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BTS 58 More Lodestones

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Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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Okay. Do you agree with me, then, that there has been an overemphasis on D&Ds over new quests and lands? Besides the inconsequential part, this is my next main gripe.
You mean just in 2013? Perhaps, but it's only 6 months so far, and from what I hear, there's at least 6 more quests planned for release in 2013. Plus the two new skills, etc. Also, have you realized that something happened in late 2012/2013 quest-wise that has never happened before? Two grandmaster quests released within 3 months of each other.

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Okay. I don't see how an update like this compares with updates like quests or in-game events though. That was my main point several days ago.

And again I point out that what you find important is not necessarily what's important to other players. As a victim of griefing myself, updates like this for me are a huge deal.

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It seems that you really don't understand the point of the lodestone update.

There are currently two types of players in the game (generally speaking, please don't argue technicalities with me). You have the kind of player which played Runescape the way it was meant to be. The player who plays for enjoyment or with friends, and gets a sense of achievement from the time and effort he puts in.

Then you have the player who is in it only for instant gratification. "No exp waste" is the way to go. Everything revolves around maxing out ASAP, and collecting as much GeePee as possible, because it's GeePee, and GeePee's are to be hoarded, or something. And they'll do anything to achieve that, be it buying gold from RWT sites, or buying in-game advantages, or cheating or scamming other players. I like to call this the MapleStory complex - that pathetic excuse of a game is made purely for this kind of people.


I have never heard of MapleStory, so can't speak to that. (cont)
My motto is to be nice if I can, but also to not suffer trolls.

16-Jul-2013 05:10:47

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
(cont) My initial response was to feel that you're bashing skillers, but I thought perhaps that might be a knee-jerk over reaction which is why I waited a few days to respond this time, to sit with this for a few days and think it over. And I still have that response. I hardly ever play with my chat on. I cannot for any reason see why I need to have my public chat on to appease someone else's idea of how I should be playing this game when it means I have to put up with spam, begging, luring attempts, getting cussed at and near-constant requests to be the girlfriend of someone I don't even know in the game, never mind IRL. About the only times I do turn my public chat on is when I'm doing a D&D, because I have found that the players that participate in D&D's are some of the nicest, most respectful and fun-to-chat-with players in the game. In fact, the majority of the 10 or so game friends I've made over the years were people I met while doing a D&D.

I have a few friends I chat with now and again, but when I play the game, I'm playing it - not socializing. I'm either concentrating on what I'm doing (for activities that require it, such as combat) or I'm skill grinding and I've split my screen to watch videos at the same time. And I make no apologies for that. I'm not in a clan and, at this moment, have no intention of ever joining a clan. I did not start playing this game to be social. I started playing it because it's an rpg and I like playing rpgs and consider them to be an adventure.

And no, I don't think lodestones were meant to allow easier exploration. My point is that I still explore today/even after the lodestones were put into the game, to show that the argument that lodestones discourage players from exploring the game world is nonsense. Lodestones or the lack thereof are going to neither encourage or discourage players from exploring the game world.
My motto is to be nice if I can, but also to not suffer trolls.

16-Jul-2013 05:25:19

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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Other EasyScape updates like Choking Ivy and Daily Challenges are representative of this as well.

Jagex wants to attract this kind of player because they'll earn more money per player *cough*buyable spins*cough*. The game company is being Pumped and Dumped. The investors don't give a damn about anything besides short-term profit. Nothing, no consideration, is given towards the game's longevity.


Personally I'm a fan of the Daily Challenges. It gets me to work on skills I might otherwise ignore for a few weeks or months (such as construction). It provides an incentive to work on skills or do a D&D/minigame, and it's also an incentive to...explore the game. Seriously. One example, a player who might never have been to the piscatoris area before gets a daily challenge to hunt razor-back kebbits. They go to do the challenge, and they see the other stuff that is there and decide to check it out.

They also provides one way for players to earn, through this specific piece of gameplay, one extra SoF spin per day. Thus helping to equalize the SoF a bit so it's not just the players with a lot of money IRL getting spins. Thinking logically, if they wanted people to buy more SoF spins, they would stick to just 1-3 spins per day per player to given them a small taste. But they offer ways to earn spins through game play. (drops, etc)

It's funny you mention Chopping Ivy after quoting someone about people no longer chatting because, back when I still kept public chat on, the most socializing I ever saw outside of D&Ds/minigames were the people chopping ivy as a group and chatting.

All that aside, if the company was being pumped and dumped, they wouldn't be putting in nearly as many updates/improvements into the game as they have been. If you're pumping and dumping, you don't invest a large amount of money in the company (which all of these updates/improvements, as well as RS3/6th age, represents).
My motto is to be nice if I can, but also to not suffer trolls.

16-Jul-2013 05:43:13

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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With all due respect, pointing out teleport options that I missed out is irrelevant.

With all due respect, no it isn't. If you're going to argue that lodestones makes other transportation methods such as fairy rings obsolete, you can't call me pointing out that other transportation methods haven't irrelevant.
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Anyway. Does running from Varrock to Canifis (now that there's no quest requirement) take a lot of effort? I think not. Do the ''exp waste'' prods now have easy access to training spots like the Phasmatys allotment patch and the Slayer Tower? Yes they do! Now they can avoid having to get the Ectophial, among other things!

If you'll notice, Jagex was quite clever in the placement of the lodestones. Specifically about canafis, the Ectophial tele is still closer to the allotment patch, not to mention instant vs 6-10 seconds (meaning useful for combat quick-escapes). Slayer ring/helment gets you closer to the tower than the lodestone. Etc.

And yes, running from varr to canifis thru the temple is a a PITB.
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Why are you telling me this? The issue here is about the excessive ease of transportation. Pah, next thing you know, those ****tards willl allow access to Zanaris without completion of Lost City.

1st of all, language sir. Please remember that children under 18 do play this game and do read the forums. (Although if anyone but you, I or the mods are still reading this thread, I'll be impressed.)

2nd of all, I mentioned these things because you said you only go to piscatoris to fish monkfish, and I wanted to point out that there's so much more there, in relation to talking about reviving dead areas. The lodestone encourages people to go there more often. And pointing out all of the other benefits of the fairy tale series shows that the argument that lodestones takes away the incentive to do them is nonsense.
My motto is to be nice if I can, but also to not suffer trolls.

16-Jul-2013 06:01:40

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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Unlocking eagles and gnome gliders are exp waste. Lodestones have not changed that. If anything, they've made it worse, now that it's even more easier to ignore them. I'm repeating what I said yesterday, by the way.

Yeah, not really. You have noticed that those two networks go places the lodestones don't, right? Or gets closer? I repeat, thus making both easier to use (thus people use them more).
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Really, I don't see how people would want to travel to Rellekka even with the lodestone. In any case, it deprives people of a reason to do The Fremennik Trials. As for Burthorpe... big deal. Lumbridge Castle Cellar has a large crowd too.

Hrm. It sounds like perhaps you haven't fully explored Relleka and all of its possibilities. :P And burthorpe is a big deal because otherwise nobody but newbies would go there. Which was my point.
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Why, then, are these players not playing the Nexus?

We don't know that they aren't. Have you gone through each and every member world to see how many are actively playing it? I know I stopped after 10 worlds. Maybe next time I'm scouting for evil trees I'll do so in the swamp to check.
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Reinforces my point that it's dead content. There isn't even an official world.

I would like to see an official world, although the unofficial world is 16.
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Please do not argue technicalities with me.
Don't ask me for details if you don't want 'em. (I.E., "Please tell me what world you saw 20 players at." )
My motto is to be nice if I can, but also to not suffer trolls.

16-Jul-2013 06:13:54

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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You call this garbage groundwork?! The entire damned thing smacks of laziness! The only thing lore related was that Book of the Gods we got. And it wasn't too long?! Not so long ago we could expect a quest every month. Go and look at the BTS threads for April, and May, and June. Go look at all the disappointment among the lore community. Oh wait, the instant gratification prods don't give a **** for lore. So lore updates can get the shaft.

I cannot believe you're actually defending this update. Wt*.

Again, language sir.

And really? Let's see.
Months without a quest in 2013 (so far): 4 (3 consecutively)
2012: 3 (2 consecutively)
2011: 4 (2 consecutively)
2010: 1
2009: 2
2008: 0
2007: 2
2006: 0
2005: 0
2004: 4 (all consecutive)
2003: 4 (3 consecutively)
2002: 2 (3 consecutively)
2001: 6 (2 and then 3 consecutively)

3 out of 12 years that had a quest every month, the last one 4 years ago, is "not too long ago we could expect a quest every month"? Really?

And you call giving players the opportunity to shape future gameplay/lore laziness, I call it awesome. To each their own, I guess.

(Which BTS are you talking about, exactly? I couldn't find anything on the ones I looked at.)

As a fan of the lore, I'm excited. The 6th age looks to be game-changing (pardon the pun). We get to help write/create the lore! What could be better than that? Not much in my view.

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Yeah, so the banner makes up for a torso, legs, gloves and shoes. So they can make complete outfits for Squeal and Solomon, but can't do that for an actual in-game update. Oh wait, that's because the latter doesn't bring in money for them.

If you're that hungry for cosmetic-only items, I guess not. I'd rather have the stat-boosting item, but maybe that's just me. Again, to each their own I guess.
My motto is to be nice if I can, but also to not suffer trolls.

16-Jul-2013 06:42:47

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
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Jagex could put a warning or something. And then all these ragers can officially blow **** up their noses, it's their fault for being so indecisive or whatever. I remember an idiot on the forums butthurt that he couldn't withdraw his dragon hatchet from his toolbelt. Made me lol.

And again, my point is there are going to be people complaining no matter what Jagex does. (And again with the language!)
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You were talking about prices... And isn't it a lot harder to build an Ascension Crossbow from scratch?
Again, the two are related (supply/demand). As I already pointed out.
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There aren't any level 90 armours for melee and ranged AFAIK. In any case I don't want to argue over the combat system, it's something I don't care for and don't want to bother with.
Then you shouldn't have brought it up. :) My bad though, I had it in my head the PoP armours were lvl 90, but they're lvl 85. However, they are balanced a bit - tectonic adds damage, but at the cost of a life bonus slightly lower than the lvl 85 sea singer's.
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That was a sarcastic reference to the term "EoC was ready". At least we agree on something.

Yes and no. I think EoC was more ready on release than HTML5 seems to be (although partially not Jagex's fault, the browser companies/communities need to get their act together already /rant)(but still partially their fault for not waiting until HTML5 is more stable.)
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And I don't see how you can be on OSR Hiscores but not on EoC Hiscores.

And yet, people are. :)

I'm getting ready to move next week IRL, so this will probably be my last message on this thread for a bit. So if I don't respond back right away, that's why. :)
My motto is to be nice if I can, but also to not suffer trolls.

16-Jul-2013 06:54:18

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
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You mean just in 2013? Perhaps, but it's only 6 months so far, and from what I hear, there's at least 6 more quests planned for release in 2013. Plus the two new skills, etc. Also, have you realized that something happened in late 2012/2013 quest-wise that has never happened before? Two grandmaster quests released within 3 months of each other.

Lol you actually think the next six months will be awesome. Okay, let's see in December. Too bad I'll be F2P then. To quote Moerdred: ''I used to be a lore geek, then I took a squeal to the knee.''

As for the two Grandmasters: I've not done BoE, but the consensus I saw in Future Game Updates was that it didn't deserve a Grandmaster title. As for The World Wakes, plot-wise, it was rather predictable. There wasn't much intrigue imo, besides Sliske randomly killing Guthix at the end. I can't say for sure if TWW deserves the Grandmaster rating as well, but I won't deny that it was a necessary quest for the God series.
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And again I point out that what you find important is not necessarily what's important to other players. As a victim of griefing myself, updates like this for me are a huge deal.

... Okay.
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My initial response was to feel that you're bashing skillers.
You misunderstand, just because someone grinds does not mean he is an exp waste prod. I'm not talking about that.

I'm speaking from personal experience here. In my gaming experience, I've been scammed, compelled to scam others myself, seen others go crazy over exp or GeePee, been compelled to do the same, by people I knew in real life , all over a bunch of pixels. I have broken or strained friendships due to pixels. Pixels change people, almost without exception for the worse.

continued
Runescape Forumers Discord Server

16-Jul-2013 13:48:14 - Last edited on 16-Jul-2013 13:48:56 by Southeaster

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
I have a friend IRL who botted 10m Cooking exp because he was too lazy. Eventually he couldn't even be bothered to bot. I have another friend who was crazy about GeePee (he bored me to no end with his merching strategies) and he quit after he got cleaned by a ''merching clan recruiter''. All , and I stress all , of the MMORPG gamers I know IRL behave like this.

You took this the wrong way, I wasn't bashing people who grind in general.
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And no, I don't think lodestones were meant to allow easier exploration. My point is that I still explore today/even after the lodestones were put into the game, to show that the argument that lodestones discourage players from exploring the game world is nonsense. Lodestones or the lack thereof are going to neither encourage or discourage players from exploring the game world.

You're clearly entrenched in your views, and it's clear both of us took the update differently. Let's agree to disagree.
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Personally I'm a fan of the Daily Challenges. It gets me to work on skills I might otherwise ignore for a few weeks or months (such as construction).

Again, let's agree to disagree. I should point out however, that Daily Challenges constitute about 70% of my current exp gain because I hardly ever skill.
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All that aside, if the company was being pumped and dumped, they wouldn't be putting in nearly as many updates/improvements into the game as they have been.

Were it not against forum rules, I could post you A LOT of external links to show you exactly what IVP is doing to Jagex. Oh well, that's what venture capitalists do, they extract value from companies and leave them lifeless, bankrupt, debt racked husks of their former selves.

continued
Runescape Forumers Discord Server

16-Jul-2013 14:05:28

Southeaster
Nov Member 2014

Southeaster

Posts: 15,320 Opal Posts by user Forum Profile RuneMetrics Profile
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If you'll notice, Jagex was quite clever in the placement of the lodestones. Specifically about canafis, the Ectophial tele is still closer to the allotment patch, not to mention instant vs 6-10 seconds (meaning useful for combat quick-escapes). Slayer ring/helment gets you closer to the tower than the lodestone. Etc.

And yes, running from varr to canifis thru the temple is a a PITB.

Again, let's agree to disagree. And running to Canifis is not really a pain if it's a one time thing. They could have made Priest in Peril a quest requirement. But no...
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1st of all, language sir.

Children are exposed to far worse things online, and there's a chat filter. I'll use swear words if I deem it necessary.
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The lodestone encourages people to go there more often. And pointing out all of the other benefits of the fairy tale series shows that the argument that lodestones takes away the incentive to do them is nonsense.
Okay.
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Hrm. It sounds like perhaps you haven't fully explored Relleka and all of its possibilities. :P And burthorpe is a big deal because otherwise nobody but newbies would go there. Which was my point.

Oh right. Managing Miscellania, and penguin hunting. I stand by my point that there's one less reason to do The Fremennik Trials, though. (Enchanted Lyre)

That reminds me, while you can say that the Lyre brings you into Rellekka itself, the lodestone is better to use because I don't have to access a bank for the lyre, and I have to regularly recharge the lyre.
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We don't know that they aren't. Have you gone through each and every member world to see how many are actively playing it? I know I stopped after 10 worlds.

It's your word against mine then.

continued
Runescape Forumers Discord Server

16-Jul-2013 14:18:42

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