For now, we're going to need to wait to see what details eventually coming out on this.
You don't know if the "opt in" does anything to limit a player such as not being able to participate in Warbands or being able to use the Demonic skull.
Or if the current drops etc become a "base" but if a player opts in, then there is an INCREASE to xp, rewards, etc.
But this is all speculation.
Part of it with the PvP community as you call it is that many of them disappeared when the Wilderness/Free Trade removal occurred 15
years
ago.
The community never really came back.
So you're in the minority now.
Devs like Mod Pi have
tried
to cater to the PvP community.
You had Deathmatch or Slayer Bounties and a few other PvP activities that took place in the Wildy.
Their original effort with the Wilderness Graphical update and added content (ie: Cursed Energy, Demonic Skull).
the simple truth is that while there are players that
support
PvP being around, you don't have many taking part in it.
Not too unlike when a vote is happening somewhere over something, not enough people turn out, and then one side complains about not getting their way when they lost 51-49% but had a less than 40% voter turnout.
Or when a sports team that is doing well for a season but can't get fans to show up at their stadium.
So you have a situation where devs dump dev time and resources in trying to "fix" something, but no one sticks around.
I point to the 2014 rework of Barbarian Assault. Massive graphical update, lots of rewards, a hard mode, etc.
Deathmatch for the Obliteration, etc weapons didn't even last a day after launch before players abandoned it except for the ones that used bots to boost to get the rewards.
07-May-2022 17:14:59