I like partnerships concept by Dilbert2001 but I have a better name for the next skill:
Discovery
Note: this skill will act a little bit like Dungeoneering in the sense that, people can team up with each other or can choose to go alone. But, make the skill in such a way that at higher levels it's best to work together in teams. This will increase player-to-player interactions.
This skill might be the first skill in the history of Runescape that will use a lot of others skills to proceed forward with levels.
What's the skill about? - it's literally what the name means. It will cover all the areas in the entire Runescape map. Players will have to discover new items, items that had been lost in Runescape world until now! Players will be forced to work in teams - woodcut to access new areas, let's bring forest fires in this game. You would need to light up fires to clear the areas, agility update in a way that now you can use agility to help teammates reach from one area to another, like a sling shot, rope climbing, etc. Mining rocks again to clear areas, smithing to make tools on the spot because you won't be able to carry your own weapons due to weight constraints.
Bottom line: this will be the first skill of runescape that will bring back entire Runescape community together because the only way to level up is through talking with players and discovering new areas together.
This is just a high-level overview of this skill. Imagine discovering new areas, new items, and basically imagine this - again tons and tons of players meeting at grand exchange this time to make teams and go on discovery missions.
The levelling up in this skill would be drastically different than the other normal skills present in the game. Initially small discoveries will take around 1-2 hours to complete. Once you progress, at a later levels, you'd be spending 24-48 hours per level (large discovery).
Imagine the player-to-player interaction that this skill will bring into the game.
06-Oct-2020 22:54:47