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Prestige Poll Results

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Spytre
Sep Member 2007

Spytre

Posts: 1,215 Mithril Posts by user Forum Profile RuneMetrics Profile
Mr RobinHood said :
Snowtank2000 said :


I don't like that people are arguing this idea by throwing out a completely different idea like upping all skills to 120. What does that have to do with resetting our levels to 1?


It doesn't bring life or value to old content, it doesn't fix the high scores issues, it keeps the game where it is top level heavy. Prestige allowing us to reset levels would have had us back at other content with newer players possibly making these new players are friends and showing them the ropes thus extending the life of the game we love. Prestige was an awesome idea.

120 would not do any of this -- it fixes nothing, it creates more problems, the only ones who stand to benefit from this currently have the XP or the Money---

I'm baffled as to how they will come up with a better system then they did...


Not everyone that want 120 are billionaire or have 200m exp. The 120 is not only for the prestige but also making some skills being revamped. Since when are we waiting for smithing revamp ? Who cares about making rune armour at lv 99 when even dragon is less used these days. You seems to see 120 skills as a new elitist group.
Runelabs Skilling/Combat Bosses idea

23-Oct-2013 17:59:40

1st Conquest

1st Conquest

Posts: 565 Steel Posts by user Forum Profile RuneMetrics Profile
I personally love ideas the make the game more alive but the new content should be in the favour of players who played this game alot. Why? Because a new guy played like 400 hours and a legend played like 20k hours. the guy with 20k hours should be much further with the highscores than the guy with 400 hours of gameplay.
Increasing max xp? possibly
New skills? Already coming
skills up to level 120? could be nice for a lot of new content
A lot of new highscores? please don't. Why? because you wouldn't have a central nr1 ingame. (reason why i voted no for prestige)+200m xp in a skill would mean less.

On another note: It would be nice to get minigames alive by giving them better reward. For example better inbueds rings from m.a. (nobody is going to play it 20 hours to be 1% better with combat.)
Better gear from Barbarian assault maybe?
a lot of old content could easily be made alive again.
I've gone from an activity player to an inactive player.

23-Oct-2013 18:01:14 - Last edited on 23-Oct-2013 18:03:12 by 1st Conquest

Slow Light
Nov Member 2023

Slow Light

Posts: 821 Gold Posts by user Forum Profile RuneMetrics Profile
Spytre said :
Mr RobinHood said :
Snowtank2000 said :


I don't like that people are arguing this idea by throwing out a completely different idea like upping all skills to 120. What does that have to do with resetting our levels to 1?


It doesn't bring life or value to old content, it doesn't fix the high scores issues, it keeps the game where it is top level heavy. Prestige allowing us to reset levels would have had us back at other content with newer players possibly making these new players are friends and showing them the ropes thus extending the life of the game we love. Prestige was an awesome idea.

120 would not do any of this -- it fixes nothing, it creates more problems, the only ones who stand to benefit from this currently have the XP or the Money---

I'm baffled as to how they will come up with a better system then they did...


Not everyone that want 120 are billionaire or have 200m exp. The 120 is not only for the prestige but also making some skills being revamped. Since when are we waiting for smithing revamp ? Who cares about making rune armour at lv 99 when even dragon is less used these days. You seems to see 120 skills as a new elitist group.


Smithing can be revamped without a rise in level cap infact i believe they are already working on a revamp

Faster exp methods between 99-120 will also totally devalue 200m exp and stack the hiscores up with even more 200m exp players

23-Oct-2013 18:02:05

Spytre
Sep Member 2007

Spytre

Posts: 1,215 Mithril Posts by user Forum Profile RuneMetrics Profile
Slow Light said :
Spytre said :
Slow Light said :
Spytre said :
Ferenc2017 said :
Spytre said :
Nonks said :
120 skills would be even worse. Some 99s take months to get playing an average # of hours per day. If you reached 200m exp, congratulations, you wasted hours upon hours for a spot in the highscores.

Not everybody has the time nor the patience to even grind a single 99. Now you're asking someone to get 8x the exp to access the highest level content. No thanks, some of us have become a little too busy to do that ****.


You do know with 21 new levels you will have better ressources and items that will make it faster to get to 120 compared to right now where you use lv 95 or 99 ressources to get to 200m.


13M xp for 120 skills and you got my support


Is getting 120 dungeoneering is that hard ? Does it stay at the same exp rate than 90 to 99 ?

No


Dungeoneering is one skill and is known for fast exp rates U cant compare every skill to dungeoneering because every skill has different exp rates 1-99 slayer isnt as fast as 1-99 dungeoneering

EDIT: messed up quote


Who say they wouldn't revamp the exp rate of some of these skills ? We don't know. Also we got lot of double exp events and we can now stack bonus exp that will give double exp on the skills. The exp rate is already doubled.


Yes so it will benefit the Pay2Win players... very nice


If you decided to not use the free spins you get from daily challenge or other source it's your choice. Same as others who wish to go to 200m or pay for spins. With all the updates they done in the last years the exp rate increased a lot.
Runelabs Skilling/Combat Bosses idea

23-Oct-2013 18:03:56

Sal VJ
Dec Member 2023

Sal VJ

Posts: 21,325 Opal Posts by user Forum Profile RuneMetrics Profile
Looks like the community is split on this.

Personally, I saw it as just another optional future content, so I voted "Yes" to it. I still don't understand why people were against something no one would force them to do, but which, apparently, a minority had no issue with.

Oh well, so long the replacement to the Prestige system remains optional, I will still have no issue with it.
Never drop a valuable item.

Ikki blaka niður virðismikil ting.

23-Oct-2013 18:03:59

ShaneGoesArd
Nov Member 2011

ShaneGoesArd

Posts: 1,406 Mithril Posts by user Forum Profile RuneMetrics Profile
Spytre said :
Mr RobinHood said :
Snowtank2000 said :


I don't like that people are arguing this idea by throwing out a completely different idea like upping all skills to 120. What does that have to do with resetting our levels to 1?


It doesn't bring life or value to old content, it doesn't fix the high scores issues, it keeps the game where it is top level heavy. Prestige allowing us to reset levels would have had us back at other content with newer players possibly making these new players are friends and showing them the ropes thus extending the life of the game we love. Prestige was an awesome idea.

120 would not do any of this -- it fixes nothing, it creates more problems, the only ones who stand to benefit from this currently have the XP or the Money---

I'm baffled as to how they will come up with a better system then they did...


Not everyone that want 120 are billionaire or have 200m exp. The 120 is not only for the prestige but also making some skills being revamped. Since when are we waiting for smithing revamp ? Who cares about making rune armour at lv 99 when even dragon is less used these days. You seems to see 120 skills as a new elitist group.


^This. I'm far from rich (10m gp in game, probably a 3-4m bank) and my skills aren't all that great, (84+ except for div which is at 72) yet I still support lvl caps been raised to 120 as it allows for a lot of new content to be added to the game in the future. Ok sure, it may benefit pay2win players at first, but then the same could be said for the prestige system.

23-Oct-2013 18:04:59

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