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I voted no to new skill

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Elve Elve
Dec Member 2023

Elve Elve

Posts: 65 Iron Posts by user Forum Profile RuneMetrics Profile
Voddblank said :
Thank god 80% of players had the sense to vote yes. The people that want an update free game are delusional, without updates this game wouldn't have made it to 2015, nevermind 2023.


Heh i remember playing rs3 between 2013-2017. I remember all these idiots claiming that EOC was such a woof woof needed feature, so good. I remember them claiming osrs itself was a failed project

I remember also logging in, in 2021, just to see all my 'rs3' friends crying a river seeing osrs taking over them, while their own game (rs3 i mean) is failing hard.

Now we're in the same direction rs3 is going. Its gonna be a failed project with out-of-baseline updates.

But hey, keep changing for the sake of changing. I wish i could play old osrs, theres some RSPS to do that but they're changed for their own flavour.

You're wrong saying game would die without updates, just like the rs3 crowd was wrong on longetivty of osrs itself. I would suggest to drop your bias. Game is losing players drastically at this point, barrier of entry is at all time high (10b for bis pvm gear, thats like 50k euro? was like 5k back then... so don't tell me that change is good)

These updates are 'me need money' updates, they're not for your entetrainment. But keep buying mighty jamflex lies and deceit, all they care is $$$ in terms of bonds sales and mem sales

Delusional

28-Jan-2023 02:44:38 - Last edited on 28-Jan-2023 02:44:57 by Elve Elve

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
Last we can all check RS3 blew OSRS away officially and financially in Jagex's last 2 financial reports (18% and 20% revenue growth for RS3 vs 6% and -7% for OSRS).

EOC is bad? How come RS3 blew away the EOC-less OSRS in Real Life financials?

OSRS "new skill" mode may fail exactly like GIM mode, OSRS FSW mode, DMM mode etc because all these "different" updates are essentially game modes created with the same pump and dumb (yes, dumb and it is not mispelled) objective to let few selected bourgeois make quick money, but make no mistake EOC and RS3 mean absolutely ZERO to their destined failure.

All games need updates to survive, OSRS is no exception. When OSRS fails it won't be because of updates, but because they pick the wrong updates to unjustly enrich a small of bourgeois in the shortest time instead of building a solid foundation for the long term survival of the game for the general public.

28-Jan-2023 18:19:18

Elve Elve
Dec Member 2023

Elve Elve

Posts: 65 Iron Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :

EOC is bad?


Yes it is, very, EoC is not just adrenaline bar and skill rotation, its all the auxillaries like spiritual potions, overloads, aura timer, instance timer, incense stick timer, familiar timer, familiar special attack timer, boss mechanics etc, so EoC is a far wider term than people give it credit for.

Dilbert2001 said :

How come RS3 blew away the EOC-less OSRS in Real Life financials?

RS3 is heavily heavily monetized, but the real number of players is decreasing year on year. Ultimately if they have just one dude spending 50m per year they take that over a collective that spends less than this hypothetical single person.


Dilbert2001 said :

All games need updates to survive


Football? Chess? Voleyball? Olympics? no updates so far, and as strong as ever. CSGO is still top1 game on steam since like forever (PUBG was there but updates ruined it)

Update does not mean 'better', 'better' is subjective and open to interpretation. For muslim people better means praying to god all day, i know, i have muslim friends and members of family (no bias there)

Update can also mean few things. Update what? In what fashion? Updates is what killed this game. I will give you a more shallow example since you're obviously missing the point and ranting, heres your updates:

Assume bond at 6.5m at $8 per unit for simplicity

COX items - 1886M - $2000
TOB items - 620M - $700
TOA items - 1750M - $200
GWD items - 200M - $250

and so on. 2K usd for the latest set of items, thats what this company is focusing on, not on the cohesion of the game. Funny thing is, you can have both, but they're just too lazy.

Whats that you say? play iron? Sure, assume 16h/day sweat, thats 100 hours a week, thats 200 hours per bond (2 weeks total). Say you need 5,000 hours to complete gear and stats if you're a super ultra efficient god at runescape. That is still 25 bonds.

28-Jan-2023 21:08:40 - Last edited on 28-Jan-2023 21:14:28 by Elve Elve

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
If EOC is bad then nobody will be paying so much much to play RS3. It it bothers you that much it won't matter at all in OSRS as I don't see EOC in their new skill mode anyway.

How can a game be bad if it can be monetized? Bad games are the ones players don't pay to play or don't play at all.

Thanks for showing us:

"COX items - 1886M - $2000
TOB items - 620M - $700
TOA items - 1750M - $200
GWD items - 200M - $250"


Essentially you are showing us OSRS is heavily monetized too, not just RS3. If games don't get monetized they have no financial which is the most important reason to exist. It is just a plain lie RS3's players are declining year after year. Jagex hit record membership in 2020 when RS3's revenue grew by 20% while OSRS's dropped by 7%. Obviously OSRS was losing players when most of its revenue came from members.

Despite of getting heavily monetized by Bond MTX, OSRS was still far below both RS3 and the game industry in growth the last 2 years. It could only mean a lot of OSRS players were cheap or even gold farmers.

Didn't you watch the last "new skill" livestream. OSRS Jmod said helping selected players to make money is fun. So why is monetizing a game not fun for the developer?

I don't doubt OSRS new skill mode will be heavily monetized too, perhaps through buying leeches and other account services. So be it. New players won't come to this kind of games years ago. Good luck for the OSRS hand-picked selected few to monetize the existing veterans then. It is a ZERO SUM game between the chosen ones and the havenots anyway.

28-Jan-2023 21:54:15 - Last edited on 29-Jan-2023 00:45:33 by Dilbert2001

Armarionx

Armarionx

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
If they launch a Vanilla OSRS I'd be back to play in a heartbeat.
Maybe some QoL updates like bank space and less clicking to avoid injuries. But no added content.

I'm not interested in maxing anything, I just want to play a game that hasn't had 30 updates every time I pop in (to check if there's any news about a vanilla game mode). And then I go play classic vanilla wow (hardcore) with atm thousands of players enjoying the non-existing updates.

I used to have a Quest cape on an Ironman, but I cant do some of the newer quests, my reflexes are too slow. So that's an incentive to play that got ruined by new content.

Instead of arguing if updates are good or bad - can't we just agree people are different? And let us choose how we play. I can't imagine it would harm anyone.

29-Jan-2023 19:57:18

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29-Jan-2023 22:48:35

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
[#ZHDJ2632L] said :
This thread is wild, the rs3 players are actually suggesting how osrs will be negatively affected by the new skill with cherrypicked arguments. The fun part is all of that is already actively happening in RS3 lmao.

If anything rs3 players know, once the new skill passes and changes osrs gameplay to be even more fun, rs3 will be relegated to a legacy server which will only receive maintenance update.

Also given osrs's complete and utter dominance over rs3 and its visibility and recognizability on the interwebz, OSRS has to take chances, as long as they don't spoil the broth with MTX, the player community and the developers will find a solution to balance it.


There is no very, very small group of cherry-picked elitists in RS3 to dictate what is in the new skill, and RS3 is not comitted to help such cherry-picked elitists to make money.

MTX is already heavily involved in OSRS. The other player just pointed out the $$$ values of OSRS items whales need to pay.

30-Jan-2023 00:09:57

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
Update: top-level skill concepts pitches pushed back to late March:

https://twitter.com/JagexLight/status/1625848215861084160

It means we won't get move onto the next voting phrase before at least April, and then OSRS has at most 8 months to start designing, developing and releasing the new skill in 2023 according to their plan, if in the best case scenario everything passes in all subsequent community voting. I think everything will pass regardless though. ;)

Anyway, it looks like either "this new skill" has a rather small scope that it will be released in 2023 or we will see it after 2023 if it is of better quality.

21-Feb-2023 18:06:44

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