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Minigames Rework or Removal

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Deltaslug

Deltaslug

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PVM - players would be able to fight undead and the former images of the Touchers/Users with any combat skill they choose. It's just that Necromancy would have an advantage in the dungeon.

Skilling - skillers can still help to negate the energy. Runecafting and Divination for example can be used to transmute the raw energy. Skilling, Mining, Firemaking, Woodcutting can be used to simply break up random formations. Players could use materials with Smithing, Crafting and/or Construction to make features that would also slowly drain energy. (For example: a shop similar to the construction supply shop in Mort'on could sell area specific construction materials that players could then use for Artisan skills in the arena)

Rewards

Naturally players would get XP in the fashion of whatever they did.

Use an artisan skill to build something? Get artisan XP. Use a gathering skill to break up something? Get gathering XP. Use a combat skill to destroy undead/images? Get combat XP.

Ofc, Necromancy themed materials could be obtained from drops for your efforts.

Players could also find 4 new Runecrafting Gloves that would increase XP when crafting the new Necromancy Runes

01-Jun-2023 03:19:59

Deltaslug

Deltaslug

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Existing Rewards

The existing rewards ... are moved out.

- Runecrafting gloves get sold at Runespan and the Runecrafting Guild

- Dragon Slayer Gloves get sold by Slayer Masters

- Magic Robes get sold somewhere, become craftable, or added as a PvM drop somewhere

- Adamant and Rune special shields become craftable, sold somewhere, or get added as a pvm drop

- Herb Gloves become a reward from the Druid Shop and maybe a random reward from Herby Werby

- Fishing Gloves get moved somewhere appropriate (maybe even found randomly while fishing ... maybe they didn't help the last person? ... )

01-Jun-2023 03:20:39

ShallPrevail
May Member 2023

ShallPrevail

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@ Deltaslug

I don't agree, Necromancy already has been over worked on and I do not think even the current update will bring any vets back to the game let alone any new players.

All 3 current combat classes * Mage, Range, Melee * are all already pretty similar with melee being different by only a margin for being a close combat style, so I'd only assume that Necromancy is going to be similar as well. It's going to be inevitable for the class to eventually fade in the background for many players. * I myself only use 2 classes, melee and 1 other far distant class and leave the third class to dust even when I have billions of GP laying around *

A update that current and or any possible new players didn't even need, especially with our 23 other current skills that have been long over due for lvl 120 updates and our current game flooded with almost only PVM relative content......


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If they are to make a new minigame, I believe it would have to be it's own sort of staple instead of trying to feed off something like Necromancy. Necromancy is most likely going to bring disappointment but either way trying to release a minigame off of the vibes of Necromancy would almost bring the minigame to an automatic failure or a low maintenance vibe after a short time.

Currently PVM and skilling is what is available in many different ways in the current game, and it should be a conjunction of PVP, PVM, Skilling, Quests, Community tactics, Good rewards and more for it to result in creating at least 1 successful minigame for RS3, to be a successful staple, possibly bring people back to the game and be a long lasting content piece for a long time.
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01-Jun-2023 03:58:07 - Last edited on 01-Jun-2023 04:26:57 by ShallPrevail

Dilbert2001
Jun Member 2006

Dilbert2001

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It seems quite possible we are going to get new minigames, especially communal ones after Necromancy. They can even be pvp focused one, as Mod Ryan said if the community wants it. Of course, the new players will have their fair share of weight in shaping the new minigame, community activities landscape.

As for the adding some specific items from old minigame to new Necromancy ones, it is situational. We are going to have new Runecrafting in Necromancy confirmed, so Runecrafting Gloves aren't too far-fetched, but Fishing Gloves and such? They don't seem immersive at all.

01-Jun-2023 18:04:12

ShallPrevail
May Member 2023

ShallPrevail

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I agree with you Dilbert, but the one thing I have to disagree on is the community voice on this one. Being a 20 year vet and being around this game pretty well the last 4 years, I have never really seen any action from the development team for something that the community wanted or has wanted because the community has never voiced something in a big way the past 4 years because the population on RS3 is small. The only things the development team acts on are PVM related voices from the community.

There are obviously some heavy PVM streamers for RS3, and they carry a few hundred players but Jagex shouldn't just jump because a streamer brings in their group to encourage Jagex to do something PVM related, it's extremely obvious and has no logic behind it at all. Mean while you have loyal players with zero back actually making traction around the community and we get ignored to Europa by Jagex.......


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I have seen huge outcalls for Jagex to stop with the MTX and cosmetic scape situation they blast 24/7 and it has actually gotten WORSE the past 2 years despite massive calls for it to stop, and minigames have also been a large voice from the community.

This is where it just becomes a tactic from the company to try to encourage player communication and excitement, but because of Jagex's lack of fair trial and assessment for someone like me who understands not just RuneScape but the community very well and assess things very fairly, this company is MASSIVELY biased and unfairly addresses things in a very reckless way.


Let's hope they have enough cosmetics in their closet to PVM with and start working on at least 1 GREAT community minigame.
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02-Jun-2023 02:23:22 - Last edited on 02-Jun-2023 04:01:11 by ShallPrevail

ShallPrevail
May Member 2023

ShallPrevail

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Another thing for Jagex to consider is the fact players who support PVP/community minigames may not make threads and theory craft over it or continuously ask the company for the content, instead they will just leave and find something else to do. But hey we can continue to watch Jagex make some crazy data claims on why they refuse to support it.

Look at it like this, One company sticks a PVP flag into a ground and beats their chest and declares that they are what PVP is, and then you have RS3 who takes out their PVP flag and stands there half focused and says, well we will place this flag maybe and only maybe if you ask for it......

What do you think the PVPers or players who enjoyed the conjunction of PVP/PVM are going to do? Yeah, probably leave
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02-Jun-2023 04:03:23 - Last edited on 02-Jun-2023 04:11:59 by ShallPrevail

Dilbert2001
Jun Member 2006

Dilbert2001

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^^
RS3 Jmods are talking about getting feedbacks from the entire RS3 community, not just from a few beta testers or content creators. Don't you realize they have been sending out lots of surveys to everybody lately, regarding all kinds of future content including FSW, events/minigames, ninja-sized projects etc? The even clearer note is when some content creators told the RS3 team they liked to see pvp content in Necromany, the team's response is they have plans but it is up to the COMMUNITY to tell them if they want pvp content. Clearly, the team's response to the few content creators is yes, good idea and we have plans, but we want to listen from the entire RS3 community to determine if we want to implement them.

Minigames in RS3 have never been MTX-centric anyway. While in OSRS, they ignored the consent of the entire community who vehemently voted against MTX based Partnership, and put up Twitch Gaming sponsored Soul Wars, this kind of MTX sellouts against the will of the RS3 community doesn't happen in post-eoc RS3.

02-Jun-2023 16:10:13

H 1 L D A
Apr Member 2020

H 1 L D A

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We've had this fight before, Dilbert.

Everyone can play Soul Wars in Old School without a Twitch Gaming sub, and the only thing the partnership gave you was the ability to play it two weeks earlier. Was it well liked by players even though it was essentially paywalling beta access to content they would received anyway? Of course not - but you're literally the only person who talks about it today because it went over like a lead balloon, and Jagex never tried it again.

It would if these beloved surveys of yours bounced in favor of it. An earlier post on this thread mentioned that Jagex had asked about requiring bonds to access a new minigame potentially. I can imagine spending 70 to access a minigame one time or coughing up real money went over just as badly here as it did there.
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02-Jun-2023 21:52:24

Dilbert2001
Jun Member 2006

Dilbert2001

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H 1 L D A said :
We've had this fight before, Dilbert.

Everyone can play Soul Wars in Old School without a Twitch Gaming sub, and the only thing the partnership gave you was the ability to play it two weeks earlier. Was it well liked by players even though it was essentially paywalling beta access to content they would received anyway? Of course not - but you're literally the only person who talks about it today because it went over like a lead balloon, and Jagex never tried it again.

It would if these beloved surveys of yours bounced in favor of it. An earlier post on this thread mentioned that Jagex had asked about requiring bonds to access a new minigame potentially. I can imagine spending 70 to access a minigame one time or coughing up real money went over just as badly here as it did there.


Didn't we have this discussion even now in the RSOF that some players are so concerned about beta testers getting information before everybody does? Don't tell us it was OK for OSRS Soul Wars to sellout to Twitch Gaming for MTX reason was great but it is now a huuuugggeee problem in RS3. :D

02-Jun-2023 21:59:38

H 1 L D A
Apr Member 2020

H 1 L D A

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It wasn't okay, but we're talking about a minigame always being behind an additional paywall versus forcing the more frugal among us to wait two weeks to play the same content others may be perfectly fine paying up for.

All of this is not to mention that you didn't even read ShallPrevail's point properly. He mentioned that he believes he's seen calls for minigames to be fixed or added match the fervor that calls to stop MTX have. You apparently read it as if ShallPrevail was combining the two complaints.

Even so, my point holds. The only person concerned with getting to play Soul Wars two weeks earlier with a Twitch Gaming subscription is you, because once again the Old School community made a big enough fuss to limit that incident to one time, even though nobody in the end was even being paywalled from content in the first place.
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02-Jun-2023 22:13:27

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