I understand and empathize strongly with that position, but I do feel the need to say that as I understand such a solution's existence, nobody's narratives are being hampered, cut off, told they do not exist. Instead, the solution is so that people aren't having to choose a narrative to be a part of or not with their own character. If the POKs aren't considered part of the overarching "interact with whoever/whatever" 'canon' of W42, your same character can be in both POKs and the overarching 'canon', to use the term lightly.
POKs in my experience have done more to control or short-cut stories than any other RP/group/whatever. I don't think striving for a world where publicly, NPCs are acknowledged as rulers, does this. The POKs can continue their thing, in their own version of events, much as they already have and do. Meanwhile, this is much less frustrating or confusing for new players who have no relationship with the players and events that create these split-canon stories in the first place.
Everyone can do their own thing. Twenty Faladors can exist, five Misthalins. At the end of the day, new players can walk in expecting to still see King Roald in place and to get their feet wet in RP; then they may discover a kingdom variant of Misthalin they like and go RP there while still bringing that same character to other public events.
IMO, stepping away from POKs is about leaning into access, inclusion, and equity for all players. POKs may be sidelined in that the traditional definitions of public RP players tend to abide by may not apply to them, but they are far from hampered from telling their own stories and developing their own vibrant worlds.
Again, this is just me speaking.
04-Aug-2019 03:31:36