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Plant Powers, not worth buying

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Megycal said :
I have unlocked the first level but I am not going to get the next plant power upgrades. I prefer to get more herbs per seed than higher numbers per run. I don't have thousands of herb seeds in my seed bag or bank so I want to get the maximum number of herbs from them. I wish I could toggle off the option to plant more than one seed.

edit to add: I don't have a comp cape so I don't need to unlock everything from the shop


Plant Power is all about economics, so if you don't care about making gp. It won't bother you if you want to plant 1 seed or 10 at a time. However, if you are into the making gp, it won't matter if you have only a few seeds in your bank because you can buy them from the GE or other people to make more profits.

10-Nov-2022 19:26:43

Fish Kitten
Sep Member 2013

Fish Kitten

Posts: 1,199 Mithril Posts by user Forum Profile RuneMetrics Profile
Abby Taylor said :
@Fish Kitten

Even if Yield per seed is lower, it's not a problem because you can still choose to just use 1 seed at a time. Jagex didn't take away your ability to plant one at a time.

Yield per seed is a bad measurement of success Imo. A better measurement of success is profit over time.
Plant power easily wins in that regard.


That assumes everyone is going to sell what they grow and that prices will remain static or increase on herbs. At the moment, herbs aren't rising across the board. There's some here and there upticks, but higher end stuff is declining according to the GE. Herbs aren't even close to their historic peaks right now.
I fully understand what you're saying, trust me, but it's not as clean a formula as you're presenting. It's better to time the market when you're selling *anything*, so unless there's a mad scramble to cash in on something in the immediate moment, the time it takes to amass herbs from growing seeds doesn't actually matter. Most people aren't playing this game for six months and never returning and prices fluctuate all the time. Plant power is great is you have millions of seeds and are intent on growing them all in your lifetime. But the fact remains that the yields over the long haul are always going to be less.

The really winner, if profit is the measure for you, is seeds right now.

11-Nov-2022 03:59:25 - Last edited on 11-Nov-2022 04:04:37 by Fish Kitten

Fish Kitten
Sep Member 2013

Fish Kitten

Posts: 1,199 Mithril Posts by user Forum Profile RuneMetrics Profile
Megycal said :
I wish I could toggle off the option to plant more than one seed.


Yes. This is very annoying. If I had realized "plant power" would be a pop-up menu, I wouldn't have even unlocked the first tier. It makes using supreme growth pots slower which is the only way I grow herbs anyway.

11-Nov-2022 04:02:10

Abby Taylor
Nov Member 2019

Abby Taylor

Posts: 2,214 Mithril Posts by user Forum Profile RuneMetrics Profile
@Fish Kitten

I don't have massive stores of seeds. I actually buy juju farming potions and seeds from the G.E per farm run as needed (I know blah blah blah).

I typically made 750-800k profits before the update.

I've been making around 2m per run now.

This is with buying seeds right before my run and selling herbs right after. I believe herbs will rise slightly, and seeds will settle where they are soon.
200m Woodcutting: 08/08/2021

Completionist: 09/10/2021

11-Nov-2022 11:54:33

SlR

SlR

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I'm happy with Plant Power 3, nice balance. Bob says:
A bank PIN will keep your items secure.
Always check the second trade screen.
Never trade in the Wilderness!
Keep your computer keylogger-free and virus scanned.
Never give your password out to anyone.

11-Nov-2022 18:42:08

MaliceKooper
Aug Member 2022

MaliceKooper

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
Fish Kitten said :
Megycal said :
I wish I could toggle off the option to plant more than one seed.


Yes. This is very annoying. If I had realized "plant power" would be a pop-up menu, I wouldn't have even unlocked the first tier. It makes using supreme growth pots slower which is the only way I grow herbs anyway.


Only reason I did T1 was it's a requirement for the infernal puzzle box

12-Nov-2022 11:31:21

Horsechaser
Feb Member 2010

Horsechaser

Posts: 4,200 Adamant Posts by user Forum Profile RuneMetrics Profile
prices certainly arent increasing on herbs. They have all decreased in price *significantly* despite it being dxp, and on top of that seed prices have increased significantly, so there goes the argument of greater profit. Bottom line is I dont like that my yield per seed has decreased as I dont sell them for profit but instead use them to make potions used in bossing. This update has had a negative effect on my use of herbs. Typically I did one farm run a day mixing up herb types I grow for the potions I make. This has cut into that significantly.

And in the long run, you will no doubt see herb prices crash while seed prices increase as the so called "profiteer" use up all the seed surplus in game and can no longer profit from low seed prices, while herbs will crash.

As usual, another jagex attempt at socialism messing up the runescape economy. I wonder when the socialist will learn.......

13-Nov-2022 03:31:29

Abby Taylor
Nov Member 2019

Abby Taylor

Posts: 2,214 Mithril Posts by user Forum Profile RuneMetrics Profile
@Horsechaser

"As usual, another jagex attempt at socialism messing up the runescape economy. I wonder when the socialist will learn......."


I'm laughing so hard trying to understand what what in the world you are talking about.
How is using multiple seeds on a farm patch in any way remotely related to socialism???

My mind is blown here. Worker ownership of the means of production.... is when herb prices goes up xDDD wut

Also how are you getting less herbs? if you plant 1 seed, you get the same yield as before, nothing changed.
200m Woodcutting: 08/08/2021

Completionist: 09/10/2021

13-Nov-2022 08:10:38 - Last edited on 13-Nov-2022 08:17:40 by Abby Taylor

Marikdebie
Dec Member 2020

Marikdebie

Posts: 1,736 Mithril Posts by user Forum Profile RuneMetrics Profile
I for one like this update. I have hundreds, if not thousand of seeds lying dormant in my bank. at 7 seeds per run (about 5 minute runs), it would take me months to use them all up, and by then my seed storage would've filled up even more from doing other content.

Now I can burn 70 seeds (not counting bloodweeds) at once in a 5 minute run, something that would've taken me 50 minutes to do with that amount of seeds.

on average, i notice i get about 250-300 herbs per run (10 seeds, with aura and juju), which averages out at around 3.5 herb per seed. This is obviously a lot lower than before. If I would do 1 seed at a time, i could easily average about 10 herbs per seed.

If I put those numbers together, I would get 700-800 herbs on average vs the 250-300 from 10 seeds at once, a difference of about 500 herbs. But what's very important, is that it would take me 50 minutes of running herbs instead of 5 minutes. the 45 minutes I save can be used in another activity that makes money.

Lets say I sold those 500 herbs from the 1 seed runs at about 8k ea (something like lantadymes, torstols or dwarf weeds), I would make 4m in those 45 minutes extra, which averages around 5.3m gp/h.

Now I don't know about you, but I can make way more than 5m an hour playing endgame content. Now I can dedicate more time to it instead of running around doing herbs.

And last but not least, let's also concider that there aren't a lot of people that can burn through thousand of seeds doing 1 seed per patch. I used to be one of them, and those seeds were just sitting in my bank, no profit to be made there.

TL;DR: Time is money and this is a good update.

14-Nov-2022 16:59:50

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