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Slow Light
Nov Member 2023

Slow Light

Posts: 821 Gold Posts by user Forum Profile RuneMetrics Profile
Revivedsat said :



5) but the best thing with 120 you could do is people who already have 200 mill xp should get instant 120 cause they have already earned that experiance and should be grandfatherd in rather then punish for doing it before said update



But theres players that could of reached 105m exp (about the exp needed for level 120) but decided not to because they dont care for hiscores which doesnt make it fair for them.

The reason 120 cap worked for dungeoneering was because it was released with it giving everyone the same chance unlike the currently capped 99 skills were alot of players stopped at 99 because they feel like they finished it while they would of continued if it was capped at 120 from the start.

And believe me it will take ages for others to reach it to 120 from 13m exp meaning those that get 120 on first day will have a really really big advantage... one to big in my opinion.

23-Oct-2013 17:15:30

Spytre
Sep Member 2007

Spytre

Posts: 1,215 Mithril Posts by user Forum Profile RuneMetrics Profile
Tarawa said :
Idiots..instead of telling jagex to implement levels up to 120 maybe you should suggest to finish current content.

We have so many skills that needs to be reworked, quests that needs to be finished. We dont have items for lvl 99..not talking about 95 or 90 (only few 90 so far)... Also so many contents are dead so need fix them first or totaly remove them if they are dead...maybe put something new in that place...Or make updates greater so every one would like to grind that place like PC or other minigame.

Then we can think of new world or expanding this one in to bigger and then adding 120in skills. But i suggest to do so only 5 skills per half year or so.

Would be nice to see more polls for new content because at this moment we get rubbish which actually we dont even want.


Some of the skills like smithing cannot really be revamped with the current 99 limit since you have too much to fit in, adding 21 more levels will make it able to get at least 2 or 3 more metals to smelt and new gear to make.

The best way to implement 120 skills would be to do 1 skill at a time, this way it will be easier for the devs to make better contents or revamp for that skill instead of rushing every skills. At the same time it will be faster to release than revamping all the skills in a huge update.
Runelabs Skilling/Combat Bosses idea

23-Oct-2013 17:17:46

Mcgeekan

Mcgeekan

Posts: 1,124 Mithril Posts by user Forum Profile RuneMetrics Profile
Unlike many posting here, my whole reason for *loving* the idea of prestige was the thought of returning to the lower lvl content of my favourite skills.

I really enjoyed moving around gielinor, and trying different ways of making xp, and I was getting really excited about making lower level content live again. This would've got people into low level areas and mixing with those (rare) people that are new to the game.

I've already been told by the nay-sayers that i can just make another account. I don't want to start again. I like this character. Another character isn't this one. Add to that, except for friendschats, and clans, low level skilling is a fairly solitary thing to do in a social game.

Certainly i get that many players on the current hiscores would like recognition for their efforts beyond 13 M. I've no issue at all about that. a number value isn't what i play the game for (but ik some others do)

So, for me... if not prestige, can we have something like it, that reintroduces the low lvl content, to allow us to rub pixelated shoulders with players other than those with similar high levels?

23-Oct-2013 17:20:07

Slow Light
Nov Member 2023

Slow Light

Posts: 821 Gold Posts by user Forum Profile RuneMetrics Profile
I'd be against 120 skills unless they would bring in 120 skills without it having any effect (for example 120 attack = NO extra accuracy) for atleast 1-2 years

Make exp gains easier for 99-120 (like with dungeoneering)

This would give players a fair chance to catch up knowing whats going to come up in the future (alot of players stop training once they reached 99 as not everybody cares for the hiscores while most would of continue training if it wasn't capped at 99)

This would atleast give some people some time preventing the people who already got 105m+ exp in a skill from gaining massive advantages over others 120 attack with extra accuracy is a massive advantage over 99 attack and will effect PvP (whatever is left of that) and PvM...

Although if they do release 120 skills then 200m exp is gonna be a joke and devalued... (just look how many players got 200m exp in dg) because with faster exp methods released over 99 getting 200m exp will be alot easier

23-Oct-2013 17:24:54

Wacky Farmer
Jul Member 2007

Wacky Farmer

Posts: 21,926 Opal Posts by user Forum Profile RuneMetrics Profile
Ed Newgate said :
OMFG! Almost had a heart attack... Jagex listened to us.
Maybe change is coming that will be good for once.


its cuz runefest is around the corner 1 days after runefest is over jagex back to leaving us in the dark
Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime.

23-Oct-2013 17:25:13

Nonks
Sep Member 2023

Nonks

Posts: 692 Steel Posts by user Forum Profile RuneMetrics Profile
120 skills would be even worse. Some 99s take months to get playing an average # of hours per day. If you reached 200m exp, congratulations, you wasted hours upon hours for a spot in the highscores.

Not everybody has the time nor the patience to even grind a single 99. Now you're asking someone to get 8x the exp to access the highest level content. No thanks, some of us have become a little too busy to do that ****.

23-Oct-2013 17:25:39

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