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Minigames Rework or Removal

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E I E dInO
Sep Member 2022

E I E dInO

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Doing clue scrolls can earn us a shard for a discontinued item is another way to make new school D&D minigames more useful. Perhaps next time they can let us do flash events to get a discontinued item. The RS3 team develops minigames and other content based on real players numbers, not numbers of bots and vaporware analysis that hold no water.

26-May-2023 19:15:37

H 1 L D A
Apr Member 2020

H 1 L D A

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Dino. Dilbert.

Telling players “to just play the active D&D’s instead.” is not a solution for making longer mini games more active. The others here have conversed with the intention of putting mini games that need serious overhauls under Jagex’s attention. Even if it’s clearly not a majority that feel like it is necessary, some of people’s best RS memories are playing these mini games.

ShallPrevail.

Make a reward tradeable and less people play the game- especially if it’s not fun. Make it untradeable (or very rare, in the case of the Dark Onyx Core) and people play the minigame… begrudgingly. Especially so if the game isn’t focused on fun.

Bosses have been the source of the best gear since Barrows released. There’s also zero chance devaluing boss drops with equivalent reward equipment goes over well with PvMers - whom I would say are the largest subgroup of Rs3 players.

I’m not saying rewards are bad, but you need to design them so that they are desirable without holding players captive. That means the other aspects of the minigame are also critical.
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26-May-2023 20:16:39

E I E dInO
Sep Member 2022

E I E dInO

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The active D&D is just one choice among plenty of others. Clue scrolls are never 'active". So aren't Anima Island among other minigames I recommended. Don't forget many other minigames such as Warbands and Guthix Cache overlap with D&D. We also have the old Spotlight mingames. We have a lot of choices of minigames for a large selection of rewardsfor every RS3 player.

26-May-2023 22:11:42

H 1 L D A
Apr Member 2020

H 1 L D A

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> Clues

This is limited by however many clues the player owns to some extent, and certainly doesn't scratch the same itch a Fist of Guthix or Clan Wars bout would if that's the kind of thing players are looking for.

> Tuska's corpse/Anima Island

People do this for Tuska's Wrath, and then probably never do it again because they can pick up other Warpriest armors through God Wars.

> Wilderness Warbands

Literally an "active D&D" like WFEs are. It's time gated, and players that don't want to skull are barred from playing it even though the vast majority of the time there isn't anyone there to PK them.

> Guthixian Caches

Literally an "active D&D" like WFEs are. Time gated. Nearly a de facto training method for Divination and the primary source of the xp outfit for the skill.

> Minigame Spotlight

This is a good update, but it alone doesn't do enough to make something like Trouble Brewing or whatever see much action. It very much depends on which mini game is on spotlight and possibly even whether or not the community steps up to host events in order to facilitate legitimate gameplay. You will see people "leeching" spotlight games often, because they are only there for Thaler.
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26-May-2023 22:28:15

E I E dInO
Sep Member 2022

E I E dInO

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H I L D A, seemingly you don't know we can buy unlimited clue scrolls from the GE in RS3. Yes, you play OSRS, I understand.

Seemingly you also don't know there are a lot of requirements to get into GWD to get Warpriest there. By the time when they get there, they are close to outgrown Warpriest already. New players can just hop onto Anima Island and get their leveling armors. Yes, you play OSRS, I understand.

Warbands and Guthix Cache are D&D. Players don't want to do them 24 by 7. That's the beauty of D&D. It is similar situation for Spotlight minigames. Why do we want to waste our time to do the extremely boring Trouble Brewing when we can get Thalers doing any minigame on Spotlight? We always get Thalers when we participate in a minigame on Spotlight. We have choices for one thing, and we don't have the problems OSRS have when we don't have players to start a specific minigame.

26-May-2023 22:54:02

H 1 L D A
Apr Member 2020

H 1 L D A

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Dino, are you one of Dilbert’s alts? That “you’re an OSRS player” ad hominem drivel sounds exactly like something he would say. Regardless, check my A-Log or the RS3 hi-scores, and stop making a fool of yourself. You try to be polite and admit you’re wrong one time and people assume you know nothing the entire rest of the conversation.

I’m aware you can purchase clue scrolls from Zaida. Can you get 15 points from the first scroll she gives you for free? If not. My point stands.

And yet I seldom see people opt for the Tuska set, in a game where hybrid gear isn’t the most common loadout to begin with. I’m pretty confident people don’t bother with it.

Why does this thread exist if people AREN’T missing the older minigames? Gonna ignore the comment on OSRS. It’s inaccurate. Again.
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26-May-2023 23:11:03

E I E dInO
Sep Member 2022

E I E dInO

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No, and I know you are an OSRS player because you said you are an OSRS players and the others don't play OSRS.

You still don't aware we can buy boxes of clue scrolls from the GE.

Tuska Warpriest set is like the FSW leveling set. Of course low level players use them. Perhaps you are too high level or you just don't play RS3 much. Even very low level players in RS3 use cosmetics overrides.

Anybody can start a thread and it exists, but it is just that's person's opinion.

26-May-2023 23:30:10

H 1 L D A
Apr Member 2020

H 1 L D A

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Again, this is another thing where I can freely admit to being wrong. I didn't challenge you on "being able to buy them from the GE" because I wanted you to specify what the item's name was. I appreciate that you did - but I'm afraid that doesn't make it exactly as "accessible" as you'd want to argue.

A box of clue scrolls costs 3.5M according to the RS Wiki.

So there are barriers for entry in one of two ways.

> You need to have RNG decide to bestow clues upon you if you're not willing to buy in.

> You need millions of GP to get started.

---

You know what doesn't need luck -or- notable amounts of GP to start?

Clan Wars. Castle Wars. Soul Wars. Barbarian Assault. Pest Control. Fist of Guthix. Stealing Creation. Heist. Cabbage Facepunch Bonanza. The Great Orb Project, and so on and so forth mini-games that take a little bit of time but people remember because the time spent, historically, was enjoyable.

Are those things as functional as they were in the past? No. Do they always attract crowds even if Stanley Limelight decides to set up shop at their lobbies? Not necessarily - and that's a pretty telling problem. You can try to make a lack of interest in mini games disappear by letting it reward various kinds of rewards on a rotational basis, but if you don't tweak the mini games routinely, or fix any issues that spring up when doing something earth shattering (like introducing a brand new combat system and not doing nearly enough work to ensure the PvP element of combat feels seamless, accessible, and fun, just as one example) then people will stay away from the game even if you try to make it more lucrative.

It's important to polish minigames as time passes. It may not be "popular" or "new", but if there's a plurality of demand for it, it's worth having a genuine conversation about at the very least, instead of multiple pages of "go play something that isn't broken, because Rs3 is sooooo revolutionary and you're stuck in the past, buddy."
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27-May-2023 00:00:36

E I E dInO
Sep Member 2022

E I E dInO

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I said we have choices of a lot of mingames, including buying boxes of clue scrolls. I never said anything like accessible or not. Price of an item is determined by players in RS3. When players want to pay over a million gp for a clue scroll, they are likely going to make more than what they pay from a clue scroll.

We don't need luck to buy clue scrolls from doing Spotlight minigames. Clue scrolls are sold for fixed amounts of Thalers, and the best thing is we can do whatever Spotlight minigame totally at our own choice in RS3 and still get clue scrolls among most of the key rewards of specific minigames of the past, plus new and even more worthy ones like skilling outfits.

27-May-2023 00:10:06

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
Thanks for the pointless economics lesson - the ultimate point remains. Doing a clue scroll, even if it does roll a very common fortunate component and you pretty much break even or profit, is not going to scratch the itch older minigames' fans have had for years now at this point. Also - if you're going to continuously refer to Treasure Trails as a minigame people should do instead of the ones they want Jagex to pay more attention to, then accessibility matters whether you mentioned it or not. Otherwise, don't talk about clues as an alternative. It's already insulting enough that your alternative isn't similar to the activity they're promoting instead, don't make them spend GP (or Thaler from leeching a mini game their peers aren't playing properly just because the game is on spotlight!) to start doing it too.

---

Spotlight has a number of issues.

1. Some players would rather just camp at a specific minigame for the simple enjoyment factor, so when the spotlight isn't on said minigame, that minigame is dead and the player can't engage with it.

2. Spotlight -isn't- about choice by design. Only one game is on spotlight at a time. An easy improvement is to increase the spotlight to THREE games at a time, which would then provide the player with a little more agency when it comes to how they want to earn Thaler.

3. Spotlight doesn't fix the issues the minigames themselves may have (being bogged down by clunky PvP combat mechanics, not having enough players even in spite of it being on spotlight, archaic game design, the minigame just generally not being fun in the first place.)

I say all of that as a proponent of the concept - especially because people that have pointed out Rs3's active population isn't large enough to simply start minigames all the time are correct. Spotlight funnels them into one place. This does make the game about the rewards, and it disincentivizes players from actually putting in the effort to play the game, but there's people.
Quest Cape Owner since 2021

Maxed
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27-May-2023 00:29:20 - Last edited on 27-May-2023 00:33:41 by H 1 L D A

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