And I finally have some numbers for Kree'arra that Lifer asked me some time ago; I recorded the numbers on 2 tasks for now.
The general method I did was use nox bow+pernix+cruelty (if sirenic was as cheap as tect or malev I'd use it, but being hit by 4 npc's at a time makes sirenic too expensive - I can use it later for testing purposes though), with a nox staff switch in inventory. I rotated death's swiftness kills with meta kills (usually I switched to nox bow on end of meta kill to use snap shot if needed). Oh and I used steel titan.
I had previously tried bringing tect and elements scrim switch for magic out of task, but I didn't think it was worth it. You already have 100% accuracy even using range armour, and switching demands too much clicking (specially scrim), which usually delayed start of kill a bit. But enough of me rambling (I do that too much).
Test 1
the main issue on this one was I forgot to take note of the combat rates so I could have the range:magic ratio, and it was a bit sloppy specially with not killing minions fast enough.
Average Kree kills/h: 67.2
Boss to minions ratio: 1:2.65
Average slayer xp/h: 261.5k
Average combat xp/h: 567.5k
Test 2
the main issue on this one was for whatever reason I had air strike as my auto-cast spell instead of air surge on start. I was really confused why my mage kills were so slow - I thought my staff was broken or something. It was quite embarassing.
Average Kree kills/h: 64.7
Boss to minions ratio: 1:3
Average slayer xp/h: 258.9k
Average combat xp/h: 563.6k
Combat xp distribution: 69.0% range, 29.8% magic, 1.2% melee
(yes, 1.2% melee xp. I didn't know it was possible. But it was there even if it doesn't make sense .-.)
(conclusion next post)
22-Aug-2015 03:54:31