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On the quest releases' problem

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Goldmage162
Oct Member 2009

Goldmage162

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Balustan said :
Goldmage162 said :
I don't recall them promising us anything. I recall them saying what they were planning on doing, but I take all of those statements with the same disclaimer that they put at the end of each BTS - "plan, not promise"

I don't think they've ever said " We promise Zammy quest this year."

Also, given how many people ask them questions daily across various platforms, you can't always expect your questions to get answered....


We were told 8 was the satisfactory amount from Jagex. 2 years in a row without the satisfactory amount. I view it as unsatisfactory and my thing is they have to try for 12 in a year as in actually put 12 into development that have a chance of finishing and if 1 or 2 of them don't end up getting released till the following year so be it.


I would agree on that- though again, no idea how the development process really goes.

15-Sep-2014 11:39:32

Balustan

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Well I recently learned under the new scum development a scrum will develop only 1 quest at a time. Since only 2 scrums are shown to develop quests that means only 2 quests in development at a time. We were told years ago 3 months is about the adverage amount of time so that's 2 per 3 months if they only work on quests which is not the case.
Lewis
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Quester
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15-Sep-2014 11:44:09

Sandy Wells

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Balustan said :
Well I recently learned under the new scum development a scrum will develop only 1 quest at a time. Since only 2 scrums are shown to develop quests that means only 2 quests in development at a time. We were told years ago 3 months is about the average amount of time so that's 2 per 3 months if they only work on quests which is not the case.


Years ago maybe it was 3 months, on average, to make a quest but you can't argue with the advancements on the game. Most quests nowadays involve a new environment which would take longer to design with the improved graphics, more in-depth lore discussions to avoid inconsistencies for the lore hounds and finally the increase amount of tests when testing. For this reason, logically, the length of quest development would increase unless they hire more staff to work on each quest, which seems unlikely.

I think this year does have to be an exception given the other updates they've been working on. Developers working on quests also work on other things such as the elf city which would be one of the biggest projects they've worked on.

I know you're going to mention they fact they said 8 was a satisfactory amount but quests are the only piece of content in-game players and Jagex care about and you've got to let other areas get priority sometimes. Of course I'd like more quests per year but the fact is that's not going to happen unless they hire more staff, we've just got to appreciate the fact Jagex try to release more quests and we can't always get the updates we want.

15-Sep-2014 12:21:48

Balustan

Balustan

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I know it is likely longer now but technically they said they'd hire more staff for this very reason with mts. Also the new environment things all end up being linear dungeons we is once hardly what we need from quests.

This year an exception? So was last year when will a year not be an exception?

We let other areas have priority 100% of the time. Quests have never ever ever had priority. Quests are the content that gets delayed, quests are the content that gets cut I don't think it's unfair to ask that after all these years quests finally get priority for once.

Also Jagex try to release more quests? I would like proof of this trying.
Lewis
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Quester
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16-Sep-2014 15:27:28 - Last edited on 16-Sep-2014 15:28:16 by Balustan

Autumn Elite

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Goldmage162 said :
I don't recall them promising us anything. I recall them saying what they were planning on doing, but I take all of those statements with the same disclaimer that they put at the end of each BTS - "plan, not promise"

I don't think they've ever said " We promise Zammy quest this year."

Also, given how many people ask them questions daily across various platforms, you can't always expect your questions to get answered....


I think this is mainly the issue though - lack of clear conversation and dialogue.

Take the elder gods research quest for example. It was recently announced as delayed. That news did not delight me but what not the main reason I was annoyed. What irrated me was that it was announced in September as a tiny note on another post. Most people would not see it and since it only began production this month, would have been obvious that the October release date would be missed.

A short post explaining that a project overran so it would have to be pushed back to keep it a good quality would have been fine. Not months of no answers to anything asked about it then "we have just started working on that".

The same thread ignored my question on Zamorak, even though it was announced on a twitch feed days later. This means it was deliberately ignored or they don't read their own threads, both not a good situation.

This whole thread is because we don't have a answer to the drop in quests. I would guess they have pushed it down their priorities and just do the minimum but no one is willing to discuss it with us, probably as the conversation would be admitting the issue and why.

17-Sep-2014 22:55:19

Goldmage162
Oct Member 2009

Goldmage162

Posts: 1,457 Mithril Posts by user Forum Profile RuneMetrics Profile
Autumn Elite said :
Goldmage162 said :
I don't recall them promising us anything. I recall them saying what they were planning on doing, but I take all of those statements with the same disclaimer that they put at the end of each BTS - "plan, not promise"

I don't think they've ever said " We promise Zammy quest this year."

Also, given how many people ask them questions daily across various platforms, you can't always expect your questions to get answered....


I think this is mainly the issue though - lack of clear conversation and dialogue.

Take the elder gods research quest for example. It was recently announced as delayed. That news did not delight me but what not the main reason I was annoyed. What irrated me was that it was announced in September as a tiny note on another post. Most people would not see it and since it only began production this month, would have been obvious that the October release date would be missed.

A short post explaining that a project overran so it would have to be pushed back to keep it a good quality would have been fine. Not months of no answers to anything asked about it then "we have just started working on that".

The same thread ignored my question on Zamorak, even though it was announced on a twitch feed days later. This means it was deliberately ignored or they don't read their own threads, both not a good situation.

This whole thread is because we don't have a answer to the drop in quests. I would guess they have pushed it down their priorities and just do the minimum but no one is willing to discuss it with us, probably as the conversation would be admitting the issue and why.


Yes, i would definitely love more communication - and if a quest that was voted on and given an approximate release date in a poll is delayed, it should be announced.

19-Sep-2014 01:16:48

Edzter
Jul Member 2023

Edzter

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Not sure if this was posted here, I stopped reading after page 2 but

Aside from the obvious increased dev time needed to make a quest these days because it's not the 07 engine with 07 graphics like it used to, there is html5

Jagex put a lot of faith in html5 in 2013 and i feel that, along with eoc, slowed down development of quests (and all content for that matter) because jagex expected html5 to be ready so they can develop on a new engine.
That's just my idea though.

16-Oct-2014 14:46:23

Autumn Elite

Autumn Elite

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There is a thread on the future game updates forum discussing the feeling that recent quests have been rushed.

Original message details are unavailable.
It certainly doesn't feel like quests are being rushed from an 'insider' point of view. Development teams are spending a lot of time & effort into making sure our quests meet the communities expectations (which we know are high)!

The 200th quest promises to be something out of this world, though. :)


This is mod infinity's reply. It is called "Why are they being rushed?" if you are interested.

07-Nov-2014 16:54:28 - Last edited on 10-Nov-2014 14:47:45 by Autumn Elite

Lord Drakan
Sep Member 2010

Lord Drakan

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Autumn Elite said :
There is a thread on the future game updates forum discussing the feeling that revent quests have been rushed.

Original message details are unavailable.
It certainly doesn't feel like quests are being rushed from an 'insider' point of view. Development teams are spending a lot of time & effort into making sure our quests meet the communities expectations (which we know are high)!

The 200th quest promises to be something out of this world, though. :)


This is mod infinity's reply. It is called "Why are they being rushed?" if you are interested.

Not sure what to think of that, personally. 200th quest only has one developer and a few months' dev time...comparing that to RfD, the prospects aren't particularly...yeah. We'll have to wait and see.

Even so, this doesn't explain why 2005 had three times as many quests as we are getting now.
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09-Nov-2014 07:10:57

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