(cont. from previous page)
Even smaller quests, like Making History, gave rewards like the Enchanted Key, which allowed us to go on a scavenger hunt around Runescape for various rewards including the special god spears.
While I could go on forever with other such examples, my point is: in the past nearly every quest, in some form or fashion, unlocked something new for us to do, whether it was a new location to explore and monsters to fight, a new training method, or even gave us a special mini-quest that could be completed at any time, if you were feeling up to the challenge or were particularly studious (looking at you, goblin priest burial).
But quests now? Look no further than Dishonor Among Thieves. Everybody involved in the quest either disappears, or loses interest, following the events of the quest. Zamorak does little more than chastise you or praise you depending on your last action in the quest. And your grand post quest reward? A couple chests hidden in Ol’ Zammy’s lair with some exp lamps inside. Amazing. This will /totally/ be a quest people will talk about for years to come.
If Jagex wants people to play quests, and wants the quests to have some form of replayability/retention value, then they have to remember why quests in the past were as successful as they were. And I believe these kinds of post-quest content is the key to that success.
All hands on deck! Douse the sails! Batten down the hatches! There be a **** storm a brewin'.
14-Mar-2015 19:11:11
- Last edited on
14-Mar-2015 19:13:38
by
Llarys