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Wizard Ovi
Jan Member 2016

Wizard Ovi

Posts: 672 Steel Posts by user Forum Profile RuneMetrics Profile
Cain Grimm said :
Name: Syn Harker

Age: 28

Race: Half-Human.

Currently living: Freely, as a drifter.

Position Wanted: Apprentice.

Magical Skill: Has dabbled in the divine/clerical/priestly magics.

A Little About: I've grown weary of my vagabond life and am seeking some stability away from the mundane nature of everyday life. I've traveled from the swamps of the cursed Morytania, to the sprawling and dangerous forests of the elves. One thing has always stood out among others, the ability for the mortal to master it all through magic. I hope to find some greater meaning of my place in the world.

OOC Notes: I haven't role played here in a long time, please be gentle and patient with me. It's good to be back though.


The Archmages snow white brows heightened as his read the word half-human.


(Cain, it has been all too long. Welcome back mister werewolf. accepted)
"You never know what kind of man you'll be until the end."

-Howl Aren

10-Oct-2019 08:15:40 - Last edited on 10-Oct-2019 08:16:19 by Wizard Ovi

Wizard Ovi
Jan Member 2016

Wizard Ovi

Posts: 672 Steel Posts by user Forum Profile RuneMetrics Profile
........... ,-¸ ....... ¤ ................... ¤ .............. ¤ ................... ¤ ....... ¸-, ...........
¸¤º”¨ .... ¸' .. ¤ .............. ¤<±> The Wizards Tower <±> ¤ .............. ¤ .. '¸ .... ¨”º¤¸
'„¸ ¸ ,, ‹ ˆ ............... ¤ ............................................... ¤ ............................. ˆ › ,, ¸ ¸„'



Black strands of shadow can be seen in each persons vision that now enter the tower grounds after the events of last night. A man clad in old red robes stood in front of the tower with a distraught and distant expression. Whoever asked around would hear the word 'classified' and the phrase 'everything's under control' upon asking, but those that are higher on the chain of command know well the letter that arrived in their office.

In fine cursive, the head of R.O.M.A. has written to all the master and wizard personnel about the large rune cache in the lower part of the old tower, telling all to stay away from the vicinity as the integrity of the cache had been compromised by a scarecrow like humanoid monster and a fathom of black mass, crawling shadows that resided in the depths of the cache. The letter, written by Deborah Amore, assured in the letter that actions were being taken to eliminate these threats before they leak into the public sphere.
"You never know what kind of man you'll be until the end."

-Howl Aren

18-Oct-2019 14:12:23 - Last edited on 18-Oct-2019 14:41:40 by Wizard Ovi

Strudelll

Strudelll

Posts: 77 Iron Posts by user Forum Profile RuneMetrics Profile
Name: Miranda Drakovian

Age: 23

Race: Human

Currently living: Al Kharid

Position Wanted: Apprentice

Magical Skill: Fire Magic to a basic degree, experience with crafting and repairing minor magic artifacts.

A Little About: Miranda is the second daughter of a wealthy family from Ardougne. Provided with good education, she always held significant interest for magic since a young age. Accompanying her father in his travels, Miranda has visited lands from Yanille to Al Kharid, where she currently resides. Four years ago she settled down in the desert city to begin her magic studies with a proeminent wizard in the area, sponsored by her father. Initiated by him, Miranda acquired considerable theoretical knowledge in the fundamentals of magic and the creation of magic constructs, her master's specialty.

Following the death of this wizard, Miranda then decided to attempt joining the Wizard's Tower.

OOC Notes: I have role-played in RuneScape many years ago, and am returning from a several years long break. I still have to catch up with a lot of the lore.

19-Oct-2019 02:02:00

Wizard Ovi
Jan Member 2016

Wizard Ovi

Posts: 672 Steel Posts by user Forum Profile RuneMetrics Profile
Strudelll said :
Name: Miranda Drakovian

Age: 23

Race: Human

Currently living: Al Kharid

Position Wanted: Apprentice

Magical Skill: Fire Magic to a basic degree, experience with crafting and repairing minor magic artifacts.

A Little About: Miranda is the second daughter of a wealthy family from Ardougne. Provided with good education, she always held significant interest for magic since a young age. Accompanying her father in his travels, Miranda has visited lands from Yanille to Al Kharid, where she currently resides. Four years ago she settled down in the desert city to begin her magic studies with a proeminent wizard in the area, sponsored by her father. Initiated by him, Miranda acquired considerable theoretical knowledge in the fundamentals of magic and the creation of magic constructs, her master's specialty.

Following the death of this wizard, Miranda then decided to attempt joining the Wizard's Tower.

OOC Notes: I have role-played in RuneScape many years ago, and am returning from a several years long break. I still have to catch up with a lot of the lore.


accepted!
"You never know what kind of man you'll be until the end."

-Howl Aren

20-Oct-2019 06:48:41

Waychaeology

Waychaeology

Posts: 332 Silver Posts by user Forum Profile RuneMetrics Profile
........... ,-¸ ....... ¤ ................... ¤ .............. ¤ ................... ¤ ....... ¸-, ...........
¸¤º”¨ .... ¸' .. ¤ .............. ¤<±> The Wizards Tower <±> ¤ .............. ¤ .. '¸ .... ¨”º¤¸
'„¸ ¸ ,, ‹ ˆ ............... ¤ ............................................... ¤ ............................. ˆ › ,, ¸ ¸„'


A tree branch, recognizable as Daina's "wand" and several spirit shards were dropped off at the office of the Archmage. A note was wrapped around the branch. In amateurish calligraphy, it read:
Wand Materials:

Branch of a spirit tree (provided)
Spirit shards (provided)
A crystal of pure anima mundi
Moss giant beard

Thank you so much!
-Daina Amore
"But we can fight."

"Then we fight."

20-Oct-2019 07:18:08 - Last edited on 20-Oct-2019 07:20:15 by Waychaeology

Kara-Ara
Dec Member 2021

Kara-Ara

Posts: 3,683 Adamant Posts by user Forum Profile RuneMetrics Profile
LOST TO LIGHT

Four volunteers assembled under the combined banner of R.O.M.A. to set north into the Wilderness, investigating the grave of the mage known as Dawn. Problems immediately arose when not all was as it seemed: memories, concealed behind anima-infused flowers, shed light on the events of the fateful battle in which the Ashraven fell.

And yet.

To defile the grave was to alert forces there to guard the fortress, and to summon the wrath of memories far more powerful than simple projections. Mike, the mercenary paid handsomely, was lost to one of the security devices. Surrounded and confronted on all sides, the group was forced back from their objective without true confirmation that it was truly the Ashraven's body within the grave, and are left with only questions.

Why that place for a battle? Where were the demons aligned? Why, after so long, is the site still guarded? All that the group could discern was that a massive battle had taken place in the ruined castle, and that there was a grave left undisturbed. The grounds warrant more investigation: perhaps by a more clandestine group.
"A silly ***** is what I'm going to call **** jokes from now on."
-Jen 2015

27-Oct-2019 20:58:18

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