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Zandos Zaahl

Zandos Zaahl

Posts: 188 Iron Posts by user Forum Profile RuneMetrics Profile
**********
Crystal Fleet orders
**********


*****
move orders
*****

Crystal Gnome : Taverley >>> Ape Atoll [distance:2 speed:2]

Crystal Harmony : Taverley >>> Ape Atoll [distance:2 speed:2]

Crystal Song : Taverley >>> Ape Atoll [distance:2 speed:2]

Crystal Sword : Taverley >>> Ape Atoll [distance:2 speed:2]

Elder's Vision : Taverley >>> Ape Atoll [distance:2 speed:2]

Elven Retribution : Taverley >>> Ape Atoll [distance:2 speed:2]

Fremennik Might : Taverley >>> Ape Atoll [distance:2 speed:2]

Light of the Void : Taverley >>> Ape Atoll [distance:2 speed:2]

Misthalin's Wrath : Taverley >>> Ape Atoll [distance:2 speed:2]

Seren's Dream : Taverley >>> Ape Atoll [distance:2 speed:2]

Thorel, Queen of the Seas : Taverley >>> Ape Atoll [distance:2 speed:2]

*****
exploration order
*****

Jotunn's Hammer : Daemonheim >>> eastern edge [distance:1 speed:1] (1-week mission)

08-Oct-2017 00:57:36

NecroFangz
Nov Member 2021

NecroFangz

Posts: 393 Silver Posts by user Forum Profile RuneMetrics Profile
The Morytanian Times
29 Ire of Phyrrys

Unusual Behavior Among Newly Risen Dead!

Lately, there has been strange occurrences among our newly animated citizens. Not only are the dead reanimating more often, but they seem to be retaining traces of their past lives. The undead have been seen acting out tasks such as shopping and attempting to clean near their own grave sites. Some among them that were previously guards while they were among the living have attempted to retake their former posts.

There seems to be little reason for the sudden zombie risings. As such, we also do not know how widespread the zombie reanimations are occurring, but we will keep you updated as time goes on. We would advise our citizens to please be mindful of their interactions with the zombies. We are unsure how they will interact with confrontations.

-Draven Lacroux


A copy of the newspaper clipping has been sent to all kingdom leaders per request seeking information on how widespread the uprising may be. Please include all information you can about what you have observed amongst your kingdoms. Be safe, I fear this may get worse before we find out any clues to the strange behaviors.

Signed,
Demonlord Artemis Bloodsbane

08-Oct-2017 14:19:53 - Last edited on 08-Oct-2017 14:21:24 by NecroFangz

Damion Avah
Dec Member 2014

Damion Avah

Posts: 583 Steel Posts by user Forum Profile RuneMetrics Profile

`'°«„†„»°'´,.•°“*ï†ï*“°•.,`'°«„†„»°'´

It seems to be a daily occurrence when Skull Pirates keep attempting to raid not just the Arc Islands but now the City of Menaphos. Even after the death of Khagan Khaiju, they continue their raids on the empire that they find as an Abomination to the Wushanko Isles for simply having contact to the west. The empire must stand strong and repel all those wish to disturb these now peaceful waters. Peace cannot be maintained without needed force. And so, three new ships have been ordered to protect the city and nearby islands.

`'°«„†„»°'´,.•°“*ï†ï*“°•.,`'°«„†„»°'´


[List of Building Contracts Ordered from the Grand Pyramid]


Icthlarin's Mercy
Combat: 5 | Morale: 1 | Seafearing: 3 | Speed: 3

Amascut's Wrath
Combat: 5 | Morale: 1 | Seafearing: 3 | Speed: 3

Jester's Folly
Combat: 5 | Morale: 1 | Seafearing: 3 | Speed: 3

(To supply the 30 wood for the third ship, 30 energy is used to convert 30 fish into 30 wood)
All in which will be constructed and docked at Menaphos

,.•°“*ï†ï*“°•.,`'°«„†„»°'´,.•°“*ï†ï*“°•.,


Note: Sorry for not posting full details of the ships. We have had the stats set up but I will post the full details of our ships soon

~~† Emperor of the The Menaphite Empire †~~

~~~Search for the laws of harmony, and you will find knowledge~~~

---

08-Oct-2017 18:37:11

NecroFangz
Nov Member 2021

NecroFangz

Posts: 393 Silver Posts by user Forum Profile RuneMetrics Profile
Current Ship Stats (will post lore later)

The Adventurer's Lust:
2 Combat,
4 Morale,
4 Seafaring,
2 Speed

The Pride of the Sanguinesti:
3 Combat,
3 Morale,
3 Seafaring,
3 Speed

The Soul of Sorrow:
4 Combat,
2 Morale,
4 Seafaring,
2 Speed

The Tithe of War:
4 Combat,
2 Morale,
4 Seafaring,
2 Speed


Orders:
TAL: Remain at sea for further exploration
TPOTS: Sail to Mos Le'Harmless
TSOS: Remain at Port Phasmatis
TTOW: Remain at Port Phasmatis

08-Oct-2017 19:15:59 - Last edited on 08-Oct-2017 19:26:25 by NecroFangz

NecroFangz
Nov Member 2021

NecroFangz

Posts: 393 Silver Posts by user Forum Profile RuneMetrics Profile
Build Order for TDH

1) Upgrade storehouse to level 4 (-100K)

2) Build a monument to Zaros at the Silvarea temple (-30O)

3) Use 20 Energy to transmute 20 Flax into Wood

4) Use 20 more Energy to transmute 20 Fish into Ores

5) Build 2 new Watchtowers (-15W, 15O, -10R, -30K): 1 in Burg De Rott and 1 in Port Phasmatys

6) Feed the people of Meyerditch and Zanaris to increase Rune production (-20F)

7) Feed the people Markus (Slayer Tower) and Fred (Dragontooth Island) to increase Energy Production (-20F)

8) Build 2 new ships and dock them at Burg De Rott (-40K, -60W, -30O, -10X)

Ship 1: The Sloth’s Effort-
4 Combat,
2 Morale,
3 Seafaring,
3 Speed

Ship 2: The Demonlord’s Wrath-
5 Combat,
1 Morale,
4 Seafaring,
2 Speed


Remaining Supplies:
15k, 5W, 5O, 28X, 0F, 2E, 26R

08-Oct-2017 20:31:06 - Last edited on 08-Oct-2017 20:34:16 by NecroFangz

Cucco Chaser
Dec Member 2008

Cucco Chaser

Posts: 2,761 Adamant Posts by user Forum Profile RuneMetrics Profile
Alive and Well?

Rnoy would be casually waltzing through the Draynor market, April, his apprentice, at his side. The girl would stray away to go gander at the products of the seeds stall, whilst her teacher would casually chat away with Diango, the toy vendor.

The hustle and bustle of the small village market would slowly come to a hush, as all occupants watched as a zombie, as casual as a living man, would waltz up to the market area, and directly to Diango's stall.

Obviously taken aback, normal citizens would hurrily flee, gathering themselves, products, and children from the creature. The nearby guards would slowly approach, to which Rnoy raised his hand for them to stand down. The toy's salesman, much like Rnoy, was more curious than anything, and the two men would observe.

The undead seemed to know exactly what he was after, and would grasp a white toy horsey in his clammy grip before turning to the men. "D... D...Duh...is..... un..." Rnoy slowly looked from the toy, to the zombie, then to Diango, then back to the zombie. "That one?" Diango would tilt his head, to which the undead nodded. "I...I....ss... fff....uh... mmm....muh... dddd..aaa...wwww...tttttt....eeeerrrrrr.."

Blinking several times, Rnoy would circle around the being. "Your daughter?" Once again, the zombie would nod. "Well... I suppose if it's for your daughter... 'tis a fine gift for a lil girl." Diango would looked puzzled between the zombie and Rnoy.

Reaching into it's tattered pocket with it's freehand, the zombie would materialize several grimy gold pieces, offering them to the vendor. Taking them hesitantly, Diango would nod, "Uh thank you kindly, Sir..." The zombie would give a decayed wide smile, before idly making his way from back which he came.

The two men would group together once more. "Well that was... What was that?" Diango stared at the spot the undead had stood.
~
Cucco Chaser
~


"He don't look like no cucco chaser to me. Then again, I ain't never met one before."

08-Oct-2017 21:09:49

Cucco Chaser
Dec Member 2008

Cucco Chaser

Posts: 2,761 Adamant Posts by user Forum Profile RuneMetrics Profile
April, who had been observing from afar, would joy the duo. "Holy crap!" The timid girl would belt out. "Did you see that?!"

Rnoy, more puzzled that his mousey apprentice just said 'crap' more so than an undead purchased a childs toy for his supposed daughter, would shake his head. "It was quite a sight, indeed."

Just then, both Rnoy and April's commorbs would spark to life. Rnoy reached for his. "Yes, what is it?" "Archmage, you must get to the Tower at once... we have... some very strange guests at the gates..." Rnoy slowly looked up from the commorb to Diango and April, then back to the commorb. "Strange as in.. Undead strange, Valina?" "Uh.. why yes, how did you know, Sir?" "I'll be right there." He would pocket the device, Valina's confused voice muffling to silence.

"Well, seems our friend here isn't the only one who's alive and well..." He motioned for April, and they made their way to the tower in the nearby distance.
~
Cucco Chaser
~


"He don't look like no cucco chaser to me. Then again, I ain't never met one before."

08-Oct-2017 21:10:05

Bernauld

Bernauld

Posts: 161 Iron Posts by user Forum Profile RuneMetrics Profile
Reports for the Order


1. A divination guild is built near the wisp colony near the Duel Arena.
((20k, 20W, 20O, 10F, and 5R for Energy Production))

2. In relation to the above report, boxes of fish were supplied for the diviners there.
((10F for Energy Production in Duel Arena))

3. The seventh ship of the Aegis' Fleet, The Holy Providence is on the way to Ardougne's port, joining two other ships.
((20k, 30W, 15O, and 5F))


Signed,

Brother Rowanius Vendragon



P.S. Still working on the stats for the remaining ships. One is done by the way.
Brother Rowanius Vendragon
of the
Aegis of Saradomin

A Warpriest of Saradomin.

08-Oct-2017 23:11:51 - Last edited on 08-Oct-2017 23:12:38 by Bernauld

Zandos Zaahl

Zandos Zaahl

Posts: 188 Iron Posts by user Forum Profile RuneMetrics Profile
**********
KoI build orders
**********

140K 60W 60O 60X 60F 60E 60R

build a ship:
Daemonheim


Crystal Tide: 3combat 2morale 5seafaring 2speed

120K 30W 45O 55X 60F 60E 60R

build a ship:
Daemonheim

Giant's Lance: 5combat 1morale 5seafaring 1speed

100K 0W 30O 50X 60F 60E 60R

build a watchtower:
Ape Atoll

85K 0W 15O 50X 60F 60E 55R

build a watchtower:
Ape Atoll


70K 0W 0O 50X 60F 60E 50R

feed the people:
Tree Gnome Stronghold
(temporary +4W)

70K 0W 0O 50X 50F 60E 50R

transmute:
20E + 20X >>> 20W

70K 20W 0O 30X 50F 40E 50R

transmute:
20E + 20F >>> 20O

70K 20W 20O 30X 30F 20E 50R

build a guild:
Tree Gnome Stronghold
(permanent +4W)

50K 0W 0O 30X 20F 20E 45R

09-Oct-2017 01:35:26

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