The large variation in some abilities makes pvp less boring so I would probably keep it as is or reduce it a little. Also some other things that are broken in pvp are mutated barge (cant freedom/remove a high damaging bleed) and achto defensive resets. These need to be removed because they reduce skill greatly. Also bring back 50% reflect that was nerfed to 25% years ago because of achto reset abuse. Another option to improve pvp without significant changes is just making debil hit 100% and abilities that take down opponents prayer (dbreath, snipe, havoc, etc.) to always be effective even if they miss. Overall, this post is likely useless cus no mod will ever read it since they haven't touched pvp in years. They only seem to look at reddit for suggestions etc. Hopefully something positive comes in the next year cus pvp is mostly dead.
14-Aug-2019 06:25:19
- Last edited on
14-Aug-2019 06:32:10
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Teddygrams