Profiled - not read full thread, yet (will do so after work, and edit my post, accordingly), but I'd definitely not recommend using such low targets.
It's easy enough, if you're at all familiar with game mechanics, and have decent enough equipment (computer/whatever), to average around, or even above, 40 orbs, for soloing Air altar.
I'd therefore differentiate it a little more, and ad a duo mode, with at least 60, for the higher end target (it's possible to duo above 70).
I'll respond to the rest, when I've read fully, but I'd still rather they kept it as a playable Minigame, and fixed some of the issues (the number of orbs scored not being linked directly to reward, being the biggest one), and expanded it a bit - however, I wouldn't mind them adding a D&D version of it, if the reward is linked to the score (I'd make it more graded, rather than full cut-off points, for scores, though).
I'll likely be creating my own thread (or reviving one of the old ones, if I've still got any around), which covers an updated position on how GOP can become relevant, networked, and active, again, but this thread does bring up some interesting ideas, even if I have disagreements with them.
Edit: Having now read the thread (replies included), I am pleasantly surprised that there was general support of the idea of keeping the Minigame community-oriented. I agree that that is a big aspect of the game, and that it would lose that, if entirely D&D-based.
With regards the other issues, I'd like to give some input, but it's more than I can fit into this post, so will start another:
16-Dec-2022 17:56:44
- Last edited on
16-Dec-2022 20:58:02
by
Yusou Bhoroi