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Minigames Rework or Removal

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H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
Arguing that Wilderness Flash Events "make the Wilderness not dead" is like saying a college town is always a very large population because for a part of the year people descend upon the living spaces near the school. Odablock may not do Wilderness PvP because he focuses more on high-risk fights and Old School has more places that offer dangerous PvP for those who specifically want to target other Pkers. That's fine. It still doesn't make his assertion correct.

That, and Warbands (a mini game that I actually like) are time-gated events that don't provide equitable 24/7 reward like the revenant caves and Wilderness bosses do in Old School, and if you try to engage with that content, there is always going to be someone there trying to pk you at some point. That's how "hotspots" work. I would argue that personally, even though the traffic in Rs3 prior to the Wilderness Reborn update wasn't heavy, that the wilderness wasn't dead. It was just lightly trafficked and Jagex had allowed it to stagnate or only focused on time-gating risk points (a la Warbands.) One of my favorite "newer" updates is the Demonic Skull, because it offers full-time risk versus better reward, and bring back to life content such as the Wilderness Agility Course and Abyss Rcing.

As for whether or not we should consider Limitless as a regularly unique option for lower leveled players, we can't because so much of coming across that kind of wealth is going to come down to significant RNG and is built upon being able to access more and more content through other grinds otherwise, defeating the point. If you're going to start going with the clue scroll grind, you need to be able to reach Hard clue step locations, fight off wizards, and in order to do them effectively you may even need construction levels for Hidey-holes. Any way you slice it, you can't point to this ability and call it diversifying simply because of it's nonexistent HP requirement.
Quest Cape Owner since 2021

Maxed
- July 31st, 2022

22-May-2023 05:13:49

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
"Low level items don't become dead content"

Why, because you can destroy them with Invention or need them as secondary or tertiary ingredients for Summoning?

You certainly outgrow equipment extraordinarily quickly in its traditional sense, where you wield it so that it helps you kill things or protects you - and because there isn't a way to min-max like there used to be with the various types of pure accounts and tiers dictate which equipment sets you should be using over anything else, gear itself is incredibly serialized and boring. It only gets more interesting at two inflection points.

1. You are able to start doing some Slayer and Bossing and power armor becomes available for the first time, allowing you to augment it and giving you offensive bonuses to quicken kill times.

2. You unlock the Animate Dead spell after City of Senntisten and you can wear magic tank gear to get bonus effects, at which point you spend an ungodly amount of time camping Croesus until you have some Cryptbloom armor because that's the only tank gear that's worth anything.

You still can't market equipment as a very good mini game reward despite how "robust" you claim this economy is, because at the point where you lock really good components augments behind mini-game rewards, people are going to start feeling like they are "forced" to play the mini game, which makes really nailing its enjoyment important, or else the content is doomed to die as soon as players reach that unlock. If the armor is made tradeable, the game dies even faster.

Bold of you to call a maxed player with a quest cape someone who isn't aware of the goings on in Rs3. Especially one who's talked to you for the entirety of the current storyline.
Quest Cape Owner since 2021

Maxed
- July 31st, 2022

22-May-2023 05:26:31

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Don't tell us we don't have High Risk Wildy PvP in OSRS then and now. We still do, but even the high risk stakers have moved away from OSRS Wildy. Didn't I mention even OSRS's Golden Gnome Award winner of "Best Content Creator" who (used to be) specialized in Wildy Pking, Mr Odablock has moved to Group Hardcore Ironmen?

We absolutely still have pking in Widly in RS3. There are always players taking risk with Demonic Skulls that forced them to opt-in pvp. It is the same thing as revs in OSRS.

We have far more codice like Limitless that are low level and very useful. We also have the likes of Double Surge from any level of Anachronia Agility skilling too. They are instrumental to every kind, and every level, of player in RS3. OSRS simply has nothing.

We absolutely don't need hard clue to make money. Somebody has pointed out they make 30 mil/hr gp on the average doing just easy scroll. Don't forget Fortunate components that come from all tiers of clue including easy clue, are worth about 1.5 mil gp each. Sorry, OSRS players can only dream of that. Clue scrolls are very very profitable and fun as a minigame in RS3, but in OSRS not many players are doing it because of the grind to hard clues level as you mentioned. :D

We don't outgrow equipment in RS3. Better gear is just nice to have, but not mandatory for even the most elite pvmers. As long as we have Invention, even low level gear like Barrows equipment are worth almost 1 mil each the least. Again, no such thing in the Barrows minigame in OSRS. T80 and then T85 and soon DT2 will be ruinous to them. :D

22-May-2023 17:54:04

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
So your very reasonable progression advice to a new player is to spend their first 1 billion coins on Limitless after grinding easy clues? You’re reaching. No average player will even remotely consider that. But they will probably prioritize gear upgrades. I’m aware of fortunates. I’m aware of the absolutely stupid demand for puzzle skips. I would want a new player to play the game like a sane person. And when they do, provided they aren’t buying their GP, Limitless isn’t a reasonable goal to set.

You’re steering yet another conversation into a comparison with Old School in which you are outright lying about the game from the start. How is anyone supposed to engage with that nonsense? I’m just gonna call you on it and move on.


Call me when you wanna talk about fixing mini games that aren’t drawing traffic in RS3.
Quest Cape Owner since 2021

Maxed
- July 31st, 2022

22-May-2023 20:26:07

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Who said anything about new players? Most of RS3's D&D and Flash Event style minigames are for players of any level, if they can get to the location of the game features. Again, the person I replied to clearly mentioned items below level 70, that's hardly "new player" items.

Steering to OSRS? You certainly did. Please go back and check what you posted, even including the ones you didn't reply to me:

"Final Fantasy and
Old School RuneScape
are canaries in the coal mine. Everyone in the space is struggling to keep populations up right now." - Page 9, Post 1

"I would expect
Old School
to lose revenue when growth isn't occurring under the various circumstances." - Page 9, Post 10

"It's truly amazing how we can't talk about any real solution for anything whenever OSRS gets brought up here" - Page 9, Post 10

You and the person you replied to tried so hard to talk about what you think are so good in OSRS but not in RS3, I just pointed out both of you are wrong. Old school minigames in OSRS are being handled almost the same way as in RS3. They are being updated, nor are they removed. OSRS is just copying older RS3 minigames on one hand, and making newer ones likes following RS3's D&D methodology like Forestry.

Evidently we are getting very high traffic in RS3 with Flash Events, Clue Scrolls, POP etc. Everybody can see heaps and heaps of players doing them, and we even know from the Death Cost reduction data blog, POP is one of the top 10 gp sink. Old school minigames are dead because players don't want like to grind. They still love a minigames a lot though, but only the Flash Events and D&D ones.

22-May-2023 22:01:51 - Last edited on 22-May-2023 22:06:18 by Dilbert2001

E I E dInO
Sep Member 2022

E I E dInO

Posts: 226 Silver Posts by user Forum Profile RuneMetrics Profile
If they want to rework mini games, I strongly suggest Anima Island.

It is already great now with pretty decent game play and really excellent rewards for all players.

Warpriests are great leveling armors. They scale with the level of the players. When the players are finally outgrowing it around level 80 of a combat skill, they can be dissembled into very useful invention components used for a lot of major perks.

Tuska Wrath is flat out the best ability for the Slayer skill.

Devotion is, needless to say, one of the most useful ability for all kinds of players.

23-May-2023 00:00:56

H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
In your three examples you listed about me talking about OSRS, you list.

> a passing comment about how Old School is not indicative of the bear-market the rest of the MMO gaming space is in, which interrupted you and ShallPrevail's stupid non-relevant argument about player numbers.

> A comment that essentially means "No duh", because we were already off topic and talking about revenue as if that has any relevance to mini games either, and Old School isn't trying to take all of the money in your wallet away from you for every little thing like RuneScape 3 has a tendency to do.

> and a LITERAL "can we please get back on topic, let's stop talking about the Old School comparisons, thank you very much."

Two of those are literally me silently begging you guys to shut up about Little Brother.

On the other hand, you couldn't avoid asking "what about Old School RuneScape's X or Y" even if an armed gunman had a barrel on your head and told you not to ask about it.

Whenever someone brings up Old School, you default to whataboutisms and making bald-faced lies about a game you don't play, and your verbiage suggests that you hold some genuine disdain for it. I'm not interested in how bad you think Old School Runescape is. I wanna make Rs3 good.
Quest Cape Owner since 2021

Maxed
- July 31st, 2022

23-May-2023 02:14:09

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
It is obviouss who made bald-face lie about RS3 that they don't play. They don't even know a thing about RS3 content like D&Ds and hellhound familiars and most items are useful for players of most levels. We have mount of real life evidence from real life financials reports, and public comments made by the CEO of Jagex and a lot of RS3 Jmods including Mods Jack and MIC demonstrating the successful of such content, they are bald-face liars too?????? :D

Who play OSRS and who don't are extremely obvious. Even the reigning OSRS Best Content Creator Golden Gnome Award winner see what I and the others see. OSRS Wildy is as dead as RS3. We just have to go to OSRS Wildy worlds. Old minigames like BA and Castle Wars aren't rework in OSRS just like they aren't updated in RS3. The ones who don't see this either don't play OSRS or they are flat out bald-face liars.

It won't matter to the real world though, as they will always see whatever is real. Players who actually buy the products speak the truth with their wallets, and the companies that want to be successful have no choice but to follow what the real world consumers want to buy.

23-May-2023 02:32:07 - Last edited on 23-May-2023 02:36:59 by Dilbert2001

E I E dInO
Sep Member 2022

E I E dInO

Posts: 226 Silver Posts by user Forum Profile RuneMetrics Profile
What's better to believe than our very own eyes, even for those who don't believe in all RS3 Jmods including the CEO Phil Mansell?

Even during DXP, Wildyness events are still extremely populated. We also definitely have people engaging in Wildyness PvP too. The Death Notice board tells the truth. A head up though, the unofficial Wildyness PvP world in RS3 is not W18. Most pvpers hoping to fight the like-minded to to W2.

BTW, yours truly just got a Shadow Dye in a clue scroll reward casket from the Bloody Evil Tree event. It is worth over 1 billion gp, good for about 10 months of gold tier Premier Club membership. Even very low level players can play these non grindy modern minigames and have fun society and with their bank too.

23-May-2023 18:47:07

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