The requirement is to show Lanthus a full set of Profound - which has been calculated to take around 800 hours of minigames, during spotlight. Less if you're doing Castle Wars during Spotlight. But, it's an unlockable piece of content and therefore should be part of the Trimmed Completionist Cape. (Before people start claiming there are certain titles that can only be unlocked via certain special requirements etc, yes there are, but there are also some which you cannot get anymore afaik so titles not included as 'unlockable' content).
The more controversial requirement is the Reaper requirement. With this being a requirement you literally denying a huge portion of the player base from accessing the Completionist Cape. Some of us, while we love PVM, just aren't that great at it. And when you have forced group content blocking what should be a soloable achievement, you know you messed up. My suggestion is to move Reaper to Trimmed Completionist - those who already have Reaper, well done grats to you. Those who don't you just got a pathway to the next major cape milestone. Those who are Comped/Trimmed already, you're unaffected. Replace the requirement with something long and arduous, if you must, such as the 3K Chompy Bird Kills.
The adding of future requirements is also easy. Would a player generally encounter the content through general game play? Yes, add it to the Completionist Cape. No, add it to the Trimmed Cape. Does it overlap with the Quest Cape/Master Quest Cape? Yes, add it to the relevant cape. No, do not add it to the relevant Cape.
As for grace periods, I can see the argument for them, but I don't think they should exist. But that's the least controversial point, which is highly worrying.
The final major talking points are the utility the games give. But why shouldn't they? People have put in thousands of hours to get to their end goals, they should be rewarded with more than just a cosmetic.
16-Mar-2019 12:09:13