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Prestige Poll Results

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King Bibbler
Jan Member 2016

King Bibbler

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
Braveshado, I disagree with your opinion on why 120 skill are a good thing and here is why...

You say you don't like that alot of people are now 90+ in all skills because it has no pride, no envy, and doesn't make you better than anyone else. And then call anyone who opposes the cap raise to 120 "stuck up", I think you're comment about envy and the likes is significantly more stuck up than a simple idea to want to experience everything a game has to offer. So lets get that out of the way for starters.

As time passes naturally players are going to progress farther in a game. It's been around for 14 freaking years which is very far beyond the lifespan of most games. And I think people (which as you put it earlier are a lot of people) who have spent a significant portion of that time with the game simply to be able to experience everything the game has to offer deserve the right to experience that content without being outdone irreparably in every aspect by people with infinite time on their hands as well as only being able to access inferior content to what is out there. Vets deserve more than that, only to be crapped on in favor of the 50 or so people who have sold their souls to runescape who will be the only ones to access all content.

I don't despise the idea of 120 in all skills because I am a "stuck up perfectionist wanting to complete the game to feel good about myself", I have a real life that makes me feel good about myself thank you very much.

I despise the idea of 120 skills because it ruins the very reason why I and many other players play runescape versus other debatably superior RPG's.... you don't have to specialize, and this is exactly what 120's would force you to do. The game needs an endpoint, and within the reasonable lifespan of the game(barring the top 50) that makes the game have no endpoint and thus specialization

It's not something the game needs and would be detrimental to why alot play it. I too am not a spring chicken to RS my friend;

25-Oct-2013 05:01:36

King Bibbler
Jan Member 2016

King Bibbler

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
Rs was fine without 120's for years, and it can easily continue to do so. I am NOT opposed to NEW 120 skills being released in the future that

WERE designed to go to 120.... like dungeoneering.

However, I am oppose to skills that were ONLY designed to go to 99 suddenly having a cap lift to 120.

The future is in width, not volume... more of the same cannot stand up to truly new content. Grindyness is already runescape's weakness and why it is so adverse to new players. I'm not saying it should be made easier, but that much xp in a skill only designed to go to 99 is absurd.

Once again: NEW 120 skills, not OLD 99 skills lifted to 120. For 99 skills, add 200m capes.... there is your envy for you while not ruining the game for everyone else.

25-Oct-2013 05:05:25

Dusk Hawk
Aug Member 2023

Dusk Hawk

Posts: 358 Silver Posts by user Forum Profile RuneMetrics Profile
Very disappointed with how the poll went. A lot of the reasons I did read about the reasons to not have the prestige system were some of the most pathetic things I've ever wasted my time on. Most were about the "unhealthy lifestyle it promotes" as though they are the parents of the players. Other ones are comments from players who in fact have gotten a lot of experience in their skills and are being selfish because they don't want any other kind of high score system that would make the original obsolete even though it was made clear you had to option to do it participate or not it was your choice. And even more opposed and said they would rather have the skill cap raised to 120 when that would give other players who have continued an unfair advantage in things such as pvp because the continued to skill and get automatic 120's when jagex clearly stated they would not be raising the cap on any other skills after the release of dungeoneering This was something that would have help with the economy in rs, and would have given skillers who enjoyed specific skills a chance to have fun again as opposed to starting a new character. A poll is pointless when it is clouded with pride, greed, and being ignorant on the subject being voted on... If anyone actually had any good points I would love to hear them. (That isn't sarcasm, I just watched for a while on the forum and i saw nothing but really stupid reasoning. on both sides lol)

25-Oct-2013 05:33:34

VeryPanic

VeryPanic

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I thought that prestige was a good idea, but with the majority disliking it, I think it would have been a better idea to make rewards for higher xp without having to reset the level, but keep that option available if people want to do it (being able to revert it of course)

I say keep the level cap at 99 but provide additional capes or whatever at an xp milestone rather than level, 99 has always been the max so I think it should stay that way (besides dungeoneering)

But I guess that's just my opinion, take it or leave it.

25-Oct-2013 11:41:02

Yummy Slayer

Yummy Slayer

Posts: 1,134 Mithril Posts by user Forum Profile RuneMetrics Profile
I missed this poll entirely due to work and I personally wouldn't prestige anyway but I think this is one of the most disappointing things about the RS community. Anytime an update is released that not everyone likes the forums get flooded with people calling it a failure. Why? Because players can't get over the fact that content might be made that is aimed at other players. 40% of players liking something is a lot of people that would have added value to their subscription would have been a good update regardless of what the majority of players think.

Only releasing things 70% of players like will mean there will be little content updates and people will quickly start to leave. Also the same players that voted no for this will find their their little bit of niche content they would have loved would be shrugged off by most players.

So instead of polling every update make the content that is aimed at niches and normalize all the exp/rewards so that no update is the clear "best" exp, gold, or item reward. That way you don't force players to go do what is best but rather they go do what they find fun. I think that has been Runescapes biggest mistake they make new content that doesn't reward you as well as the boring but efficient ways of gaining exp/rewards and so every update they make gets little to no attention or fun content gets over looked.

25-Oct-2013 12:49:33

King Bibbler
Jan Member 2016

King Bibbler

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
VeryPanic said :
I thought that prestige was a good idea, but with the majority disliking it, I think it would have been a better idea to make rewards for higher xp without having to reset the level, but keep that option available if people want to do it (being able to revert it of course)

I say keep the level cap at 99 but provide additional capes or whatever at an xp milestone rather than level, 99 has always been the max so I think it should stay that way (besides dungeoneering)

But I guess that's just my opinion, take it or leave it.


This, except please don't leave it =)

25-Oct-2013 14:44:58 - Last edited on 25-Oct-2013 14:45:17 by King Bibbler

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