I think the best thing for Jagex to do is rotate between adding a new skill and reworking an existing one.
We all know Jagex's release schedule today is nothing like the release schedule they had back in the early to late 2000s. Why should their skill release/rework schedule be any different?
The Mining/Smithing Rework was a tremendous success and it was followed by Archaeology, which in my opinion is a worthy addition to the game. I'm in favour of Jagex reworking the Construction skill next because it's outdated and filled with old code that threatens the long-term health and stability of the game.
Jagex said themselves that reworking an existing skill is as resource intensive as implementing a new one. Might as well rework Construction into something truly spectacular to match RS3. During that time, we can wait and see if anybody can come up with a convincing idea for a new skill. Based on what I've seen in this thread, I'm not convinced we've hit gold yet.
29-Apr-2021 20:32:46