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Prestige Poll Results

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Shadesidhe
Feb Member 2009

Shadesidhe

Posts: 2,265 Mithril Posts by user Forum Profile RuneMetrics Profile
I am glad to see the majority were heard. Thank you, Mod Jack, and all the others that listened. I am also glad to see you have not given up on the basic idea of aspirational content, but are thinking outside the box and listening to player input. I tip my hat (hood) to you for your clear thinking and ability to step back and evaluate the input you received.

Thank you.
Shadesidhe - Deputy Owner of
Blue Phoenix

23-Oct-2013 16:13:05

Slow Light
Nov Member 2023

Slow Light

Posts: 821 Gold Posts by user Forum Profile RuneMetrics Profile
The problem i've seen with 120 skills for many people is that not everybody has all the time they need to get massive amounts of exp daily and 105m exp is alot for those people and unlike prestige 120 skills is not a choice its a must ... if you decide to stop at 99 you will be left behind on many things and will be in disadvantage

120 attack is a big boost in accuracy compared to 99 attack to name one

23-Oct-2013 16:13:08

Solar Fire
Apr Member 2023

Solar Fire

Posts: 2,698 Adamant Posts by user Forum Profile RuneMetrics Profile
By design, the game demands players use the best resources available that they can buy or gather. I think there should be additional ways to use lower level items in higher level content, but prestige was not the way to go about it.


Perhaps try a 'skill-pairing' objective if you want to raise the level of competition

23-Oct-2013 16:17:16

King Bibbler
Jan Member 2016

King Bibbler

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
Slow Light said :
The problem i've seen with 120 skills for many people is that not everybody has all the time they need to get massive amounts of exp daily and 105m exp is alot for those people and unlike prestige 120 skills is not a choice its a must.... if you decide to stop at 99 you will be left behind on many things and will be in disadvantage

120 attack is a big boost in accuracy compared to 99 attack to name one


This exactlly, at the present time there are less than 50 people who even have the remotest prayer of having 120 in all skills within any reasonable time frame (likely at all considering RS is already 14 years old).

Anybody who is not in the top 50 voting for 120 all skills is basically voting to be permanently and irrevocably outclassed and forever giving up their chances of being able to access all content in the game. (a possibility of which is why a lot of people currently play which would be destroyed if all skills went to 120)

as mentioned by quoted poster, 120 all skills is a PRACTICAL advantage rather than a vanity thing, and thus it becomes necessary to be endgame unlike prestige would have been. (ie. 120 attack is a HUGE advantage over 99 attack) In short it effectively becomes impossible for anyone who isn't a 16 hour per day guy to become endgame.

As one of the biggest criticisms of Runescape is it's grindyness I would be very careful before advocating 120 skills. Not only are you advocating your permanent removal from the endgame, but also are discouraging new players from ever having the chance of attaining the billions of xp that would be neccesary to do anything in game.

120 skills would actually do quite the opposite of revitalizing Runescape.

23-Oct-2013 16:22:39

Aeternabit
Jun Member 2006

Aeternabit

Posts: 113 Iron Posts by user Forum Profile RuneMetrics Profile
Thank-you for listening to the players on this. This is what makes/has made/will make RuneScape great.

I voted against the prestige system as it was proposed because I thought it was unfair that players could reset at any point between gaining a level 99 and 200,000 xp. It would be fairer to players who are already maxed in a skill if the reset point (or at least the first reset point) were 200,000 xp not level 99.

I also wasn't clear how your proposal was going to affect skills which have higher levels than 99 - at present that's just Dungeoneering, but you may decide to extend other skills one day. Making the reset point to be 200,000 xp, rather than level 99, would ensure that all players who had reset would be able to switch back to the higher levels.

The other reason I have for voting against the proposed system is the dramatic increase in xp gain after each reset. Surely the point of resetting would be to enjoy the lower levels again? I realise that some people would probably want to see how far they could get and how quickly, but they wouldn't be the only ones to reset.

I do like the idea of extending the skills with more higher-level content, and see no reason why this shouldn't include taking other skills beyond level 99 in the future.

Whatever you decide, it won't affect me for a while anyhow... ;)

As an extension idea/question: what about being able to reset quests? I would love to redo some of the lower level ones...

23-Oct-2013 16:26:23

King Bibbler
Jan Member 2016

King Bibbler

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
For all above reasons and in total agreement with Sea Pulse, I adamantly oppose 120 all skills.

As an alternative I would like to offer the possibility of milestone xp capes that update to a new look every major milestone.

99 in a stat = normal skill cape

25m = new cape add on
50m = new cape add on
105m = new cape add on
200m = fully decked out skillcape

this would allow max xp crazies to get their prestige in an exclusive manner while not making the endgame largely unattainable.

23-Oct-2013 16:27:21

9th Doctor

9th Doctor

Posts: 7,061 Rune Posts by user Forum Profile RuneMetrics Profile
This is bad news, any idiot with eyeballs can see that the game is stagnant and needed some kind of boost to the lower economy.

The game is getting increasingly top heavy, what are your plans to revitalise the game now?

Maybe the idea was broken and needed tweaking, but to scrap the idea completely is lunacy.
This year I gift to you 'Air from my lungs'! ~ The Doctor.

23-Oct-2013 16:34:33 - Last edited on 23-Oct-2013 16:35:57 by 9th Doctor

Dawn
Apr Member 2012

Dawn

Posts: 110 Iron Posts by user Forum Profile RuneMetrics Profile
i'm happy with this result. It's the right idea, and kudos to jagex. BUT i think its far too late to release it.

I think instead of going for a full blown prestige, perhaps allow XP milestones to give different rewards like what battle beef suggested, it will still give people the motivation to keep on going, and won't damage the older players atall!

23-Oct-2013 16:38:26 - Last edited on 23-Oct-2013 16:39:40 by Dawn

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