrab.
27-May-2017 06:22:42
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27-May-2017 06:23:01
by
Rifleavenger
Today I realised that Dragon slayer's whole premise is that you need the Dragonfire shield to defeat Elvarg, yet with high level magic, a magic protection prayer and plenty of food, dragonfire can be made less harmful. The moral of the story is about being properly equipped, but I see the moral is that adventurers are expected to do everything, easy solution, high level combat, magic prayer protection, food and if you really want to get nasty you OVLs and just smash the flying rat into a sticky paste
Solution 2, you will needed an army, a way to stop Elvarg getting out of the cave and you feed the army in a small group at a time, in a constant stream at intervals to give it no rest, eventually the dragon collapses from exhaustion and you kill, skin and mount it over your fire place
(PS The dragon might die from fume inhalation due to constantly burning stuff before succumbing to exhaustion!
IN which case you could block it in and just pump in toxic fumes...
)
But it does make me wonder if mages are strictly magical and avoid the spiritual, eg prayers, for some sort of prejudicial reason?
If you have someone that is constantly causing problems, the best way to deal with them is to . . . neutralise them. Is that not a wonderfully tame word for all it encompass? Seriously though, if the adventurer hates someone and/or they have that certain someone causing problems time and again, why have they not got a posse together and gone after them? Chop them into fish bait and feed their soul to the demons and it's job jobbed!
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716
27-May-2017 10:16:43
- Last edited on
27-May-2017 10:32:44
by
Solanumtinkr
Oh and Elvarg's cave goes deep under sea level, collapse the cave and flood it, drown it like a rat!
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716
Tiamat Rider
said
:
I realized, how much easier my entire RS life would be. If we only had a jewelry box.
Hahahaha wouldn't it just! Though most adventurers would prefer to run around like a cross between B A Baracus and a fortune teller, wear it all
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716
27-May-2017 19:38:23
- Last edited on
27-May-2017 19:42:09
by
Solanumtinkr
Thank you Mod Raven for your answer, you make a good point. While part of my reasoning is also based on the stone being safe in the past in the hands of the Dragonkin, that indeed does not include that part of the Dragonkin (fairly recent, mainly during the god wars) become Necrosytes due to the rage, who are shown to indeed do very questionable things.
Still I like the idea that my character listened to Relomia's story and went "Nah lets not do this". =p
Sorry if this went a bit off topic but I liked the discussion
"One should not mindlessly follow gods or the godless:
Goblin Diplomacy, we go and stop a goblin civil war. . . . so we help unify them to keep on trying to kill people because Bandos demands it. . . . errr. . . . . .
Isn't the easy solution kill every one and steal every thing like we usually do? haha
Paint the armour in rainbow style, problem solved! Haha.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716
Vorago could've done us a huge favor: by sitting on our god of choice without their power, and be done with their miserable existence. Death would solve a lot of problems. Quite literally.
Sometimes one must operate within the
shadows
to serve the
light
. For a man makes no noise over a good deed, but passes on to another as a vine to bear fruits again in season, in order that the world may ever be new.