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Prestige Poll Results

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LaNeL
Jul Member 2006

LaNeL

Posts: 9,445 Rune Posts by user Forum Profile RuneMetrics Profile
The Main Reasons for my vote were

1. My newly-obtained 200M DG and XP in other skills would not count in the new Prestige system in any manner. All my previous work would not receive new rewards or the same level of respect.

2. I knew the Prestige Hiscores would replace the current Hiscores and further de-value my time spent.

However, I did love this aspect of the system, and it made me think hard before voting:
We hope there will be some other positive side effects on the game as well. At the moment, since only the highest level content is relevant to the most dedicated players, this skews the economy towards certain things and away from others. With Prestige, players will be competing at all skill levels making items and areas that haven’t been relevant for a long time suddenly of interest again.

24-Oct-2013 23:14:35 - Last edited on 24-Oct-2013 23:15:15 by LaNeL

Krouton3
Feb Member 2013

Krouton3

Posts: 2,385 Mithril Posts by user Forum Profile RuneMetrics Profile
i voted no for the simple fact that it was a lazy highscores revamp that much thought wasnt put into as there are much better ways to go about it

and for all those saying it wouldnt have affected me... did you ever think about the economy? most things probably would have gone up by like 50% hell even the announcement stirred up the economy and started boosting prices... while sure this would be a good update for lower lvl items to go back into circulation i personally dont want to have to pay more on already expensive 99s like herb, con, smith, craft, and summ... i got lucky getting by on 100m for 60ish - 99 pray

24-Oct-2013 23:45:45

Zhuge Liang
Feb Member 2020

Zhuge Liang

Posts: 199 Iron Posts by user Forum Profile RuneMetrics Profile
I think adding 120 skills to the game would be a very good thing for a lot of players..

It would add a lot more space for content to be added in-game.
It could be made so you don't need it to wear max or comp capes, and instead have 120 capes for each skill, maybe even an elite max and comp cape for the ones crazy enough to actually go for it. The people who love a specific skill could then decide to train that skill to 120 instead of having the pressure to max (which almost everyone does nowadays) at the same time those who have maxed/comped and are looking for new stuff to obtain and new stuff to do by training their favorite skills to 120. Some may say combat would be too overpowered at 120 but I think if someone dedicated that much time into getting it to 120, they should be overpowered because that's not something everyone can do. I don't see why someone would be against 120 all skills if it was implemented in this sort of way. Just the fact of how much it would expand game content is enough for me to want this even though I know I might only get a few 120's. The highscores would open up A LOT for everyone and create new competition and reason to train past 99.

Of course xp milestone capes would be nice option too although I don't think it has as much potential as it wouldn't really add much extra game content. Guess we just have to wait and see.

24-Oct-2013 23:55:50

Pixel Heart
Mar Member 2023

Pixel Heart

Posts: 119 Iron Posts by user Forum Profile RuneMetrics Profile
I didn't even get to vote and either did my partner and a lot of people that I have talked with. I didn't even know there was a poll, I was away for 5 days of the poll unable to use the internet. For a vote on such a big change it should be longer than a week and more notice on it like maybe an in game notice due to the fact that I don't visit the website every time I play as I use the game client.
I just feel like a lot of people didn't get to have a say. Look at how many people voted and how many players we have.
Please make it so we all have a chance to have our say.

25-Oct-2013 00:29:10

King Bibbler
Jan Member 2016

King Bibbler

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
Zogly said :
Thank you.
In my opinion, 100's of hours for the first 99 is enough.
It wasn't a bad idea, but I didn't see myself using it.


Which is also the same reason 120's should NEVER be implemented in game. In fact they are an even worse idea than prestige was. 120's are MANDATORY to remain relevant as an endgame character, prestige would not have been.

In 14 years only 15 players are very close, and only 50 remotely close to achieving what would be 120 in all skills. If you vote for 120's you vote to make some content in game permanently inaccessible to you unless you are a top 50 player.

Read my previous posts for more details but long story short; the whole beauty of not having to specialize and have limitations on your character and what you can do in Runescape.... out the window if 120's came in. Plus all the people I have seen vote for 120's so far whether they believe it or not do not have near the xp that would be required and if it took them this long to get where they are they cannot reasonibly expect to get all 120's in the expectable remaining lifespan of the game.

Vote for 120's and you vote to be forever outclassed, outskilled, and unable to access the content that runescape has to offer. Which is not exactly an ideal as one of the main things that keeps runescape exciting is that it's end is achievable. And if you are a top 50 guy... sorry you are the minority.

If you aren't a top 50 guy then I cannot understand why the frick you would want 120's.

Don't vote for 120's. Remain relevant. See everything RS has to offer.

25-Oct-2013 02:10:01

Zhuge Liang
Feb Member 2020

Zhuge Liang

Posts: 199 Iron Posts by user Forum Profile RuneMetrics Profile
I'd want 120's even though I know I'm part of the majority who won't get all 120's in my lifetime. It would open new content to the players who want to work on a specific skill, each of course adding new content and possibilities to that skill. Who cares if some people can't access certain 120 level content, the whole purpose would be for people to train the skills they like to 120 so new higher and very good content whether it be skilling, combat weapons and armor, new summ familiars... you name it will be very worthwhile and advantageous to the people who dedicated their time to that skill. it would also mean people who get 120 would have a more enjoyable time training it to 200m with higher level content that would be more rewarding for them instead of sticking with the current content we have limited at 99. This idea whether implemented or not I could care less, but it should at least be considered.

25-Oct-2013 03:10:22

Avron
Oct Member 2023

Avron

Posts: 303 Silver Posts by user Forum Profile RuneMetrics Profile
Sigh, its a shame prestige wasn't in favor for. It would of brought some competitive edge back into the game. While the "hall of hero's" will forever remain the same.


Its a shame, you know what the results of this poll just goes to show, that Jagex wont be the ones who "kill" this game. It will be the community. GG community GG.

25-Oct-2013 03:24:19

Keith
Aug Member 2010

Keith

Posts: 750 Gold Posts by user Forum Profile RuneMetrics Profile
I'm all for the idea of 120 in all. I don't necessarily feel like explaining my reasoning in full detail, and I know I would never possibly get 120 in all. Really, I don't care. I just know I would focus on some of my favourite skills. According to Runetrack, I already have the xp for 103 Smithing, and if the skill caps were set at 120, I'd have more drive to want to skill it harder and get 120 Smithing. If implemented correctly, it shouldn't falter anyone's current game play and only extend the possibilities of any true Runescaper's potential outlook on the game.

The thought that so many people have 90+ in every skill sickens me. There is no rarity. There is no pride. Skillcapes are barely worth the showcase they once were. 120 would essentially be the new 99. What 99's were 5-8 years ago. Rare. Cool. Impressive. And envious. What fun is the game when it's easy for everyone to become good at everything? I'd enjoy it much more if people struggled and strived to achieve just one or two 120's to show them off and enjoy the benefits they bring.

Honestly, if you oppose the idea of 120 in all, you have to be a stuck up perfectionist who wants to complete every aspect of the game in order to feel self-achieved. No offense intended, really, but what's wrong with the idea? Dungeoneering is already 120 and there is no issue with that. As you train with new methods past 99, the xp rates would just increase and therefore not take as long as you might first interpret it to be.

I think it's something the game really needs. It would seriously heighten the enthusiasm the game once had, at least to the best of my opinion, I believe so, and I'm a vet player of 8 or 9 years or so standing at twelve 99's.
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25-Oct-2013 04:37:48

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