There should be new type of charm for familiars from 100 to 120. My personal favorite is purple one
Dropped only by bosses, elite slayer mobs and other high levelled monsters.
Charmonger
Ultimate level 120 familiar, creating further use for excessive charms.
It's special ability can transform 10 charms of one type into random item from special drop table. There is different drop table for every colour and it contain wide variation of items. Most of them could be items like pouches, divination energies or rock spirits but there should be some very rare items, useful or purely cosmetic.
Guthixian Caterpillar
Level 110? familiar. It just follows you everywhere you go. After it's timer is up (one hour or more) it pupates and you can click the cocoon to release guthixian butterfly. It gives you amount of xp (like medium xp lamp?) into your lowest skill.
Its special move could add some small amout to the timer (like 1%) but it's fairly pricey due to rarity of charms and price of the secondary component.
Shrooming Stump
Level 105? Walking tree stump, producing one random mushroom every minute. Instant grow special ability. Mushrooms are still in high demand due to player owned farms and prayer renewal potions and there could be even one or more new types for direct consumption with high healing and constitution boosting effect, making them desirable and expensive alternative for endgame PvM.
25-Jan-2019 20:42:04
- Last edited on
25-Jan-2019 23:03:28
by
Robby Pinky