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BTS 58 More Lodestones

Quick find code: 294-295-213-65136655

Dark Moltres
Oct Member 2013

Dark Moltres

Posts: 1,648 Mithril Posts by user Forum Profile RuneMetrics Profile
aside from all the drama, i have played this for about 8-9 years on and off. i actually think it's a good idea. considering i played hours for a quest cape, i earnt that cape and all it's helpful achievements,

load-stones won't neglect the achievement, so what if people do not like more load-stones,

rather get xp than spend all my time travelling to get there, much adoring the elf area! i have waited so long for this helpful update, it is 2013 rs people, change is inevitable, appreciate what choices we actually do have rather burying your head in the sand with rose tinted glasses and thinking we can control these updates, we can suggest but they are the ones that get paid here, they have 100% control,

just wish things were not nerfed as much, it's like they want to take the enjoyment out of things such as slayer.

24-Jun-2013 12:55:09

Dragon NATM
Dec Member 2023

Dragon NATM

Posts: 153 Iron Posts by user Forum Profile RuneMetrics Profile
A lodestone in Mort'ton or Burgh de Rot would be really useful.
I spend a lot of time running through Morytania every time I want to go to the swamps or the ruins, even with the quest's 'secret short cut' and other means of travel.
It seems the current teleports to get there are things like: Temple Trekking total companion lvl 500, and Player owned house portal after DT quest magic lvl 66. Fair enough we have to complete a task to get access to the place and all, but then to avoid running and ghouls we have to jump through hoops or spend runes to go to our houses to go through house portals to get back there.
I understand if you don't, but it would be very useful.
I mean, you're building one in Tirannwn, and there are teleport crystals to get there... Just sayin' =P

24-Jun-2013 14:02:29

Elf Elysia
Apr Member 2023

Elf Elysia

Posts: 816 Gold Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
FrigusFabula - I don't know why Jagex should listen to non-paying players (like yourself) about member features.


We are players just like you and we can give Jagex the feedback they need.

Stop sticking your head where the sun doesn't shine and realize that this is the "#1 most popular FREE mmorpg". Goodbye.

24-Jun-2013 14:13:56

Dragon NATM
Dec Member 2023

Dragon NATM

Posts: 153 Iron Posts by user Forum Profile RuneMetrics Profile
Ape Atoll and Trollheim are magic spells.

You know what I would love love love to see...? Centre
Dungeon teleports and loadstones.
Do you know how annoying it is to get to the centre of some of them sometimes to fight monsters, or to the end? Necklaces and things were a good fix to reach a few. Well done with that idea.

A
Zanaris loadstone
would be very useful, and a
Keldagrim loadstone
.

24-Jun-2013 15:44:28

FrigusFabula

FrigusFabula

Posts: 640 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
FrigusFabula - I don't know why Jagex should listen to non-paying players (like yourself) about member features.


Just by saying shows how ignorant and short-sighted you are. This game was based off F2P. Your precious game wouldn't be around without F2P. Jagex would never have gained more members that fuel the funds to pay for the game without having F2p.

24-Jun-2013 16:27:06

God 1 Fury

God 1 Fury

Posts: 3,442 Adamant Posts by user Forum Profile RuneMetrics Profile
EVERYONE WHO WILL NOT AGREE WITH JAGEX ARE WRONG AND THEIR OPPINION AND NEGATIVE FEEEBACK WILL NOT BE TAKEN INTO CONSIDERATION.


^ This should be the main reason why jagex will put lodestones no matter what results of this thread will be. If Guthix (god of balance) was in charge we would have maxium 6-8 lodestones in total. So If you want new lodestones remove old ones. "Balance is the power" this moto suit very well, especially in our RuneScape crisis days.

24-Jun-2013 19:07:23

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