Firstly thankyou mod jack for listening and I have been following a few of your threads in general forums and in the high level content forums :
I see a lot of people suggesting 120 in all, and some have under 10 99's.
Feel that this is really a bit early in their RS career to be wanting all to 120. At least attempt 120 dung then have a think.
Anyway my thoughts, just because I think 120 in 'all skills' is not for everyone, and might put off a lot of players, but will attract the select few.
1. All skills to 110 (38m), except for see section 2.
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Understandably there is a few skills that will be a complete headache to get to 38.
Should allow faster xp content tho (here is 3 ideas for example):
New agility courses with more outfit rewards.
Higher level alters for construction, maybe a really high level herb too for burning too, and high prayer req to be able to use it.
If combat becomes higher, possibly addy, rune, and dragon dragons(haha), or brutal blues, reds, blacks.
Many more possibilities.
2. Combat Skills
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I think combat should be one of the most important things in RS, as far as being able to be more powerful than others so the following :
Attack, Defence, Strength, Mage, Range, Summoning, HP
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All to either level 120 (104m xp) level 126 (A little short of 200m xp) or remove cap on combat max xp, allowing people to continue combat indefinitely to become stronger.
I have included summoning here, due to you will be collecting lot of charms while doing cb, and excluded prayer and kept it in the 38m category. 38m would make a huge demand for bones, and be bad enough. 104m would cause bones to go out of control for a very long time, however the pros of this is people get good cash for collecting if they want to do this.
Cheers
Krewlness
23-Oct-2013 19:25:28
- Last edited on
23-Oct-2013 19:52:56
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krewlness