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Price Changes - 4th June 2018

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
NeuralNet said :
Dilbert2001 said :
Obviously there have never been any "riots" over the last few price hikes. People have never been "mad" or else they would not have kept playing and paying through all these increased prices. Only more players played and paid. The real world official financial reports clearly reflected the facts. :D :D :D

The core play to win elements of MTX have always been in OSRS too the past years since the gp of both versions are freely convertible. Literally, RS3 players can dominate OSRS economically if they want to thanks to MTX in RS3.

To say "go play OSRS because it has no MTX" is just an escapist apporach. OSRS MTX haters should realize they are and have always been dominated by pay to win players from RS3. :D :D :D


The last price increase almost had no major negative reaction. This one did. I think the difference is two fold:

1) USD $11/mo is psychologically a "premium" price. It's double digits, and it makes the membership fee "comparable" to games like WoW. It now invites comparisons between different MMOs that didn't exist before. It doesn't feel valid to say "but RS is cheaper", technically it still is, but not enough for people to care because of the psychological double digit thing. RS low cost was ALWAYS a selling point of the game.
2) Lack of major updates. RS had a really bad last year, even Jagex admitted this. The level of updates has gone down dramatically. There used to be a time where we'd get 1-2 new skills and something like 20 new quests per year. Combine this with a rise in MTX promos and a price increase, it really feels like the value players used to get from RuneScape is diminishing.

Combine these together and you can understand why the reaction is so negative compared to past price increases.


Do you know where do people go for a "riot"? If you don't it is not that hard to do a search anything. Nobody "rioted" over price at all. :D :D :D

16-Apr-2018 17:31:36

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
NeuralNet said :
To add, I think the revenue increases is more reflective of the success of OSRS. If you look at the quantitative numbers, RS3 has been in a significant decline. The net number of players have been trending up (slightly), but those players are in OSRS.

I'm sure the executive staff of Jagex is asking hard questions, like why does RS3 have 4x+ more developers despite having 1/2 the players? While it's true that the value per RS3 player is probably higher due to MTX, it's unlikely to be 8x higher. Many OSRS players have been petitioning Jagex to reduce the resources spent on RS3 or at least to have a separate, possibly higher membership fee for the game.

That said, the majority of the money Jagex produces is transferred to a Shanghai-based holding company and not reinvested in either game. This is verifiable in the annual reports the company puts out. Additionally the company has an Unannounced MMO that has stolen RS3 developers and the majority of job openings in the past 2+ years. I think given this evidence, we can safely say there is no real connection between the membership fees and the company's spending on the game.


I said it 9000 times already players subscribed for both RS3 and OSRS. Whichever they play, both, or none at all, doesn't mean a thing to Jagex's financial results. :D :D :D

Jagex's Chinese owner won't take money off Jagex. Phil Manfred said it in an interveiw with Bloomberg last year:

“They weren’t looking to drain the company. They weren’t looking to take it apart,” Mansell says. “They were looking to build upon what we already had.” Jagex wants to create titles for the Chinese games market, where even a modest hit can produce big profits. Butt says Chinese acquirers are likely to keep their hands off if the new division is performing well.

16-Apr-2018 17:42:30

Blak Paladin
Sep Member 2007

Blak Paladin

Posts: 185 Iron Posts by user Forum Profile RuneMetrics Profile
When a company has rising costs (and they always DO) those costs are necessarily SHARED with the consumer. THAT is how the real world works. Welcome to it. =)

Sorry sweetheart, but there's a difference between "prices all-round are going up so naturally prices have to go up if we want to keep up" and "we have literally 3 extra revenue platforms at the same time... the worst one being the one that get's the most attention, but somehow we still can't afford our expenses (even though we do) therefore let's raise the prices that these extra revenue platforms were going to keep down anyway"... so again, if you as a company can go so far with monetization and still somehow fail to sustain yourself (even though you DO manage to sustain yourself), then sorry, you as a company have to really clean up your act, that's how reality works, welcome to it ;)

16-Apr-2018 22:36:26

Angel2D4

Angel2D4

Posts: 15,772 Opal Posts by user Forum Profile RuneMetrics Profile
Blak Paladin said :
When a company has rising costs (and they always DO) those costs are necessarily SHARED with the consumer. THAT is how the real world works. Welcome to it. =)

Sorry sweetheart, but there's a difference between "prices all-round are going up so naturally prices have to go up if we want to keep up" and "we have literally 3 extra revenue platforms at the same time... the worst one being the one that get's the most attention, but somehow we still can't afford our expenses (even though we do) therefore let's raise the prices that these extra revenue platforms were going to keep down anyway"... so again, if you as a company can go so far with monetization and still somehow fail to sustain yourself (even though you DO manage to sustain yourself), then sorry, you as a company have to really clean up your act, that's how reality works, welcome to it ;)


Sorry son, that you don't seem to grasp how the real world works (or that it's not 2007 any more and 2007 prices couldn't be maintained for everyone).

Prices go up, on pretty much everything, and sometimes they go up more than once (Guthix forbid!).

Date stamp under your avatar doesn't suggest that this price increase will impact your account (and if you want to make more accounts, pay for 'em like everybody else will.. THAT is the 'reality' you seem to be having the most trouble with).

And just a quick "fyi", no, you aren't MY son (nor am *I* YOUR sweetheart). In context the word was used to make this point (and not to imply that you ARE my son). =)
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

16-Apr-2018 23:16:01

Sparkyde
Nov Member 2023

Sparkyde

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
No this is the second time a price hike has happened and the oh 14 day grace period is a joke. Any account made before this price increase should stay at that rate whether it has a reoccurring membership or not. Just a way to say hey we dont want you dropping your membership for a month or two because you cant afford it so lets make it less affordable than just dumping money into jagexes mouth. Ya your coming out with new content congratulations don't tell me you need extra funding to do so. And paying for more than 2-3 accounts a month this does hit the wallet. 18 years 12 months a year 5$usd (at old rates you know pre mtx) comes out to 1.080$ usd i have spent minimum for membership on one account. So two accounts for myself and one for a freind for those 18 years i have been playing come out to 3.240$usd thats what this game has gotten from me as a user just for base membership not including mtx. Now i already establised 1.080$usd as a bace rate for 18 years of membership lets check how much it is with the price boost...Oh that would be 2.376 (if i stick around for another 18 years if this game even lasts that long with the amount of greed. you have effectivly doubled your membership prices since launch. Get a grip first its membership then mtx oh and bonds dont forget bonds then "sips cup of fine child labor tea" vip huah hoooh! gotta have a vip vip version of vip next......

17-Apr-2018 02:19:44

Amused Smile

Amused Smile

Posts: 239 Silver Posts by user Forum Profile RuneMetrics Profile
Lol, I go on a two week vacation and come back to a price hike. I'll withhold my decision regarding Runescape until they decide about premier prices. Let's see if I actually need GW2 as a safety.
*Fashion is pretty good there too...
Everything has been said before. There's nothing left to say anymore...
When it's all the same, you can ask for it by name.
- Marilyn Manson

17-Apr-2018 06:26:00 - Last edited on 17-Apr-2018 06:31:40 by Amused Smile

Cha0sRaider

Cha0sRaider

Posts: 45 Bronze Posts by user Forum Profile RuneMetrics Profile
1. well obviously no one wants a price hike ( but there has to be reasons ) yes a little greed but also * they may be doing gfx updates the mobile maybe they planning console who knows but that all cost them losts of dongs $$$

2. even the mods pay for there stuff aswell so not just new or current normies

3. as I don't agree on price hike ( there must be a reason ) and if you don't play a lot don't get it if u play a lot and are addicted 24/7 ( like me ) then your gunna get it and stay old prices

4. I STONGLY suggest not to raise the price of keys as they are pricey already for the gamble at good loot ( people would be a bit more happy ) if the keys stayed the same
-Best regards Cha0sRaider :)

15 YEAR VET! // RSN- Cha0sraider // CLAN- SSB ( Smash Boss Bros )

17-Apr-2018 19:37:28

Pera
Apr Member 2020

Pera

Posts: 1,046 Mithril Posts by user Forum Profile RuneMetrics Profile
Cha0sRaider said :
1. well obviously no one wants a price hike ( but there has to be reasons ) yes a little greed but also * they may be doing gfx updates the mobile maybe they planning console who knows but that all cost them losts of dongs $$$

2. even the mods pay for there stuff aswell so not just new or current normies

3. as I don't agree on price hike ( there must be a reason ) and if you don't play a lot don't get it if u play a lot and are addicted 24/7 ( like me ) then your gunna get it and stay old prices

4. I STONGLY suggest not to raise the price of keys as they are pricey already for the gamble at good loot ( people would be a bit more happy ) if the keys stayed the same

Sure they have reasons. Maybe Jagex can explain reasoning behind these questions:

- How do you justify over 10 attempts at external revenue sources (Stellar Dawn, Idle Adventures, Transformers Universe, Funorb, etc.) only for ALL of them to fail at being self-sustainable?

- How do you justify $50m in profit over two years, but not enough project leadership or resources to avoid delaying the smithing rework TWICE? That's a lot of money for a company that's not meeting its own internal goals.

-How do you justify selling a company that averages $12m profit annually for $300m, when even a high estimate (10x EBIT) would put the company value at under $150m?

- How do you justify cutting your dev. staff by 50% during the "growth period"?

- How do you justify membership pricing increases while simultaneously implementing MTX strategies and addition subscription fees (RuneMetrics, wealth eveluator, Premium membership)?

[Questions quoted from Theta Zero in: 366-367-817-65960268 - page 24]

I look forward to answers since none were provided the last time.
Cool clan: The Rune Lounge

18-Apr-2018 07:40:26 - Last edited on 18-Apr-2018 07:43:41 by Pera

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