Forums

ï¦ï• The Quest Collective •ï¦ï

Quick find code: 237-238-278-66262001

Nathmatics
Jul Member 2008

Nathmatics

Posts: 893 Gold Posts by user Forum Profile RuneMetrics Profile
Interested in seeing what exactly this is. You can see how to contact me in my forum signature, but otherwise in-game works too.

I'd of DM'd you to ask about this but I don't seem to be able to message you, so I wanted to make a suggestion/observation regarding the quest list: Might it be a good idea to put what level is required for a given quest (especially if they're already pre-set)? Just some food for thought and hope it's useful feedback.

Anyway, you know how to get in contact with me.
An apologetically, unofficial representative for World 42

Want to get in contact with me?
Discord: nathmatics

11-Sep-2022 13:45:30

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
Nathmatics said :
Interested in seeing what exactly this is. You can see how to contact me in my forum signature, but otherwise in-game works too.

I'd of DM'd you to ask about this but I don't seem to be able to message you, so I wanted to make a suggestion/observation regarding the quest list: Might it be a good idea to put what level is required for a given quest (especially if they're already pre-set)? Just some food for thought and hope it's useful feedback.

Anyway, you know how to get in contact with me.


Considering that the idea that quests on the list can be done by anyone no matter the rank/fame/level, I never thought of putting what difficulty each one is. (It isn't pre-set anymore, more like set to match the person's level.) So, I did make some changes to the list to allow others to know what level the list is set in.

Appreciate the feedback
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

12-Sep-2022 20:24:30 - Last edited on 12-Sep-2022 20:25:39 by Quael

Nathmatics
Jul Member 2008

Nathmatics

Posts: 893 Gold Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Considering that the idea that quests on the list can be done by anyone no matter the rank/fame/level, I never thought of putting what difficulty each one is. (It isn't pre-set anymore, more like set to match the person's level.) So, I did make some changes to the list to allow others to know what level the list is set in.

Appreciate the feedback


Glad to help, do try to get in contact with me as I'm having trouble on my end. Want to speak with you regarding this group some more if you have the time. Please and thank you.
An apologetically, unofficial representative for World 42

Want to get in contact with me?
Discord: nathmatics

13-Sep-2022 02:18:00

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
Varrock's Underworld

Start of a fresh story, a new group meet each other at May's Quest Caravan, all agreeing to accept a quest requesting a group of adventurers. Arriving to the starting point, one our rogue and fighter both discovered Varrock's Kingpin's sigil on a letter, leaving said rogue to sneak into the kitchen to read the letter the butler had thrown away.

The group would then be introduced to Leonardo the 1st, a famous noble in Varrock, requesting the group to escort him to Falador for a "business" he is attending, but the group managed to persuade and intimidate Leonardo the truth (not the entire truth, but enough of it to help them prepare.) They'd start their travel only to stop at least an mile outside of Gunnarsgrunn (Barbarian village) to camp for the night.

Our two rogues have decided that they should scout behind them to locate the stalkers they noticed were following them when they were in Varrock(without the group being aware of it, thanks to a high stealth roll). Finding out there was a large group of them, one of the rogue fled to warn the others, while the other one successfully snuck and assassinated three mercenaries, only for a fourth one to survive the blow. The leader of the Mercenary was persuaded to surrendering after realizing three of their own fighters were killed, and was tricked into thinking they had more companions hiding in the shadows.

The situation ended with the group finding out that Leonardo the 1st's son, Leonardo the 2nd had informed their employer, the Brain, of their father leaving Varrock. Now the group plan to drop off Leonardo Sr and return to Varrock to solve the situation involving the Brain, and Leonardo the 2nd.
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

19-Sep-2022 02:19:42

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
Varrock's Underworld

After escorting Leonardo the 1st to Falador, there they meant with a retired Varrock Agent, Jacob, who informed the party of the criminal organization, named The Body. Run by the unseen leader called the Brain, who secretly controls most, if not a great majority of Varrock's guard and nobles. They learn to go and speak with Captain Duster, who reopened the case against the organization, a case closed when a former guard known as Berith was fired.

Once returning to Varrock, the group split into two, one went to Leonardo's the 2nd house to investigate more on him, while the other go to check on the smoke coming from the east side of the city. Checking the smoke lead them to see Captain Duster. The group would explain to him that Jacob sent them to him.

Meanwhile, the other half would sneak into Leonardo's the 1st house to confront the son. only to be ambushed by skilled assassins. When the rest of the group caught up, nearly a quarter of them were defeated while the rest were badly injured or avoided damage. After managing to defeat all of them, they soon learn that Leonardo the 2md wanted his inheritance quicker, but the Brain had other ideas.

The event ended with the group arresting the son, and informing Duster of the situation, in where he allowed them to sleep in the Blue Moon's Inn, until the case ends.
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

29-Sep-2022 00:22:28

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
Varrock's Underworld

After a while, Captain Duster came and informed the group that their first targets are the legs, two section crime bosses of the southern section of Varrock that merged into one. Their goal is to find out where their party was being held and how can one enter it. Splitting up, they discovered that the party is being hosted in the basement level of Varrock's Museum. There were selected tickets handed out. Returning with that in formation, Duster returned a few hours later to inform the group that all they needed to do was decide on the two following option, Trust Berith not to kill the Shift captain for the party, in which Duster will replace him, or head to the Jolly Boar and injure the shift guards.

After a long debate, the group decided to trust Berith and head towards the Jolly Boar. Once arrived, one of the party members started the bar Brawl with the guards due to an insult, causing several to be injured, with soon the entire crowd joining in. They would succeed in their quest, and so did Berith, and now the group prepare for the party.
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

14-Oct-2022 04:55:42

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
Holiday event: The Nowhere King (Not canon)


A story was told, of the new adventurers traveling to Civitas illa Fortis, the capital city of the kingdom of Varlamore. A flyer from the Quest board had asked them to speak to Queen Queen Zyanyi Arkan, signed by her and given a royal seal. Once arrived, one of them bumped into a deaf old man, who was speaking in Gielinorian Common Sign Language. The mute member of the group would speak with them in the same language, where the old man warns them of something, pointing at, what seems to be, the sky. Before they could ask the old man what they are pointing at, he ran away, screaming.

The group were concerned, but decided to continue to the castle, maybe the quest had something to do with what ever the old man warned them of. When arrived, the guards were extremely confused about the group's flyer, calling for the ambassador of the queen, to see if the flyer is legit, which was. They were informed that the Queen left about a week ago for diplomatic reasons. But, there was something odd about the reasoning, the group noticed the guards and ambassador pausing for a few seconds, as if they're trying to remember why the Queen was not there.

The group, frustrated at first, would soon realize that the guards were starting to question their own memories, thanks to one of the sorcerers in the party. This leads to the group departing and planning away from ears of the castle. Trying to figure out what's going on, all becomes theory, even the sky turned out empty when a winged member attempted to search it.

They decided to speak to the old man, the deaf old man who spoke with and warned their mute member. They split up and searched for the old man, who was found by the mute member, trying to tackle them down to talk to them. But the old man struggled, telling them that "he' was here and will now kill them both, signing, The Nowhere King.
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

31-Oct-2022 15:37:51 - Last edited on 31-Oct-2022 15:58:17 by Quael

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
The mute member was terrified, feeling an extremely dangerous creature behind them, as they turned around, they see a long neck pale creature behind them, lower body of slug like, with long arms, and face soon dropped down to look at them, empty eye socket, but a large sinister grin. The mute member tries to write down The Nowhere King on his Note pad for the group to see, but as he finished, the creature would reach out at him, but instead of grabbing him, the Mute member would use the old man as a Human Shield and sacrificed them, dropping the notepad, and running for their lives.

The group can hear the old man's scream, rushing towards the location until they spotted their fleeing member, who was pale. But, they soon remained calm, forgetting why they ever ran away. The group asked if he located the old man, but he doesn't remember who the old man is or what the group are talking about, only that they were splitting up to look for something. This frustrated the group more, as he also lost his notepad, but even when recovered, he doesn't remember writing the name of the creature, or dropping it.

The group realized that something is keeping the city from remembering the Nowhere king's appearance or encounters, so decided to head to an Inn to rest up and plan. There, the group would order a room, but one of their member would leave (announced) to the restroom, but would soon be kidnapped by the Nowhere King. One of the members saw this and alerted the others. When they caught up, they found a manhole leading to the sewer, jumping in to rescue their comrade.

Going through paths and through tunnels, they find their comrade slowly being devoured by the Nowhere King. Who this time had two heads, the other resembled the old man. The group fought the Nowhere King, but were too late to save their friend, who was swallowed whole....
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

31-Oct-2022 15:49:17

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
The group were left confused, as they were in the sewer, weapon drawn and members knocked out. They were trying to remember what happened, aware that they jumped into a manhole, but questioning why, as their memories was telling them investigate the cause. A lot were in a panic, trying to figure out what is going on. One member, figured that they fought something, with abilities that hurts their ears, due to his ear ringing. He put earplugs on.....and he became the only person to see the Nowhere King. He figured they were fighting that and hinted everyone to cover their ears.

Some attempted to attack, but when removing their ears, they would lose memories of it and wondered why everyone had their ears covered. One, who was an inventor would use their goggles straps to cover his ears and throw a grenade towards the Nowhere king's direction, aiming for the ceiling, with an archer shooting at it at the right time, causing the Nowhere king to be crushed by the collapsed ceiling. They soon realized it was dead as they uncovered their ears. While victorious, they are left confused and concerned, unaware how they found it or why they chased it, wondering if they saved the victim or not, and not remembering those it consumed..... The End
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

31-Oct-2022 15:57:16 - Last edited on 31-Oct-2022 15:58:00 by Quael

Quael
Jan Member 2018

Quael

Posts: 3,628 Adamant Posts by user Forum Profile RuneMetrics Profile
Varrock's Underworld

After a few days of preparation, the group were introduced to a retired adventurer who was a rich citizen in Varrock. They are tasked to split up into a a group of three, where a few would act as the noble's hired muscle, while the rest would have snuck in as party members. As they wait, they are introduced by other party members, some showing interest in the few members of the groups. Soon, the host of the party was revealed, and their target clear.

While everyone went out as planned, acting casual and working out an escape plan if needed, three of the group headed towards the host, where they would kidnap them, and leave the party as drunks. The group now prepare to hunt down another members of the organization, one that relays the news of their missing crime boss.
Duke of Fort Forinthry
Interested in role-play? check out: The Quest Collective

16-Nov-2022 20:11:13

Quick find code: 237-238-278-66262001 Back to Top