While I just made a wildly different wildy post in other thread, here's another idea-
How about team-based wilderness content?
There could be 2 or 3 NPC-headed wilderness "teams" that have set group skilling tasks in the wilderness to compete against the other team/s. You can either skill, protect skillers, or attack/steal from the other team/s. The winners get rewarded after a set amount of time. Yes this is a very vague idea because I just thought of it.
Basically Stealing Creation but on the scale of the entire wilderness and with real items at stake.
The problem this solves is that it cuts down on the amount of pointless 1v1s, ganks, and itemless people by organizing PVP like a wilderness clan might.
22-May-2022 22:34:19
- Last edited on
22-May-2022 22:59:51
by
Scombridus