Magic and range need to be nerfed or melee has to be severely buffed. Currently in pvp, range and magic can kill someone using melee before they are in range (yes, range even with the weakness to melee is still significantly stronger than melee). In bossing, most bosses are designed to punish melee while rewarding ranged forms of combat. Also, the split between strength and attack means significantly more exp is needed for melee to be at the same effectiveness as magic and range while still being less effective. This along with the increasingly worse lag makes it nearly impossible to due anything with melee without masterwork (trimmed) and a nox scythe (dragon rider lance as well). This limits content to pretty much doing simple slayer tasks and none of the newer eoc based slayer monsters.
19-Apr-2019 16:59:14