Cont.
It just so happened that our needs proved different. Our new headquarters on Entrana is a sight to behold for sure, but we're still bound by the ban against weapons and armor on the island. A proper military headquarters would have to be established elsewhere. Crandor was a top consideration, both for its proximity to be able to protect the holy island, its available resources, and its storied past as a birthplace of great adventurers. Furthermore, given just how close it was to Entrana, it was deemed no longer acceptable to have such hostile infernal presence so close to the island. As the rightful inheritors of the charter of the Knights Aegean, we would prove our worth by liberating the island from the demons.
The fighting lasted the better part of he day. I personally lead our troops from a marine assault from our new ship, Saradomin's Crusader, landing on the coast and forming up on the beach. Even these lesser demons are infamous for their brutality and easily able to overpower a man, but without a more terrifying and brutal opponent leading them lack discipline in the face of a coordinated assault. Surely enough our advance took us up the central hill and drove the remaining demons to rout into the volcanic crater at the summit. They dare not come out from there; guards posted at the summit will have an easy time of skewering any unwelcome trespassers.
Looking over what little remains of civilization here, it almost seemed too easy. For all these years Crandor has gone desolate, and yet it took just a handful of troops with resolve a day's fighting to win it back. Of course, now that I look over the wastes of it, perhaps it should have occurred to me just how difficult the true battle will be. A lot of work will have to go into fortifying the island again, and even after that who knows how long it will take before traders wish to stop here again? How much longer still, before people feel it safe to have homes here again?
01-Apr-2017 14:15:02