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I absolutely didn't mean it.
I mean there will be very little Invention in Shamanism if the latter only caters to a small number of specific items. Invention in RS3 is a generic skill covering almost all items in that game.
Did you watch the video they released on it? Genuinely if you haven't, give it a look. It's a lot of good info and people on here are seriously simplifying everything.
They mentioned that gear improvement will only be a portion of the skill. There will also be products such as Totems, Incense, Oils, among others, that provide different passive or active buffs to the player. The skill will do far more than just improve gear.
Not only did I watch the video, I read the blog too. None of these totems, incense, oils etc show much Invention. We have pretty much all these things in RS3 and they didn't come from Invention (e.g. Totems come from different sources including killing, skilling, minigames, exploration and more, incenses come from herblore).
What you told us about Shamanism is not true:
" But it also evokes a lot of the stronger positives of Invention in RS3, with the ability to improve your items/gear while simultaneously revitalizing previously dead content."
Invention in RS3 makes use of almost all existing items including junk to create GENERIC perks for all kinds of gear and tools. Shamanism only scraps the tip of the iceberg, not a lot of the stronger positives of Invention in RS3.
28-Mar-2023 05:29:04