Forums

BTS43 Combat: Evolution Cont.

Quick find code: 294-295-235-65136705

Mod Jane

Mod Jane

Jagex Moderator Forum Profile Posts by user
BTS43 Combat: Evolution Continues


Welcome to another edition of Behind the Scenes.

Behind the Scenes went to see what was going on with the Combat team and what they’ve been doing with your feedback!

Mod Paul M caught up with Mod C3DPO, Mod Chris L and Mod Avatar and asked them what they’ve been working on and more importantly, put some of your questions to them.

So to find out what they’ve been doing and what’s coming up for the future of combat, you’ll want to see this video!



All this and more coming to RuneScape soon!

Next week behind the scenes checks out the making of the Origins of Gielinor!

To discuss this or any BTS, talk about it right here!


Until next week!

-Mod Jane




Mod Jane - Community & Events Director
Follow me on Twitter - @JagexJane

08-Mar-2013 08:55:44 - Last edited on 08-Mar-2013 15:54:43 by Mod Jane

Enquidou

Enquidou

Posts: 1,541 Mithril Posts by user Forum Profile RuneMetrics Profile
love the feedback and interaction, thanks so much!

I posted this on the video too, but might be more appropriate/effective here too.

These things I noticed:
1. You can't actually click on the screen for the link (4:20).

2. So you can now hybrid (e.g. 1:20) the player here uses magic armour with melee weapons and a magic main weapon.
So does this mean it's save to say that the armour class does not negatively effect the accuracy of weapons used? Because that could mean that I could buy amour for one class and use it as effectively for all (maybe Ranged armour with melee is even better when you're fighting a magic based boss). This seems really weird.

3. And "the new armour system" (3:30) does that mean Void +?
Revive/Enhance Mage Arena God staffs!
You can always talk to me on Twitter: @Enquidou or Reddit /u/Leon_Art .

08-Mar-2013 17:42:39 - Last edited on 08-Mar-2013 17:44:14 by Enquidou

Mod Jane

Mod Jane

Jagex Moderator Forum Profile Posts by user
"You can't actually click on the screen for the link (4:20)."

Strange, it works for me.
Mod Jane - Community & Events Director
Follow me on Twitter - @JagexJane

08-Mar-2013 17:45:00

Nilhoff
Dec Member 2023

Nilhoff

Posts: 360 Silver Posts by user Forum Profile RuneMetrics Profile
will these combat updates include a change to the Rod of Ivandis/guthix balance potion activation method when fighting juvenates in Temple treks?

I have sought further information on forums and in the Runescape wiki with no success on how the charges on the Rod of Ivandis are activated since the release of EOC and removal of the weapon special attack bar with the abilites interface.

I have tried experimenting with stuns, binds but nothing so far allows the Rod of Ivandis charges to be used/activated in preparation for the use of a dose of Guthix Balance potion in combat against vampyre juvenates.

08-Mar-2013 17:45:07

Hawk Kyral
Dec Member 2023

Hawk Kyral

Posts: 1,928 Mithril Posts by user Forum Profile RuneMetrics Profile
As good as this looks, I think you are giving in way too easily. The evolution of combat is focused primarily on the ability bar and adrenaline. Now you are just giving players the option to toggle it on and off. Momentum does this. Why integrate something to completely override this. And with the "adrenaline stalling", this is not in the spirit of the adrenaline system. Using certain abilities to maintain an adrenaline build is unfair and gives a definite unfair advantage when it comes to competing for kills. Stop this, not enforce it. The point of threshold and ultimate abilities is clearly to work your way up to them. Not start on them.
Looks like a good update but seriously think about your updates before you release them in the first place.

08-Mar-2013 17:46:01 - Last edited on 08-Mar-2013 17:47:50 by Hawk Kyral

Quick find code: 294-295-235-65136705 Back to Top