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Rs3 Alternative Game Modes....

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
Ultra rares are only given to competitions winners and untradeable.

Tradeable rares aren't as rare as you think, as I mentioned. We can buy them like Green Santas and such, and we may be able to obtain them in the game after a while, similar to the Walk Tokens. You may not like it and you may think more players than not don't like it, but the reality is not many really have a problem with MTX, especially cosmetics as basically everybody and their moms are doing it in every multiplayer game.

16-Aug-2022 23:58:53

B-lly
Jan Member 2014

B-lly

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
^^
FYI, the FSW "rares" aren't really that rare:

Every 500 total level you reach.
Every 50 Quest Points.
Every 2,000 RuneScore.


There are nice xp to kickstart a new character and tradeable "rares" to get, but they are non-RNG based and everybody can get some with fixed number of progressions. They may worth decent gp for newbies but really not popping rares worth billions of gp each.


This doesn't mean that they're not rare. This is just the same milestone requirements as getting Gphat. Each account can only get one of these. How many people do you honestly think will get one? A worst this is a semi rare worth roughly the same as Gphat.

For the challenger halos. Top 100 each skill, skilling/bossing world firsts. That's roughly 3k halos total. How is that not rare given the thousands/millions of concurrent players.

For the capes. Each account can only get 1 token per cape and that's if they even reach the skill level needed during FSWs duration.

For the pets. Hm pet drops do you think people can even get in 4 months?? Sure there is a boon for 2x pet rate which becomes 3x at 8 weeks but again there will most likely only be between the number of challenger halos and the number of returning halos of each of these.

That's 56 cape rares, 28 rare pets, 2 halos. 76 RARES worth half a bil+ and each tradeable at least once.

If you don't think that's not some stupid FOMO cash grab bait for current players and only a way to make "lapsed" players want to comeback you need to go back to osrs where you came from.

17-Aug-2022 01:53:22 - Last edited on 17-Aug-2022 01:55:01 by B-lly

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Extremely causal players can get to level 20 in a skill over 4 months under normal xp rate. Just by leveling each skill to level 55 alone should net a player 3 Halos already and this should be quick with 3x to 4x xp. They aren't as rare as some people think.

Sure this will be some decent money for fresh start players but for some decently skilled players who makes over 10 mil gp/hr this is not that "rare" moneywise.

17-Aug-2022 02:23:45

DiskOfReturn
Sep Member 2017

DiskOfReturn

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Why dont they just make it free to play for everyone and make it so accounts can only unlock items (for the main game) as they pay for membership. That way people wont be discouraged to play the actual game mode and will still lock items if no membership is paid.
I never seen this on osrs were you have to pay membership to play another game mode.
Its the most strangest thing ive seen, and looks like they just want to make quick money.

Or perhaps a special membership package for this game mode like 10 bucks for 4 months.
If they wont do any of this it's going to be a big rip off. The only reason i might play it, is the halo of returning... Im not sure if its going to be worth my time since its a buyable.
Imagination is more important than knowledge.

17-Aug-2022 14:05:37 - Last edited on 17-Aug-2022 14:13:35 by DiskOfReturn

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
DiskOfReturn said :
Why dont they just make it free to play for everyone and make it so accounts can only unlock items (for the main game) as they pay for membership. That way people wont be discouraged to play the actual game mode and will still lock items if no membership is paid.
I never seen this on osrs were you have to pay membership to play another game mode.
Its the most strangest thing ive seen, and looks like they just want to make quick money.

Or perhaps a special membership package for this game mode like 10 bucks for 4 months.
If they wont do any of this it's going to be a big rip off. The only reason i might play it, is the halo of returning... Im not sure if its going to be worth my time since its a buyable.


You haven't played IM and then the even more predatory GIM in OSRS then. All GIM players have to start fresh accounts regardless how many membership paying accounts they already have.

17-Aug-2022 16:33:54

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
H 1 L D A said :
Everyone likes additional information. The problem is, Hooli and Kalaya’s stream was sort of last minute and in response to community concerns - and it’s purpose essentially was to fulfill what Ayiza’s newspost did for Old School, which was right on the front page of the website.

I’m not getting into the weeds with you. Deflecting on Old School equal shortcoming doesn’t make RS3’s communication seen as remarkable anyway. It just means Jagex as a company needs to improve on initial communication. I have no interest in talking about OSRS beyond it’s own Fresh Start Worlds, as it’s unique that they are getting them too.

Here’s what intrigued me. Old School -isn’t- doing anything with their FSW that give it that special, limited-time FOMO effect like RS3 does. It’s more a pure reset of the base game.

If the draw for lapsed players is playing with their friends in a clean restart - why does RS3 have boosted xp and all these other bells and whistles that are more similar to a Leagues format?

If the draw is all of those bells and whistles, then why is Old School’s so barebones?


OSRS's Mod Markos and Kieran just did a livestream I called for exactly. And they gave us the exact information Mod Jack and Kayla gave us on FSW. nothing more and nothing less.

The most revealing fact is they both RS3 and OSRS implemented FSW jointly under the company focus on new and long left players, based on surveys sent to massive number of players months ago

18-Aug-2022 18:28:52

H 1 L D A
Apr Member 2020

H 1 L D A

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I’ll give it a watch when I’m able to. Thanks, Dilbert.

It’s not really a surprise that Old School is having a Fresh Start Worlds event. While I’m sure others may be freaking out over that, I believed Jack when he said the event was for new and lapsed players.

I’m hoping that Markos and Kieran explain why their FSW model is so different from RS3’s. Did polling indicate that players who were thinking about OS specifically just want to start a fresh account alongside all of their friends with the fresh game state? Did they want the other features the RS3 model has?

Did they get into the data at all?

If not - then this livestream, like Hooli and Kalaya’s earlier this week, doesn’t answer my question.
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18-Aug-2022 22:24:31

Dilbert2001
Jun Member 2006

Dilbert2001

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H 1 L D A said :
I’ll give it a watch when I’m able to. Thanks, Dilbert.

It’s not really a surprise that Old School is having a Fresh Start Worlds event. While I’m sure others may be freaking out over that, I believed Jack when he said the event was for new and lapsed players.

I’m hoping that Markos and Kieran explain why their FSW model is so different from RS3’s. Did polling indicate that players who were thinking about OS specifically just want to start a fresh account alongside all of their friends with the fresh game state? Did they want the other features the RS3 model has?

Did they get into the data at all?

If not - then this livestream, like Hooli and Kalaya’s earlier this week, doesn’t answer my question.


They did, as I have mentioned many times, Jagex ran a survey to a large number of players. RS3 and OSRS implemented their versions of FSW based on the data from players of respective games. How surprising to see players of 2 different games with 2 different feedbacks on what will bring them back?

Yes, Markos did talk about the new account and said DMM and Leagues are for designed for different kinds of players. Kieran added that different accounts make more sense for Jagex Launcher.

18-Aug-2022 23:30:07 - Last edited on 18-Aug-2022 23:36:25 by Dilbert2001

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
So. I’ve rewatched the Rs3 livestream and watched the Old School one, and…. I feel better about the concept. My point still feels valid about how the home page for Rs3 could probably have less of the rewards information and FOMO fluff and more about what Hooli and Kalaya were talking about. It’s possible that I was swept up in initial community outrage.

I want to get my disagreements out of the way first.

1. I don’t see why RS3 has to have a membership for their iteration of FSW. I think Mod Kalaya was just woefully incorrect about RuneScape being a subscription based game, especially when many of those 300m accounts probably definitely had fun without signing up for membership. - and I don’t think it’s genuinely caring to lapsed players to force them to pay right out the gate. You can kill more bosses in F2P than ever before, you can reach 99 in F2P in new ways over the years. There’s more gear in F2P. You can still PvP, there’s more quests than ever, and so on, and so forth. Yes. The full experience of the game is going to require a subscription - but you can lock the rewards behind the paywall without locking the experience.

2. I don’t know if I still understand well or not here, but there should be a way for mainscape players to get some of the rewards without having to participate in the game mode. The fear of missing out really really REALLY sucks. I don’t have the time to commit to playing a whole new account all over again, but I’d happily buy with a good sum if gp an inverted quest cape. Old School’s devs seem -more- than fine with their active playerbase skipping out on their event. They say so multiple times. In the spirit of chasing a hypothesis - don’t make rewards be an extraneous variable that impacts your results, Jagex. Even if it turns you a profit.

I feel a little better about the potential economic impact, the value of my own gains, and surprising, even the influence of MTX. Highly encourage players to watch the streams.
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Maxed
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19-Aug-2022 03:49:12

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
They absolutely need to tell the consumers what they are paying for. That's why they must tell us what values they added to FSW in both RS3 and OSRS. There is actually no difference on the websites regarding RS3 FSW and OSRS FSW rewards. OSRS FSW showed their rewards too - NOTHING. It is the same way Jagex show their Premier Club and Prime Gaming products. They are required by law to show what benefits they are offering. For that reason, we also see RS3 showing all their Premier Club and Twitch Gaming benefits on the Website. OSRS is also showing theirs too - NOTHING.

Why do they charge membership for FSW? Mod Markos answered that question already. The did that with Leagues and DMM because they take substantial cost to produce them. For FSW there is almost no cost to develop it, that's why OSRS exists and it can be played with or without membership.

What fear of missing out anything? Isn't such fear already with OSRS Leagues for many years already? Everything in RS3 can be obtained in the main game after FSW ends in 4 months but Leagues Trophies can never be obtained by anybody missing out Leagues.

19-Aug-2022 15:35:15

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