Now that the forums are ending, I just wanted to summarize what this thread
may
very well have brought into the live game, or updates that are confirmed to be on the horizon!
- 100% hit chance.
- 2h shields (though implemented much differently instead as a spell called
bone shield
)
- Reactive abilities such as provoke and those to do with movement were taken off the global cooldown, and more are potentially on the way - such as freedom and anticipation.
- Bounty hunter rewards added to the wilderness loot table.
- XP blocking introduced into the game.
- Melee abilities now work correctly when chasing an opponent, rather than interrupting.
- Familiar options created (default/attack same target/passive/reactive)
Thank you everyone who made the effort to post, discuss, and even those who simply read what suggestions I had to make. I consider it to have been very productive and beneficial to the game. Be well and I might be seeing you on... another platform... if I can be bothered