Overall what is most concerning is the quality and quantity. This quest took an hour and a half examining everything and pushing the quest to its max. Kindred Spirits is across the board a poorer quality than The Light Within, Hero’s Welcome, Lord of Vampyrium ect - quests made in smaller amount of time were better. It is poorly pasted, lacks post quest dialogue, the rewards are average at best, character arcs or development were shoddy or non existent, it just felt like a jumble of ideas. In a phrase Kindred Spirits could be described as “rushed” or “half baked”. It simply isn't the acceptable standard three months of development time should be. It isn't just below par but a sizeable drop of quality from a few months ago.
It did*’t feel like a passion project or something anyone really cared about getting made. It feels like they pencilled in four quests for Sliske’s countdown, had some ideas for what needed to be set up for Endgame (which I hope is a lot more planned out), had initial ideas for some characters (which was squished in where possibly later on e.g. Mary’s dialogue) then released it was two weeks from released and rushed it all. This just isn't three months work or a fleshed out piece of content.
Clearly there is talent there - Mary’s dialogue shows a level of skill at themes and characterisation - however it is not coming across in the content. Something has to change or 2016 is looking poor for questing. At this point in time there is legitimate fear that 2016 might not have a great quest - so far quests have only been OK or poor, we may not even get a solid good quest.
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04-Jul-2016 17:31:37
- Last edited on
04-Jul-2016 17:32:42
by
Autumn Elite