Summons that do not consume their respective container as they return to them ..as a genie would to it's bottle.
-Crystal flask+pouch+some hoo-doo =
'Spirit phylactery'?
-Bound in New pocket slot?
(Much like potions in Dungy.)
-Level &Pet growth mechanics/Augment-able?
(Attempt to disassemble might come up as very strange messages..)
-DRAINS Summon points/timer +/- do to power of familiars, cool-downs if deemed O.P., for balancing if needed.
-Item sink: Summon will then be readily deployed again after 'Recharged.'
06-Mar-2019 17:04:23
- Last edited on
06-Mar-2019 17:09:34
by
ChicNbiskits