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BTS 58 More Lodestones

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Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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Are you kidding me again? The Nexus is aimed at members with low level Prayer, a demographic which doesn't even exist.


Then something must be wrong with the hiscores list, because I see plenty of members with low prayer levels on there. :)

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Most people I know start out as F2P before subscribing after a certain period of time. I was 52 Prayer when I subscribed. When it was released I didn't even bother to try it out because I didn't see a point. This is what makes the Nexus utterly, utterly, useless. It could have had so much potential as a F2P update.


Oh I agree, that would be an alternative to keep it a team activity, by allowing F2P access. But not everybody starts out as F2P. Sure that seems to be the bulk of players, but it's not everybody. And as I said I went to check it out myself when it was released, and I saw plenty of lvl 200 players there doing it. It's a social way to get a chunk of prayer xp, not to mention it's FREE. Which, since as previously mentioned prayer can be one of the most expensive skills in the game to train, a free way to get that chunk of xp is nothing to be sneezed at.

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Please tell me what world you saw 20 players at. I hopped three worlds and saw no one.


They weren't all on the same world. My bad for not making that more clear. But as I said, I was hopping world s . This just reinforces that more people would do it if it wasn't a team activity.

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Whenever something is released, the first two or three days will have people checking the update out out of curiosity. But after that, if nobody, or next to nobody , does the update, it is dead on arrival content.


And as I said, I played it when it was first released, but it wasn't in the first few days - it was in the first week. (cont)
My motto is to be nice if I can, but also to not suffer trolls.

14-Jul-2013 04:54:56

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
People weren't there to just check it out - they were staying for hours . People were bemoaning in public chat that they couldn't stay longer, once they reached the xp cap.

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That's not the point. The exp giveaway is better than crap like Sizzling Summer - at least you had to do something and there was a level cap to get it. The point is that people wanted a quest, particularly one 6th age related, and we got this half assed crap instead. This is what a Forum Moderator said regarding the God Emissaries:

And still no new quest for supposed "year of lore". Random game events with lore tie-in's don't count. I want gameplay, puzzles, music, rewards. A game to play. Talking to an NPC to ally myself with a god to receive some rewards = no.

And I see it as laying the groundwork for the coming big quest from the year of lore. There is a big battle coming - and they have said that players are going to set the stage for what the world is going to become through their choices. This is groundwork for that. Plus it wasn't too long before that that we got The World Wakes! Jeesh.

And you made the comparison to entire outfits on the squeal. I was pointing out that we got more than just the helm.

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They could make it such that you don't gain additional exp for redoing a task of the same tier.


Yeah, and there'd be people raging about having to do tasks over again when they switched allegiance. Because there's always going to be *somebody* who's unhappy with the game no matter what Jagex does.
My motto is to be nice if I can, but also to not suffer trolls.

14-Jul-2013 05:06:29

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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Yes, but they are still lower priced than the Ascension Crossbow.
Drygore longsword set - 191.5M
Drygore mace set - 153.6M
Drygore rapier set - 173.6M
Ascension set - 217.6M
Of course the price of Ascensions haven't stabilized yet, but it seems it'll be at a higher price than current.


Ah. We are talking of two separate things (albeit related) - I'm talking about getting them on your own through skill/combat, you're talking about buying them from other players.

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You misunderstand - by making dragon crossbow a requirement, it drives up its price, meaning that level 60 rangers have to either pay more, or find cheaper alternatives - like sticking with rune crossbows until level 70. Lol I find it ironic that level 60 ranged weapons are more expensive than level 70 ranged weapons.


Personally, I would never take an expensive weapon/piece of armour like that into an unsure combat situation where I might lose it - but perhaps that's just me. There are plenty of options out there that, while cheaper, still offer the same or similar stats/speed: TokTz-xil-ul, Dark Bow, Dragon darts, demon slayer crossbow, all requiring lvl 60 ranged.

Now if you're talking prestige/bragging rights, well that's a whole 'nother discussion. What I'm talking about is usability in PvM/PvP.

As for being more expensive, that's economics/supply vs. demand for ya, which has nothing to do with level and everything to do with availability.
My motto is to be nice if I can, but also to not suffer trolls.

14-Jul-2013 05:15:07

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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Yes, but won't this be a problem in PvP? At least, that is what I gather from the Vorago forum thread.

I don't PvP, so maybe I'm missing something, but with the other lvl 90 armour/weapon options out there - why would it be?

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Remember - HTML5 was ready!

That's what I hear - that HTML5 *isn't* ready, or stable.

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Lol 710,020 in OSR Hiscores, but 606,378 in EoC Hiscores. My guess is that the OSR website is slow to purge any bots that were nuked.


Hrm. That's possible, I suppose. Either that, or not all runescape subscribing members are in the EoC Hiscores. Which goes right back to that figure not being a reliable figure for measuring runescape membership.
My motto is to be nice if I can, but also to not suffer trolls.

14-Jul-2013 05:19:29

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
Okay, there's a lot of things we clearly don't see eye to eye on.

*takes a deep breath*
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I don't deny that PvM is a big part of gameplay.
And so are D&D's. :) Heck, if you look at the requirements list for the trimmed comp cape, a good portion of them are there. And there's a whole subforum dedicated to just D&Ds, for pete's sake. And clans.

Okay. Do you agree with me, then, that there has been an overemphasis on D&Ds over new quests and lands? Besides the inconsequential part, this is my next main gripe.
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In a game where there are players who seemingly only play in order to grief other players, that's huge.

Okay. I don't see how an update like this compares with updates like quests or in-game events though. That was my main point several days ago.
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I don't and likely never will understand this argument. It's nonsensical, to be honest.

It seems that you really don't understand the point of the lodestone update.

There are currently two types of players in the game (generally speaking, please don't argue technicalities with me). You have the kind of player which played Runescape the way it was meant to be. The player who plays for enjoyment or with friends, and gets a sense of achievement from the time and effort he puts in.

Then you have the player who is in it only for instant gratification. "No exp waste" is the way to go. Everything revolves around maxing out ASAP, and collecting as much GeePee as possible, because it's GeePee, and GeePee's are to be hoarded, or something. And they'll do anything to achieve that, be it buying gold from RWT sites, or buying in-game advantages, or cheating or scamming other players. I like to call this the MapleStory complex - that pathetic excuse of a game is made purely for this kind of people.

continued
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14-Jul-2013 15:06:49 - Last edited on 14-Jul-2013 15:17:54 by Southeaster

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
Do you seriously think the lodestones were meant to let you explore the game easier? It is not! It's meant to allow the exp-obsessed players to max out faster! It's to let them shave even more time off in their exp craze! This post, on the actual Lodestone update, sums it up extremely well:
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Ugh, I'm beginning to see the mindset of these people in support of this terrible update. I see why they think it's good that these things were added. People that play Runescape these days no longer play it in any sort of social aspect or for the sheer fun of it like we used to. Now everything is about easy achievements about being the best. It's a sort of indirect way to boost their fragile little egos. I can tell, because in the old days there was no such thing as "xp waste", nobody played with their chat off, and nobody really cared how convenient or inconvenient things were.
This is unfortunately due to the period of time in which we live. Nowadays people want instant gratification, they want to do as little work as possible for the most reward. Hard work is a thing of the past, people are getting lazy. It all ties into our twisted present day society. I can see humans becoming solitary creatures in the future due to how selfish we are.
Other EasyScape updates like Choking Ivy and Daily Challenges are representative of this as well.

Jagex wants to attract this kind of player because they'll earn more money per player *cough*buyable spins*cough*. The game company is being Pumped and Dumped. The investors don't give a damn about anything besides short-term profit. Nothing, no consideration, is given towards the game's longevity.

Sorry, that bit about the investors was kind of off-topic.

continued
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14-Jul-2013 15:16:40

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
On to the rest of what you said about the lodestones.
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You forgot the slayer ring, introduced back in 2008. And the lodestone still has to be unlocked before use, requiring players to travel there via other means at least once. The SoF Slayer Mask only allows two teles per day, AFAIK. And the area is dangerous to low levels, so it's not like they'll be tele'ng there after starting. All of which means the other methods aren't going to be abandoned or "totally, totally destroy(ed)."

With all due respect, pointing out teleport options that I missed out is irrelevant.

Anyway. Does running from Varrock to Canifis (now that there's no quest requirement) take a lot of effort? I think not. Do the ''exp waste'' prods now have easy access to training spots like the Phasmatys allotment patch and the Slayer Tower? Yes they do! Now they can avoid having to get the Ectophial, among other things! But no, existing teleport options are not totally destroyed. Wrong choice of words.
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Ahem. Piscatoris hunting area. Summoning obselisk. Piscatoris mine, one of the three places in RuneScape where three iron rocks can be mined without moving. Phoenix lair. All within that area. Again I remind you that just because you don't like it/don't do it doesn't make it insignificant. :)

And another method alternative to fairy rings to this area already existed since 2008: the unlimited teleports the spirit kyatt provides. That didn't affect Fairy Tale II.

And honestly, the Fairy Tale set of quests isn't *just* about the fairy ring network. Not to dismiss it, because it is significant, but there's so much more to the quest series than that!

Why are you telling me this? The issue here is about the excessive ease of transportation. Pah, next thing you know, those ****tards will allow access to Zanaris without completion of Lost City.

continued
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14-Jul-2013 15:36:25 - Last edited on 14-Jul-2013 16:23:07 by Southeaster

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
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And what I meant about revival of dead content is things like the eagle transportation network, which was rarely used before the update. The gnome flier network, which seemed to be infrequently used (now an easy access via Al Kharid).

Unlocking eagles and gnome gliders are "exp waste". Lodestones have not changed that. If anything, they've made it worse, now that it's even more easier to ignore them. I'm repeating what I said yesterday, by the way.
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Relleka, where I rarely saw people except on world 60/penguin hunting days or the once-per-year event with the wolf; Burthorpe, which between the remodel in Jan 2012 and the lodestone network rework in March 2012, was mainly populated with newbies, but nowadays even on world 30 (2000+ ttl level required to access) there's usually at least 15-20 people in the area of the lodestone at any given time. Etc, etc.

Really, I don't see how people would want to travel to Rellekka even with the lodestone. In any case, it deprives people of a reason to do The Fremennik Trials. As for Burthorpe... big deal. Lumbridge Castle Cellar has a large crowd too.
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Then something must be wrong with the hiscores list, because I see plenty of members with low prayer levels on there.

Why, then, are these players not playing the Nexus?
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They weren't all on the same world. My bad for not making that more clear. But as I said, I was hopping world s . This just reinforces that more people would do it if it wasn't a team activity.

Reinforces my point that it's dead content. There isn't even an official world.
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And as I said, I played it when it was first released, but it wasn't in the first few days - it was in the first week.
Please do not argue technicalities with me.

continued
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14-Jul-2013 15:48:20

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
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People weren't there to just check it out - they were staying for hours . People were bemoaning in public chat that they couldn't stay longer, once they reached the xp cap.

Reinforces my point that the Nexus is dead content. If the Nexus was F2P, or didn't have an exp cap, or had a way of gathering players to do it together, it would not be in its present sorry state.
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And I see it as laying the groundwork for the coming big quest from the year of lore. There is a big battle coming - and they have said that players are going to set the stage for what the world is going to become through their choices. This is groundwork for that. Plus it wasn't too long before that that we got The World Wakes! Jeesh.

You call this garbage groundwork?! The entire damned thing smacks of laziness! The only thing lore related was that Book of the Gods we got. And it wasn't too long?! Not so long ago we could expect a quest every month. Go and look at the BTS threads for April, and May, and June. Go look at all the disappointment among the lore community. Oh wait, the instant gratification prods don't give a **** for lore. So lore updates can get the shaft.

I cannot believe you're actually defending this update. Wtf.
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And you made the comparison to entire outfits on the squeal. I was pointing out that we got more than just the helm.
Yeah, so the banner makes up for a torso, legs, gloves and shoes. So they can make complete outfits for Squeal and Solomon, but can't do that for an actual in-game update. Oh wait, that's because the latter doesn't bring in money for them.

continued
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14-Jul-2013 16:05:12

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
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Yeah, and there'd be people raging about having to do tasks over again when they switched allegiance. Because there's always going to be *somebody* who's unhappy with the game no matter what Jagex does.

Jagex could put a warning or something. And then all these ragers can officially blow **** up their noses, it's their fault for being so indecisive or whatever. I remember an idiot on the forums butthurt that he couldn't withdraw his dragon hatchet from his toolbelt. Made me lol.
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I'm talking about getting them on your own through skill/combat, you're talking about buying them from other players.
You were talking about prices... And isn't it a lot harder to build an Ascension Crossbow from scratch?
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There are plenty of options out there that, while cheaper, still offer the same or similar stats/speed: TokTz-xil-ul, Dark Bow, Dragon darts, demon slayer crossbow, all requiring lvl 60 ranged.

Oh yeah, my bad, I forgot about Dark Bow. A dragon 2H crossbow is 20M, though. It never affected me, I was already 70 Ranged in November. *hugs my Crystal Bow*
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I don't PvP, so maybe I'm missing something, but with the other lvl 90 armour/weapon options out there - why would it be?

There aren't any level 90 armours for melee and ranged AFAIK. In any case I don't want to argue over the combat system, it's something I don't care for and don't want to bother with.
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Remember - HTML5 was ready!

That's what I hear - that HTML5 *isn't* ready, or stable.

That was a sarcastic reference to the term "EoC was ready". At least we agree on something.

And I don't see how you can be on OSR Hiscores but not on EoC Hiscores.

Man, it took me one and a half hours to type all that out.
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14-Jul-2013 16:21:53

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