Forums

Prestige Poll Results

Quick find code: 294-295-290-65189306

Arizcoyote
Feb Member 2010

Arizcoyote

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
The problem with 99 level is that it is a cap
Move all Levels to 120 - still same problem - it is a cap

What Runescape needs to do is find some way to keep advanced players in the game who have surpassed the 99 level.

Could have levels 99 + - for a player who has achieved the 99 level and working on it again - different than the prestige (You do not go back to level 1) you stay at 99 level and can play at that level - but are working towards the next 99.
Once another 99 is achieved by XP - then the level changes to 99 +1 - if you do it again level changes to 99 +2 - this opens up the game tremendously.
You could also make all levels at 120 and institute the + system

Add more spaces to the backpack - 28 slots is not enough go to 36 or 40

Please add a TAIL to the Crocodiles (They look like corgi dogs - with the stumpy tail)

Add new lands to explore - new beasts and challenges - add a planet in space - "Star Trek Runescape"

Thank You

25-Oct-2013 16:42:32

princess3344

princess3344

Posts: 891 Gold Posts by user Forum Profile RuneMetrics Profile
Yes! I'm glad the community had my back on this one :P
My only objection to the prestige system was that those who worked hard to gain 200 million experience in a certain skill would be at the same level (after prestige) as someone who achieved the bare minimum experience to get 99 in a skill.
Imagine all that hard work for nothing.

26-Oct-2013 02:41:21

anti-duck

anti-duck

Posts: 315 Silver Posts by user Forum Profile RuneMetrics Profile
princess3344 said :
Yes! I'm glad the community had my back on this one :P
My only objection to the prestige system was that those who worked hard to gain 200 million experience in a certain skill would be at the same level (after prestige) as someone who achieved the bare minimum experience to get 99 in a skill.
Imagine all that hard work for nothing.


My thoughts exactly :) I think players that worked hard to get 200 million xp in a skill deserve to be placed at the appropriate 'tier' prestige and it was horrible thinking of Jagex to think the serious skillers would be happy with losing all their xp and levels to only be at tier 1 prestige alongside people who have just achieved the xp for 99/120 and nothing else. Other than that disgusting oversight by Jagex, the prestige system was good, not that I would be using it.

Though I honestly don't know why the 200 million xp cap is just lifted to the maximum integer in Java (~2.47B).

26-Oct-2013 15:42:02 - Last edited on 26-Oct-2013 15:44:54 by anti-duck

Solastic
Jul Member 2008

Solastic

Posts: 191 Iron Posts by user Forum Profile RuneMetrics Profile
Combine Construction, summoning and Divinity together in order to create "Drone(s)"

Currently there are 2 types of followers in the game, pets (cute and cuddly type), and Familiars (through summoning that can directly aid the adventurer)

The third type (proposed) is a drone, one a character can take over directly while being at a "safe" distance.

Avatar chamber (in POH)- Higher level chamber based on construction lv. will allow for the ability to produce and store more clones. also acts as a safe spot where player can control the drone.

Summing level will also determine what level of creature can be made (low level chickens,rats, etc.. and high levels dragons demons other big beasts)

Divination levels would determine what level of creature can be controlled by the character.
----------------------------------------------------------------------------
Just like military (airforce drones) are controlled from a distance (never putting the pilot jeopardy, these to would be controlled from a distance. (never putting the player in jeopardy)

They would have their own skill sets, which they have to train independent of the player controlling them. (and in some cases unique skills that the player cannon train in--ex. vampires could train stealth)
---------------------------------------------------------------------------
They can be used to gather resources, they also can battle each other, and in certain PvP areas (like the wilderness) the can take on players. The only draw back to this is that if they die they are gone, skills wiped out and the player needs to start again-- Just like a reset in Dung.--However the player can still retrieve from their grave stone any items they might have been carrying (except if killed in wilderness, or by another drone/player)

26-Oct-2013 16:23:49

Cym Sandusky

Cym Sandusky

Posts: 389 Silver Posts by user Forum Profile RuneMetrics Profile
I VOTED NO, I DIDN'T LIKE THE I IDEA AT ALL.. TY FOR LISTENING AND I AM NOT A WIMP, JUST HATE HAVING TO START OVER ON ANY OF THE 99'S AM WORKING ON GETTING... TOOK ME MONTHS JUST TO GET TO 93 AND ALL THAT FOR NOTHING WOULD GET ME SO ANERGY, ITS NO JOKE P...

26-Oct-2013 16:25:59

Solastic
Jul Member 2008

Solastic

Posts: 191 Iron Posts by user Forum Profile RuneMetrics Profile
The way i under stood it is that you only lost your "99" if you turned Prestige on and then manually reset your "99" lv. skills. But, if after doing this you would always have the option of turning prestige off- in which case all skills would revert back to normal and you lose no xp in the process-- (you get all your "99" back plus whatever exp gained while in prestige mode)

26-Oct-2013 16:45:37

My Cameo

My Cameo

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
I know I'm quite a bit behind everyone on posting input abouttthis update but here it goes and I really hope you guys see this. Even though I'm not the first to suggest it I figured I'll get into it as well.


So what I think you should do is seriously consider making 120 skills. I know it's a pain to think of all the new content you'll have to add in for this such as new runes for runecrafting and for abilities in magic, new magic/melee/ranged abiilities for combat, new bows for fletching and ranged, etc. I get it it's hard. But not doing it could lead to the death of runescape whether you add in some sort of exp system or not. Without extending to 120, people who aren't interested in going ofr 200m exp without benefits and who hae all 99s are going to get bored and leave. You've already updated all the way to tier 90 armour. there are 1-2 more tiers max that you can still put in the game. 95 and 99. Bump it to 120 and you can add in at the very least 4 more (assuming you do a tier 95) and i you take it by fives (which I reccomend) then you could get in 8. More armour means more bosses which means pvmer will be more excited. This would also call for more familiars in summoning which would be great!


Now for skillers this is great too. More bowws to fletch for those high lvl rangers that need them. Yews are the most common made bows to 99 well now you could make a new tier bow that would be more commonly used for all the way to 120. More trees to cut for woodcutters. More runes to craft. More ranged armour to make. Am I the only one that is sick of rune being the highest thing you can smith? Smithing can be brough back to life! I think I've made my point.


I'm sure you guys can put the rest together and see why this is great. You don't have to do it all at once. One skill at a time if you have to. I would love to see runecraffting extended and turned back into the money maker it use to be. Anyways that's all. Please put everything I said into consideration. :)

26-Oct-2013 16:59:10

Dawgs

Dawgs

Posts: 3,306 Adamant Posts by user Forum Profile RuneMetrics Profile
Ty for poll

Add higher level content if you want to give us new things to do.

Making us repeat old content does not make it 'new'

Eg rocks that require 99 mining for training

Thus only high level players (the ones aimed) will benefit

27-Oct-2013 09:27:16 - Last edited on 27-Oct-2013 09:28:19 by Dawgs

Cold Cuidavo

Cold Cuidavo

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
why cant we just raise the level cap and xp cap. then new "end game" content could be easily added and of course some people are still going to cap but you can make it harder to hit level 200 in a skill. Gathering skill need to be raised higher than combat so we can still craft armour for tier 20 and so fourth just keep adding more content and more levels or this game will cease to move foreward.

27-Oct-2013 19:27:36

Blue_Crow47

Blue_Crow47

Posts: 136 Iron Posts by user Forum Profile RuneMetrics Profile
Dont lie Jagex.. You hate it when we say we dont want it.. You say you respect our opinions yet i search the forums only seeing Jmods trying to prove people who disagree with the idea right... When they clearly do not get the memo to their own game.

28-Oct-2013 11:21:40

Quick find code: 294-295-290-65189306 Back to Top